Player Matchup

Anhur
Anhur
Berged
Anhur
Level 139
God Stats
1W - 4L
1,611 SR
Queue Stats
223W - 158L
1,674 Elo+
Party 1
Vulcan
Vulcan
Dah Sauce
Vulcan
Level 117
God Stats
14W - 14L
1,595 SR
Queue Stats
167W - 127L
1,710 Elo+
Party 1
Jormungandr
Jormungandr
Turbanator12
Jormungandr
Level 89
God Stats
28W - 14L
1,724 SR
Queue Stats
132W - 112L
1,615 Elo+
Party 1
Team Averages
Level 115
1,643 SR
1,666 Elo+

VS

Team Averages
Level 100
1,448 SR
1,530 Elo+
Hou Yi
Hou Yi
FernadoQM
Hou Yi
Level 128
God Stats
1W - 3L
1,512 SR
Queue Stats
79W - 90L
1,549 Elo+
Solo
Hercules
Hercules
loriengalvez
Hercules
Level 69
God Stats
1W - 0L
1,245 SR
Queue Stats
28W - 35L
1,501 Elo+
Solo
Nox
Nox
luckykiller117
Nox
Level 102
God Stats
23W - 18L
1,587 SR
Queue Stats
126W - 154L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Berged
Anhur
13
2 / 2 / 1
8,234
633
11,319
8,737
2,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Dah Sauce
Vulcan
11
1 / 6 / 1
7,701
592
9,959
9,331
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Turbanator12
Jormungandr
10
0 / 8 / 2
7,277
560
8,818
19,300
14,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FernadoQM
Hou Yi
14
8 / 3 / 7
10,012
770
11,702
9,222
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
loriengalvez
Hercules
13
3 / 0 / 11
8,863
682
8,295
22,709
25,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
5 / 0 / 9
9,391
722
14,025
6,693
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
16
16
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
Berged
Anhur
2
2
1
1.25
L
Vulcan
Dah Sauce
Vulcan
1
6
1
0.25
W
Hou Yi
FernadoQM
Hou Yi
8
3
7
3.83
L
Jormungandr
Turbanator12
Jormungandr
0
8
2
0.13
W
Hercules
loriengalvez
Hercules
3
0
11
8.5
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,096
Damage
34,022
37,368
Taken
38,624
21,239
Mitigated
32,332
5,710
Healing
14,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Berged
Anhur
11,319
7,774
0
2,370
8,737
2,946
52
3,310
5,117
0
29,721
L
Vulcan
Dah Sauce
Vulcan
9,959
2,892
0
730
9,331
3,851
37
3,023
6,138
32,217
0
W
Hou Yi
FernadoQM
Hou Yi
11,702
5,455
0
1,926
9,222
4,124
1,117
5,419
3,803
0
38,346
L
Jormungandr
Turbanator12
Jormungandr
8,818
3,484
0
2,610
19,300
14,442
0
7,814
10,894
18,519
0
W
Hercules
loriengalvez
Hercules
8,295
2,098
0
11,095
22,709
25,526
173
9,672
13,037
0
20,982
W
14,025
518
0
1,138
6,693
2,682
836
4,097
2,596
36,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,212
Gold Earned
28,266
122
Minions Killed
171
3
Camps Cleared
7
649,585
Distance Traveled
739,287
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,234
633
46
4
1
236,031
2
L
Vulcan
7,701
592
59
5
2
228,257
1
W
Hou Yi
10,012
770
66
5
4
216,921
2
L
Jormungandr
7,277
560
17
1
0
185,297
1
W
Hercules
8,863
682
39
3
1
257,170
2
W
Nox
9,391
722
66
5
2
265,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role