Player Matchup

Loki
Loki
 
Loki
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Dovakin321s
Hachiman
Level 104
God Stats
2W - 5L
1,122 SR
Queue Stats
120W - 106L
1,483 Elo+
Solo
Susano
Susano
MR STARBOY13
Susano
Level 97
God Stats
5W - 7L
1,518 SR
Queue Stats
219W - 200L
1,528 Elo+
Party 2
Bellona
Bellona
maxyy9x
Bellona
Level 68
God Stats
14W - 14L
1,546 SR
Queue Stats
310W - 322L
1,522 Elo+
Solo
Hel
Hel
xtn1
Hel
Level 20
God Stats
4W - 1L
1,911 SR
Queue Stats
26W - 30L
1,475 Elo+
Party 2
Team Averages
Level 73
1,519 SR
1,501 Elo+

VS

Team Averages
Level 99
1,588 SR
1,491 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
M1ca1ogoncalves
Camazotz
Level 16
God Stats
3W - 1L
1,729 SR
Queue Stats
23W - 24L
1,521 Elo+
Party 3
Neith
Neith
Odudúa
Neith
Level 116
God Stats
77W - 64L
1,568 SR
Queue Stats
106W - 107L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
XxMR_F0X1xX
Nu Wa
Level 64
God Stats
8W - 3L
1,642 SR
Queue Stats
414W - 415L
1,485 Elo+
Party 3
Sobek
Sobek
henriquesagat
Sobek
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
499W - 511L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 3 / 5
6,534
408
3,756
11,323
8,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Dovakin321s
Hachiman
14
4 / 1 / 3
8,064
504
13,141
7,650
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
17
8 / 5 / 6
10,056
629
13,818
14,695
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
maxyy9x
Bellona
10
1 / 0 / 2
7,104
444
3,986
7,475
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hel
xtn1
Hel
15
5 / 5 / 5
9,268
579
8,521
13,190
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 3 / 0
7,360
460
5,687
11,581
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
16
5 / 5 / 3
9,567
598
9,858
15,306
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Odudúa
Neith
15
2 / 4 / 3
9,222
576
6,514
12,946
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 4 / 6
9,336
584
10,519
8,268
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 5
7,724
483
5,325
16,001
13,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
18
Kills
14
14
Deaths
18
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
5
0.83
W
Chiron
 
Chiron
1
3
0
0.33
L
Hachiman
Dovakin321s
Hachiman
4
1
3
5.5
W
Camazotz
5
5
3
1.3
L
Susano
8
5
6
2.2
W
Neith
Odudúa
Neith
2
4
3
0.88
W
5
4
6
2
W
1
2
5
1.75
L
Bellona
maxyy9x
Bellona
1
0
2
2
L
Hel
xtn1
Hel
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,222
Damage
37,903
54,333
Taken
64,102
24,672
Mitigated
27,633
18,615
Healing
27,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,756
738
0
1,836
11,323
8,472
0
3,191
7,941
0
25,245
W
Chiron
 
Chiron
5,687
1,152
345
6,467
11,581
2,960
98
0
11,581
0
48,665
L
Hachiman
Dovakin321s
Hachiman
13,141
5,570
0
1,175
7,650
2,976
215
1,579
5,915
0
55,288
W
Camazotz
9,858
2,472
0
8,918
15,306
4,467
0
2,330
12,777
0
59,534
L
Susano
13,818
3,896
0
3,900
14,695
5,069
0
3,685
10,694
0
64,440
W
Neith
Odudúa
Neith
6,514
3,237
0
5,142
12,946
4,283
4,162
321
12,625
0
64,939
W
10,519
1,481
0
1,645
8,268
2,244
72
2,418
5,664
49,520
0
W
5,325
556
0
5,112
16,001
13,679
0
2,841
12,934
21,942
0
L
Bellona
maxyy9x
Bellona
3,986
981
0
3,643
7,475
3,722
0
856
6,463
0
28,652
L
Hel
xtn1
Hel
8,521
828
3,093
4,968
13,190
4,433
568
5,485
7,389
48,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,026
Gold Earned
43,209
400
Minions Killed
452
0
Camps Cleared
0
1,482,595
Distance Traveled
1,541,376
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,534
408
38
2
0
348,404
4
W
Chiron
7,360
460
76
5
0
298,249
4
L
Hachiman
8,064
504
82
5
0
286,242
6
W
Camazotz
9,567
598
97
6
0
348,153
4
L
Susano
10,056
629
94
6
0
343,817
0
W
Neith
9,222
576
141
9
0
261,790
0
W
Nu Wa
9,336
584
105
7
0
302,847
3
W
Sobek
7,724
483
33
2
0
330,337
4
L
Bellona
7,104
444
77
5
0
203,325
4
L
Hel
9,268
579
109
7
0
300,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role