Player Matchup

Izanami
Izanami
Atlas_my_Wife
Izanami
Level 128
God Stats
8W - 2L
1,526 SR
Queue Stats
266W - 242L
1,523 Elo+
Party 1
Odin
Odin
Cabruviano
Odin
Level 113
God Stats
2W - 1L
1,887 SR
Queue Stats
279W - 253L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ONII-CHAN52
Tsukuyomi
Level 140
God Stats
2W - 3L
1,555 SR
Queue Stats
135W - 129L
1,463 Elo+
Party 1
Ra
Ra
gabrielduarto
Ra
Level 55
God Stats
18W - 25L
1,323 SR
Queue Stats
278W - 321L
1,368 Elo+
Solo
Khepri
Khepri
matheus2001609
Khepri
Level 110
God Stats
3W - 0L
1,890 SR
Queue Stats
37W - 28L
1,569 Elo+
Party 1
Team Averages
Level 109
1,636 SR
1,484 Elo+

VS

Team Averages
Level 105
1,488 SR
1,463 Elo+
Bellona
Bellona
 
Bellona
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
PerceuBR
Chiron
Level 78
God Stats
3W - 6L
1,455 SR
Queue Stats
234W - 221L
1,384 Elo+
Solo
Cthulhu
Cthulhu
agnferapi
Cthulhu
Level 103
God Stats
58W - 73L
1,400 SR
Queue Stats
549W - 619L
1,432 Elo+
Solo
Baba Yaga
Baba Yaga
scoobycamp26
Baba Yaga
Level 81
God Stats
15W - 11L
1,584 SR
Queue Stats
238W - 221L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
10 / 2 / 3
9,135
703
12,328
9,465
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
6,618
509
5,648
10,379
6,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
ONII-CHAN52
Tsukuyomi
13
5 / 3 / 3
7,472
575
7,665
9,314
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 0 / 4
7,086
545
1,157
3,014
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 8
6,998
538
4,678
6,748
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
4 / 1 / 0
7,744
596
9,642
10,543
10,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
 
Cliodhna
11
2 / 7 / 0
6,675
513
6,588
11,816
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
PerceuBR
Chiron
1
0 / 0 / 0
4,000
308
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
agnferapi
Cthulhu
10
0 / 5 / 1
5,673
436
2,596
11,417
6,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baba Yaga
scoobycamp26
Baba Yaga
12
3 / 4 / 0
7,067
544
6,576
8,413
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
9
10
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
1
0
4
L
Cliodhna
 
Cliodhna
2
7
0
0.29
W
Izanami
10
2
3
5.75
W
0
3
1
0.17
W
Tsukuyomi
ONII-CHAN52
Tsukuyomi
5
3
3
2.17
L
Chiron
PerceuBR
Chiron
0
0
0
0
L
Cthulhu
agnferapi
Cthulhu
0
5
1
0.1
W
0
0
4
2
W
2
2
8
3
L
Baba Yaga
scoobycamp26
Baba Yaga
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,476
Damage
25,402
38,920
Taken
42,189
19,445
Mitigated
22,100
11,078
Healing
9,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,642
2,031
0
2,911
10,543
10,113
58
556
9,201
7,684
42,184
L
Cliodhna
 
Cliodhna
6,588
1,791
0
3,256
11,816
3,240
0
1,644
10,092
0
35,703
W
Izanami
12,328
8,968
64
2,864
9,465
3,406
366
3,448
5,905
0
68,075
W
5,648
1,831
0
2,719
10,379
6,706
0
1,149
9,230
2,212
32,341
W
Tsukuyomi
ONII-CHAN52
Tsukuyomi
7,665
2,990
0
2,786
9,314
3,321
0
3,063
6,149
0
45,910
L
Chiron
PerceuBR
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
agnferapi
Cthulhu
2,596
164
117
1,534
11,417
6,312
0
1,866
9,498
18,989
0
W
1,157
49
407
1,205
3,014
994
355
1,497
1,383
41,640
0
W
4,678
753
0
1,033
6,748
5,018
0
1,561
5,085
18,797
0
L
Baba Yaga
scoobycamp26
Baba Yaga
6,576
626
0
1,950
8,413
2,435
0
1,975
6,248
42,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,309
Gold Earned
31,159
410
Minions Killed
274
0
Camps Cleared
0
1,285,950
Distance Traveled
1,032,966
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,744
596
101
8
0
259,155
4
L
Cliodhna
6,675
513
64
5
0
262,430
0
W
Izanami
9,135
703
135
10
0
231,431
1
W
Odin
6,618
509
80
6
0
240,067
1
W
Tsukuyomi
7,472
575
75
6
0
256,120
2
L
Chiron
4,000
308
0
0
0
6,960
0
L
Cthulhu
5,673
436
27
2
0
252,136
6
W
Ra
7,086
545
95
7
0
292,557
0
W
Khepri
6,998
538
25
2
0
265,775
0
L
Baba Yaga
7,067
544
82
6
0
252,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role