Player Matchup

Jormungandr
Jormungandr
AxeMurderer_123
Jormungandr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,639 Elo+
Party 1
Medusa
Medusa
PRIMIS_Xlll
Medusa
Level 18
God Stats
19W - 9L
1,593 SR
Queue Stats
41W - 51L
1,308 Elo+
Solo
Yemoja
Yemoja
VeeTeaz
Yemoja
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Cupid
Cupid
emberrsky
Cupid
Level 15
God Stats
13W - 4L
1,864 SR
Queue Stats
101W - 111L
1,455 Elo+
Solo
King Arthur
King Arthur
ghost3140
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Solo
Team Averages
Level 17
1,591 SR
1,481 Elo+

VS

Team Averages
Level 18
1,609 SR
1,393 Elo+
Baron Samedi
Baron Samedi
DBIZZ1000
Baron Samedi
Level 29
God Stats
81W - 93L
1,407 SR
Queue Stats
202W - 233L
1,313 Elo+
Solo
Izanami
Izanami
UGottaTryHarder
Izanami
Level 28
God Stats
17W - 9L
1,871 SR
Queue Stats
18W - 11L
1,641 Elo+
Solo
Merlin
Merlin
Untill We Bleed
Merlin
Level 18
God Stats
5W - 0L
1,825 SR
Queue Stats
23W - 20L
1,357 Elo+
Solo
Kali
Kali
XxBiomaticxX
Kali
Level 8
God Stats
11W - 13L
1,442 SR
Queue Stats
18W - 18L
1,309 Elo+
Solo
Discordia
Discordia
kisshunia
Discordia
Level 8
God Stats
2W - 2L
1,498 SR
Queue Stats
47W - 36L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AxeMurderer_123
Jormungandr
17
0 / 14 / 5
10,490
874
8,395
28,405
33,444
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
17
4 / 9 / 2
11,671
973
17,740
20,196
7,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
VeeTeaz
Yemoja
17
0 / 11 / 5
11,271
939
4,250
23,382
21,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
emberrsky
Cupid
17
2 / 2 / 4
11,246
937
10,392
13,487
4,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

King Arthur
ghost3140
King Arthur
17
0 / 10 / 5
10,361
863
4,683
24,004
14,216
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DBIZZ1000
Baron Samedi
19
5 / 0 / 21
12,436
1,036
11,572
7,324
4,269
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
18 / 1 / 16
13,563
1,130
27,798
10,501
4,760
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
14 / 2 / 16
12,967
1,081
29,491
11,460
5,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 3 / 18
11,685
974
10,463
13,495
7,065
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
kisshunia
Discordia
20
4 / 0 / 35
13,084
1,090
20,862
6,633
2,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
152
6
Kills
46
46
Deaths
6
21
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AxeMurderer_123
Jormungandr
0
14
5
0.18
W
Baron Samedi
DBIZZ1000
Baron Samedi
5
0
21
15.5
L
Medusa
4
9
2
0.56
W
18
1
16
26
W
14
2
16
11
L
Yemoja
VeeTeaz
Yemoja
0
11
5
0.23
W
5
3
18
4.67
L
Cupid
emberrsky
Cupid
2
2
4
2
L
King Arthur
ghost3140
King Arthur
0
10
5
0.25
W
Discordia
kisshunia
Discordia
4
0
35
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,460
Damage
100,186
109,474
Taken
49,413
81,054
Mitigated
24,318
5,602
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AxeMurderer_123
Jormungandr
8,395
3,236
0
0
28,405
33,444
0
13,798
14,607
42,946
0
W
Baron Samedi
DBIZZ1000
Baron Samedi
11,572
1,137
794
1,808
7,324
4,269
0
1,372
5,952
26,861
0
L
Medusa
17,740
10,765
0
1,228
20,196
7,098
0
12,478
7,718
0
49,650
W
27,798
25,630
0
498
10,501
4,760
0
3,009
7,492
0
48,176
W
29,491
1,710
294
2,141
11,460
5,510
0
1,685
9,775
58,981
0
L
Yemoja
VeeTeaz
Yemoja
4,250
1,974
1,004
1,092
23,382
21,873
0
15,405
7,977
16,782
0
W
10,463
4,689
0
1,352
13,495
7,065
0
3,449
10,046
0
14,336
L
Cupid
emberrsky
Cupid
10,392
4,819
627
1,651
13,487
4,423
0
7,692
5,795
0
26,982
L
King Arthur
ghost3140
King Arthur
4,683
801
0
0
24,004
14,216
0
12,552
11,452
0
19,810
W
Discordia
kisshunia
Discordia
20,862
1,420
0
906
6,633
2,714
0
3,130
3,503
49,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,039
Gold Earned
63,735
216
Minions Killed
245
2
Camps Cleared
6
980,354
Distance Traveled
1,064,964
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,490
874
77
6
1
181,291
0
W
Baron Samedi
12,436
1,036
45
4
1
201,999
0
L
Medusa
11,671
973
63
5
0
193,970
0
W
Izanami
13,563
1,130
46
4
0
212,364
0
W
Merlin
12,967
1,081
69
6
5
222,741
1
L
Yemoja
11,271
939
16
1
1
164,494
0
W
Kali
11,685
974
10
1
0
197,855
0
L
Cupid
11,246
937
19
2
0
211,547
0
L
King Arthur
10,361
863
41
3
0
229,052
0
W
Discordia
13,084
1,090
75
6
0
230,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role