Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Franco24888
Bellona
Level 104
God Stats
1W - 4L
1,302 SR
Queue Stats
126W - 154L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
OtalDoBruninho
Zhong Kui
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,360 Elo+
Solo
Team Averages
Level 98
1,434 SR
1,437 Elo+

VS

Team Averages
Level 104
1,549 SR
1,484 Elo+
Achilles
Achilles
Diddier
Achilles
Level 142
God Stats
20W - 22L
1,545 SR
Queue Stats
451W - 482L
1,522 Elo+
Solo
Arachne
Arachne
iaghoLR
Arachne
Level 14
God Stats
0W - 2L
1,533 SR
Queue Stats
5W - 15L
1,238 Elo+
Solo
Chang'e
Chang'e
lI Shi Em Il
Chang'e
Level 155
God Stats
16W - 9L
1,570 SR
Queue Stats
661W - 214L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
4 / 6 / 2
12,374
651
10,530
15,850
5,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Franco24888
Bellona
16
4 / 2 / 4
12,300
647
11,792
14,389
18,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
OtalDoBruninho
Zhong Kui
15
1 / 5 / 5
11,201
590
14,423
15,765
9,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Diddier
Achilles
16
5 / 2 / 7
11,872
625
16,367
20,347
28,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
iaghoLR
Arachne
12
0 / 7 / 9
10,339
544
3,155
13,198
5,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
lI Shi Em Il
Chang'e
18
8 / 1 / 4
12,577
662
18,615
15,676
10,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
13
13
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
6
2
0.83
L
Achilles
Diddier
Achilles
5
2
7
4.25
W
Bellona
Franco24888
Bellona
4
2
4
3
W
Zhong Kui
OtalDoBruninho
Zhong Kui
1
5
5
0.7
L
Arachne
iaghoLR
Arachne
0
7
9
0.64
L
Chang'e
lI Shi Em Il
Chang'e
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,745
Damage
38,137
46,004
Taken
49,221
34,456
Mitigated
44,856
11,894
Healing
16,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
10,530
7,053
0
2,155
15,850
5,897
1,677
8,424
7,066
0
52,354
L
Achilles
Diddier
Achilles
16,367
4,613
0
3,691
20,347
28,282
390
7,070
13,277
0
49,232
W
Bellona
Franco24888
Bellona
11,792
1,445
0
2,258
14,389
18,632
482
5,602
8,232
8,773
23,793
W
Zhong Kui
OtalDoBruninho
Zhong Kui
14,423
2,521
0
7,481
15,765
9,927
960
5,050
10,147
45,354
0
L
Arachne
iaghoLR
Arachne
3,155
2,431
0
1,542
13,198
5,878
398
4,535
8,663
0
15,977
L
Chang'e
lI Shi Em Il
Chang'e
18,615
1,069
4,437
7,038
15,676
10,696
762
6,470
9,206
68,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,875
Gold Earned
34,788
242
Minions Killed
218
6
Camps Cleared
10
1,059,515
Distance Traveled
1,079,588
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,374
651
96
5
4
346,357
9
L
Achilles
11,872
625
53
3
4
370,302
3
W
Bellona
12,300
647
58
3
2
382,725
4
W
Zhong Kui
11,201
590
88
5
0
330,433
3
L
Arachne
10,339
544
29
2
0
332,086
7
L
Chang'e
12,577
662
136
7
6
377,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role