Player Matchup

Neith
Neith
GoDuniverse45
Neith
Level 28
God Stats
3W - 2L
1,398 SR
Queue Stats
50W - 41L
1,578 Elo+
Solo
Geb
Geb
MrBloodJunky
Geb
Level 29
God Stats
4W - 1L
1,564 SR
Queue Stats
10W - 5L
1,454 Elo+
Solo
Scylla
Scylla
PowerHalf
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 166L
1,438 Elo+
Solo
Skadi
Skadi
TheNameIsCoach
Skadi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 66L
1,588 Elo+
Solo
Susano
Susano
fathertime1992
Susano
Level 27
God Stats
6W - 3L
1,839 SR
Queue Stats
59W - 55L
1,499 Elo+
Solo
Team Averages
Level 28
1,560 SR
1,511 Elo+

VS

Team Averages
Level 19
1,534 SR
1,431 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BlackPandaTTO
Scylla
Level 29
God Stats
9W - 10L
1,547 SR
Queue Stats
189W - 182L
1,482 Elo+
Solo
Skadi
Skadi
DaddyMai
Skadi
Level 28
God Stats
1W - 2L
1,417 SR
Queue Stats
38W - 34L
1,606 Elo+
Solo
Pele
Pele
GalaxyGames18
Pele
Level 6
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 4L
1,291 Elo+
Solo
Khepri
Khepri
Ragecage4488
Khepri
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 0
5,712
635
3,924
3,422
748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 0 / 5
4,955
551
1,760
5,850
2,663
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
PowerHalf
Scylla
7
1 / 4 / 1
4,784
532
1,499
4,652
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 0
6,239
693
3,795
3,807
831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 1 / 1
6,054
673
3,619
5,270
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
9
1 / 3 / 2
5,132
570
2,751
7,620
3,124
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 2 / 0
5,050
561
2,011
3,853
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
DaddyMai
Skadi
9
1 / 1 / 1
5,088
565
4,520
6,320
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
1 / 4 / 0
3,966
441
640
3,421
997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
4
0 / 4 / 0
3,902
434
1,163
4,560
2,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
13
Kills
5
6
Deaths
14
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
3
2
0.67
L
2
2
0
1
L
Skadi
DaddyMai
Skadi
1
1
1
1.5
L
1
4
0
0.25
W
6
0
0
6
W
0
0
5
2.5
W
Scylla
PowerHalf
Scylla
1
4
1
0.38
L
Khepri
0
4
0
0
W
2
1
0
2
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,597
Damage
11,085
23,001
Taken
25,774
6,897
Mitigated
9,062
6,761
Healing
5,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
2,751
490
0
2,735
7,620
3,124
0
354
7,262
0
27,717
L
2,011
379
0
845
3,853
887
0
850
2,923
24,382
0
L
Skadi
DaddyMai
Skadi
4,520
2,044
0
1,837
6,320
1,541
0
1,119
5,197
0
28,393
L
640
205
0
271
3,421
997
0
349
3,032
0
4,526
W
3,924
2,890
0
1,519
3,422
748
1,197
115
3,307
0
21,582
W
1,760
505
0
1,138
5,850
2,663
0
1,741
4,075
8,503
0
W
Scylla
PowerHalf
Scylla
1,499
275
0
565
4,652
1,164
64
1,065
3,517
18,359
0
L
Khepri
1,163
441
0
228
4,560
2,513
33
459
4,101
6,550
0
W
3,795
2,261
0
1,362
3,807
831
1,824
0
3,807
0
30,724
W
3,619
914
0
2,177
5,270
1,491
110
109
5,121
0
35,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,744
Gold Earned
23,138
254
Minions Killed
186
0
Camps Cleared
0
823,379
Distance Traveled
751,873
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,132
570
63
7
0
195,866
0
L
Scylla
5,050
561
53
6
0
150,452
3
L
Skadi
5,088
565
51
6
0
158,636
2
L
Pele
3,966
441
8
1
0
120,587
0
W
Neith
5,712
635
49
5
0
154,326
2
W
Geb
4,955
551
12
1
0
142,791
2
W
Scylla
4,784
532
41
5
0
152,720
0
L
Khepri
3,902
434
11
1
0
126,332
0
W
Skadi
6,239
693
70
8
0
169,273
1
W
Susano
6,054
673
82
9
0
204,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role