Player Matchup

Geb
Geb
Kefiroff
Geb
Level 129
God Stats
1W - 1L
1,653 SR
Queue Stats
6W - 7L
1,352 Elo+
Solo
Olorun
Olorun
ЖгучийГребешок
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 24L
1,500 Elo+
Party 2
Neith
Neith
ФакинСлэйв
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 26L
1,500 Elo+
Party 2
Team Averages
Level 45
1,551 SR
1,451 Elo+

VS

Team Averages
Level 60
1,608 SR
1,442 Elo+
Chaac
Chaac
OussamiBenladen
Chaac
Level 18
God Stats
33W - 23L
1,567 SR
Queue Stats
103W - 136L
1,467 Elo+
Party 1
Cupid
Cupid
Usore
Cupid
Level 49
God Stats
11W - 9L
1,508 SR
Queue Stats
144W - 180L
1,491 Elo+
Party 1
He Bo
He Bo
Yakomura
He Bo
Level 113
God Stats
1W - 2L
1,748 SR
Queue Stats
210W - 311L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 17
9,388
671
8,383
16,499
16,508
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
18 / 0 / 4
12,087
863
16,691
11,928
9,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 4 / 14
9,826
702
9,228
10,007
3,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,389
599
13,122
16,984
10,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Usore
Cupid
13
2 / 6 / 1
8,498
607
6,091
12,307
4,390
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Yakomura
He Bo
11
2 / 11 / 1
8,128
581
9,158
12,226
4,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
22
Kills
6
6
Deaths
22
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
17
4.75
L
2
5
2
0.6
L
Cupid
Usore
Cupid
2
6
1
0.42
L
He Bo
Yakomura
He Bo
2
11
1
0.23
W
18
0
4
20
W
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,302
Damage
28,371
38,434
Taken
41,517
29,127
Mitigated
19,284
14,296
Healing
9,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,383
704
774
4,767
16,499
16,508
258
2,715
13,181
23,583
0
L
13,122
1,692
0
5,307
16,984
10,478
264
7,493
9,491
0
25,400
L
Cupid
Usore
Cupid
6,091
3,475
665
3,479
12,307
4,390
309
8,424
3,883
0
29,871
L
He Bo
Yakomura
He Bo
9,158
216
0
50
12,226
4,416
0
8,150
4,076
24,228
0
W
16,691
7,937
960
5,885
11,928
9,526
792
3,820
7,830
43,562
5,290
W
9,228
4,114
45
1,865
10,007
3,093
990
3,417
5,962
0
24,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,301
Gold Earned
25,015
138
Minions Killed
114
5
Camps Cleared
5
790,682
Distance Traveled
664,855
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,388
671
14
1
1
272,573
4
L
Chaac
8,389
599
21
2
1
256,796
0
L
Cupid
8,498
607
57
4
1
217,835
0
L
He Bo
8,128
581
36
3
3
190,224
6
W
Olorun
12,087
863
80
6
4
275,382
2
W
Neith
9,826
702
44
3
0
242,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role