Player Matchup

Cabrakan
Cabrakan
CapotainCorn
Cabrakan
Level 115
God Stats
1W - 1L
1,515 SR
Queue Stats
2W - 2L
1,791 Elo+
Party 1
Charybdis
Charybdis
GraciousMothra
Charybdis
Level 149
God Stats
31W - 37L
1,541 SR
Queue Stats
560W - 507L
1,586 Elo+
Party 2
Kukulkan
Kukulkan
MalusVirus
Kukulkan
Level 129
God Stats
1W - 5L
1,379 SR
Queue Stats
391W - 322L
1,601 Elo+
Party 2
Amaterasu
Amaterasu
joker181399
Amaterasu
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
xaffer8
Tiamat
Level 128
God Stats
0W - 1L
1,155 SR
Queue Stats
2W - 2L
1,791 Elo+
Party 1
Team Averages
Level 127
1,418 SR
1,654 Elo+

VS

Team Averages
Level 135
1,508 SR
1,580 Elo+
Nemesis
Nemesis
JINXXbox1
Nemesis
Level 153
God Stats
19W - 18L
1,603 SR
Queue Stats
396W - 375L
1,544 Elo+
Solo
Hercules
Hercules
Jirokai
Hercules
Level 112
God Stats
27W - 32L
1,567 SR
Queue Stats
558W - 530L
1,598 Elo+
Party 3
Ra
Ra
Strafder
Ra
Level 147
God Stats
2W - 4L
1,414 SR
Queue Stats
72W - 69L
1,594 Elo+
Solo
Danzaburou
Danzaburou
StraightBallsy
Danzaburou
Level 160
God Stats
1W - 3L
1,368 SR
Queue Stats
104W - 84L
1,590 Elo+
Solo
Ganesha
Ganesha
YmirMaster123127
Ganesha
Level 102
God Stats
50W - 47L
1,588 SR
Queue Stats
297W - 259L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CapotainCorn
Cabrakan
14
3 / 5 / 4
9,465
789
9,075
14,458
8,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Charybdis
GraciousMothra
Charybdis
14
0 / 2 / 3
7,497
625
6,593
11,491
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kukulkan
MalusVirus
Kukulkan
16
2 / 3 / 2
8,982
749
12,303
6,148
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
joker181399
Amaterasu
15
3 / 7 / 2
8,852
738
7,245
16,627
10,400
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Tiamat
xaffer8
Tiamat
12
0 / 9 / 2
7,030
586
5,830
13,217
6,893
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JINXXbox1
Nemesis
15
2 / 1 / 4
8,697
725
7,313
10,476
5,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Jirokai
Hercules
17
14 / 1 / 7
12,615
1,051
12,431
15,919
20,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

17
5 / 3 / 13
10,703
892
11,552
12,876
5,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
StraightBallsy
Danzaburou
16
4 / 1 / 15
10,468
872
10,677
6,725
2,606
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 2 / 19
10,207
851
10,731
13,416
14,148
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
8
Kills
26
26
Deaths
8
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CapotainCorn
Cabrakan
3
5
4
1
L
Charybdis
GraciousMothra
Charybdis
0
2
3
0.75
W
Nemesis
JINXXbox1
Nemesis
2
1
4
4
W
Hercules
Jirokai
Hercules
14
1
7
17.5
L
Kukulkan
MalusVirus
Kukulkan
2
3
2
1
W
5
3
13
3.83
W
Danzaburou
StraightBallsy
Danzaburou
4
1
15
11.5
W
1
2
19
5.25
L
Amaterasu
joker181399
Amaterasu
3
7
2
0.57
L
Tiamat
xaffer8
Tiamat
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,046
Damage
52,704
61,941
Taken
59,412
31,136
Mitigated
48,153
7,131
Healing
22,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CapotainCorn
Cabrakan
9,075
629
180
982
14,458
8,250
26
4,907
9,425
17,150
0
L
Charybdis
GraciousMothra
Charybdis
6,593
3,651
0
1,892
11,491
3,616
0
3,589
7,800
0
24,695
W
Nemesis
JINXXbox1
Nemesis
7,313
1,484
0
2,515
10,476
5,766
563
4,750
5,726
0
32,039
W
Hercules
Jirokai
Hercules
12,431
2,794
0
8,594
15,919
20,101
303
6,349
9,570
0
21,122
L
Kukulkan
MalusVirus
Kukulkan
12,303
194
0
250
6,148
1,977
0
3,327
2,759
49,401
0
W
11,552
1,510
2,168
5,717
12,876
5,532
602
7,910
4,966
45,447
0
W
Danzaburou
StraightBallsy
Danzaburou
10,677
2,534
0
1,701
6,725
2,606
918
3,854
2,871
0
33,147
W
10,731
507
0
1,576
13,416
14,148
0
4,801
8,615
27,643
0
L
Amaterasu
joker181399
Amaterasu
7,245
3,699
533
1,440
16,627
10,400
0
4,968
11,315
0
21,296
L
Tiamat
xaffer8
Tiamat
5,830
235
0
1,854
13,217
6,893
0
5,211
7,884
19,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,826
Gold Earned
52,690
255
Minions Killed
279
5
Camps Cleared
12
1,092,775
Distance Traveled
1,257,997
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,465
789
20
2
2
203,653
3
L
Charybdis
7,497
625
62
5
0
236,488
2
W
Nemesis
8,697
725
75
6
2
239,104
2
W
Hercules
12,615
1,051
36
3
1
270,409
2
L
Kukulkan
8,982
749
95
8
3
222,238
5
W
Ra
10,703
892
85
7
6
233,538
1
W
Danzaburou
10,468
872
69
6
3
256,700
1
W
Ganesha
10,207
851
14
1
0
258,246
3
L
Amaterasu
8,852
738
41
3
0
219,476
2
L
Tiamat
7,030
586
37
3
0
210,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role