Player Matchup

Yemoja
Yemoja
Backwashedtroll
Yemoja
Level 29
God Stats
58W - 69L
1,513 SR
Queue Stats
141W - 158L
1,433 Elo+
Solo
Skadi
Skadi
DaBearsmen34
Skadi
Level 28
God Stats
19W - 13L
1,613 SR
Queue Stats
19W - 14L
1,496 Elo+
Solo
Vamana
Vamana
GushingGILF
Vamana
Level 22
God Stats
7W - 5L
1,631 SR
Queue Stats
137W - 70L
1,719 Elo+
Solo
Zeus
Zeus
JtFRit0BaNDit0
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
Qchris0393
Ao Kuang
Level 25
God Stats
4W - 5L
1,221 SR
Queue Stats
222W - 224L
1,600 Elo+
Solo
Team Averages
Level 26
1,496 SR
1,549 Elo+

VS

Team Averages
Level 23
1,534 SR
1,548 Elo+
Janus
Janus
AImightyJeebus
Janus
Level 29
God Stats
3W - 9L
1,721 SR
Queue Stats
167W - 171L
1,574 Elo+
Solo
Vamana
Vamana
Exc1kute
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,594 Elo+
Solo
Izanami
Izanami
IamQveen21
Izanami
Level 29
God Stats
1W - 2L
1,689 SR
Queue Stats
126W - 96L
1,506 Elo+
Solo
Loki
Loki
Lokiortrol
Loki
Level 25
God Stats
148W - 135L
1,583 SR
Queue Stats
213W - 201L
1,610 Elo+
Solo
Vulcan
Vulcan
RevNantSpirit
Vulcan
Level 29
God Stats
4W - 7L
1,177 SR
Queue Stats
79W - 93L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,353
373
263
606
208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 2 / 1
4,296
477
1,154
3,827
435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
9
1 / 1 / 1
5,237
582
4,694
6,500
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 4 / 0
4,218
469
604
4,623
908
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Qchris0393
Ao Kuang
11
4 / 0 / 0
6,157
684
3,264
4,330
1,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,924
658
2,161
3,825
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Exc1kute
Vamana
9
1 / 2 / 0
5,129
570
3,037
5,878
4,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
IamQveen21
Izanami
8
0 / 3 / 0
4,981
553
2,485
4,582
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
6 / 0 / 1
6,102
678
5,452
5,017
1,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
1,827
203
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
6
Kills
7
7
Deaths
6
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
W
0
0
0
0
W
0
2
1
0.25
L
Vamana
Exc1kute
Vamana
1
2
0
0.5
W
Vamana
1
1
1
1.5
L
Izanami
IamQveen21
Izanami
0
3
0
0
W
1
4
0
0.25
L
6
0
1
6.5
W
Ao Kuang
Qchris0393
Ao Kuang
4
0
0
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,979
Damage
13,135
19,886
Taken
19,302
4,903
Mitigated
7,997
4,485
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,161
337
0
1,990
3,825
1,095
0
1,721
2,104
34,417
0
W
263
135
23
54
606
208
0
293
279
812
0
W
1,154
384
0
125
3,827
435
0
351
3,440
0
14,238
L
Vamana
Exc1kute
Vamana
3,037
640
0
2,601
5,878
4,245
0
534
5,344
0
22,994
W
Vamana
4,694
2,439
0
2,473
6,500
2,321
0
497
5,474
0
23,710
L
Izanami
IamQveen21
Izanami
2,485
1,600
0
1,245
4,582
1,315
1,864
1,521
3,061
0
26,118
W
604
165
0
259
4,623
908
0
888
3,683
10,137
0
L
5,452
1,593
0
1,726
5,017
1,342
0
355
4,662
0
32,143
W
Ao Kuang
Qchris0393
Ao Kuang
3,264
777
0
1,551
4,330
1,031
0
0
4,330
37,328
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,261
Gold Earned
23,963
188
Minions Killed
240
0
Camps Cleared
0
714,604
Distance Traveled
657,525
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,924
658
72
8
0
177,128
2
W
Yemoja
3,353
373
1
0
0
19,481
0
W
Skadi
4,296
477
29
3
0
177,159
0
L
Vamana
5,129
570
44
5
0
167,761
0
W
Vamana
5,237
582
56
6
0
187,379
1
L
Izanami
4,981
553
57
6
0
112,598
1
W
Zeus
4,218
469
22
2
0
138,436
0
L
Loki
6,102
678
67
7
0
200,038
1
W
Ao Kuang
6,157
684
80
9
0
192,149
5
L
Vulcan
1,827
203
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role