Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Akihiko__1
Pele
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 12L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
TEXASNOVA2005
Sun Wukong
Level 128
God Stats
11W - 8L
1,715 SR
Queue Stats
466W - 412L
1,483 Elo+
Party 3
Ah Puch
Ah Puch
lidlu
Ah Puch
Level 147
God Stats
12W - 7L
1,604 SR
Queue Stats
279W - 217L
1,564 Elo+
Party 3
Jormungandr
Jormungandr
milo1992beast
Jormungandr
Level 31
God Stats
1W - 0L
1,394 SR
Queue Stats
8W - 16L
1,280 Elo+
Solo
Team Averages
Level 71
1,543 SR
1,465 Elo+

VS

Team Averages
Level 76
1,426 SR
1,395 Elo+
Ymir
Ymir
Bedove_Nasty
Ymir
Level 15
God Stats
7W - 11L
1,426 SR
Queue Stats
10W - 21L
1,346 Elo+
Party 1
Bellona
Bellona
DocEddy
Bellona
Level 23
God Stats
68W - 99L
1,341 SR
Queue Stats
123W - 163L
1,325 Elo+
Party 2
Izanami
Izanami
JooniSoOfficial
Izanami
Level 62
God Stats
0W - 3L
1,335 SR
Queue Stats
178W - 190L
1,386 Elo+
Party 1
Artemis
Artemis
MiiCrOOnDEaD
Artemis
Level 152
God Stats
23W - 28L
1,478 SR
Queue Stats
894W - 927L
1,431 Elo+
Party 2
Sol
Sol
xDarkLung
Sol
Level 126
God Stats
1W - 3L
1,548 SR
Queue Stats
233W - 202L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 1 / 2
6,479
463
2,289
6,800
1,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 6
7,334
524
7,170
9,158
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sun Wukong
TEXASNOVA2005
Sun Wukong
14
4 / 1 / 1
7,529
538
4,683
9,493
7,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
lidlu
Ah Puch
14
5 / 0 / 4
8,116
580
8,854
7,527
2,546
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
milo1992beast
Jormungandr
10
3 / 0 / 1
6,989
499
2,486
8,795
7,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,091
364
1,643
9,874
5,247
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
DocEddy
Bellona
12
0 / 2 / 0
7,241
517
5,037
8,717
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 2 / 0
7,183
513
7,221
7,472
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
MiiCrOOnDEaD
Artemis
11
1 / 3 / 0
6,486
463
2,864
9,719
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 0
7,043
503
6,703
7,533
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
14
Kills
2
3
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
2
1
W
2
1
6
5
L
0
4
0
0
L
Bellona
DocEddy
Bellona
0
2
0
0
L
0
2
0
0
L
Artemis
MiiCrOOnDEaD
Artemis
1
3
0
0.33
W
Sun Wukong
TEXASNOVA2005
Sun Wukong
4
1
1
4.5
W
Ah Puch
lidlu
Ah Puch
5
0
4
7
W
Jormungandr
milo1992beast
Jormungandr
3
0
1
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,482
Damage
23,468
41,773
Taken
43,315
22,236
Mitigated
18,271
14,518
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,289
968
0
1,259
6,800
1,862
349
408
6,392
0
43,577
W
7,170
2,310
0
3,787
9,158
2,870
314
2,893
6,105
0
44,582
L
1,643
257
0
212
9,874
5,247
0
3,925
5,949
6,785
0
L
Bellona
DocEddy
Bellona
5,037
1,002
0
3,480
8,717
5,878
602
1,967
6,750
0
44,254
L
7,221
4,396
0
2,999
7,472
2,169
1,194
1,164
6,308
0
60,078
L
Artemis
MiiCrOOnDEaD
Artemis
2,864
353
0
3,028
9,719
2,932
38
2,422
7,297
0
34,652
W
Sun Wukong
TEXASNOVA2005
Sun Wukong
4,683
609
0
3,886
9,493
7,728
0
483
9,000
8,039
28,164
W
Ah Puch
lidlu
Ah Puch
8,854
291
0
4,463
7,527
2,546
0
3,944
3,340
56,198
0
W
Jormungandr
milo1992beast
Jormungandr
2,486
296
0
1,123
8,795
7,230
293
490
8,305
22,964
0
L
6,703
1,445
0
2,587
7,533
2,045
396
3,091
4,442
46,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,447
Gold Earned
33,044
372
Minions Killed
383
0
Camps Cleared
0
1,315,967
Distance Traveled
1,283,096
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,479
463
82
6
0
248,126
1
W
Pele
7,334
524
86
6
0
297,092
1
L
Ymir
5,091
364
8
1
0
261,946
4
L
Bellona
7,241
517
93
7
0
270,451
4
L
Izanami
7,183
513
113
8
0
250,334
3
L
Artemis
6,486
463
62
4
0
259,387
4
W
Sun Wukong
7,529
538
70
5
0
270,317
2
W
Ah Puch
8,116
580
104
7
0
229,924
4
W
Jormungandr
6,989
499
30
2
0
270,508
1
L
Sol
7,043
503
107
8
0
240,978
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role