Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
AbduLBey
Anubis
Level 62
God Stats
22W - 10L
1,493 SR
Queue Stats
61W - 65L
1,461 Elo+
Solo
Bastet
Bastet
FoxxFilms
Bastet
Level 147
God Stats
5W - 9L
1,464 SR
Queue Stats
65W - 67L
1,549 Elo+
Solo
Cupid
Cupid
Mx1953
Cupid
Level 102
God Stats
18W - 18L
1,560 SR
Queue Stats
332W - 415L
1,350 Elo+
Party 2
Chang'e
Chang'e
StamaTarr
Chang'e
Level 86
God Stats
22W - 34L
1,424 SR
Queue Stats
65W - 89L
1,429 Elo+
Solo
Team Averages
Level 98
1,488 SR
1,458 Elo+

VS

Team Averages
Level 62
1,387 SR
1,358 Elo+
Hercules
Hercules
Lauu--5S
Hercules
Level 86
God Stats
2W - 2L
1,501 SR
Queue Stats
57W - 99L
1,328 Elo+
Party 1
Terra
Terra
MagisterLynx
Terra
Level 28
God Stats
6W - 5L
1,469 SR
Queue Stats
20W - 24L
1,337 Elo+
Party 1
Sol
Sol
SkollundHati
Sol
Level 69
God Stats
18W - 29L
1,445 SR
Queue Stats
96W - 137L
1,423 Elo+
Solo
Anhur
Anhur
Tostus052
Anhur
Level 80
God Stats
1W - 1L
1,038 SR
Queue Stats
65W - 118L
1,322 Elo+
Party 1
Pele
Pele
tobitosen
Pele
Level 49
God Stats
2W - 3L
1,482 SR
Queue Stats
61W - 79L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 1 / 0
4,766
477
3,432
6,244
2,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
AbduLBey
Anubis
11
1 / 2 / 1
6,025
603
3,083
6,135
2,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
FoxxFilms
Bastet
8
1 / 0 / 0
5,016
502
1,804
4,734
1,199
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cupid
Mx1953
Cupid
8
0 / 2 / 0
4,541
454
3,075
4,919
873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
StamaTarr
Chang'e
9
0 / 2 / 0
5,086
509
2,226
6,878
2,093
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lauu--5S
Hercules
9
1 / 0 / 1
5,239
524
1,657
5,088
2,698
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 0 / 2
5,084
508
2,180
5,440
4,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 0
5,494
549
3,084
4,986
1,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Tostus052
Anhur
9
2 / 0 / 1
5,031
503
3,653
4,710
1,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
9
3 / 1 / 2
5,679
568
4,407
7,387
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
7
7
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Anubis
AbduLBey
Anubis
1
2
1
0.75
L
Bastet
FoxxFilms
Bastet
1
0
0
1
W
Hercules
Lauu--5S
Hercules
1
0
1
1.5
W
1
0
2
2
L
Cupid
Mx1953
Cupid
0
2
0
0
W
0
2
0
0
L
Chang'e
StamaTarr
Chang'e
0
2
0
0
W
Anhur
Tostus052
Anhur
2
0
1
2.5
W
Pele
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,620
Damage
14,981
28,910
Taken
27,611
9,502
Mitigated
12,115
9,677
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,432
320
599
916
6,244
2,844
162
1,255
4,989
19,815
0
L
Anubis
AbduLBey
Anubis
3,083
204
0
3,383
6,135
2,493
0
2,135
4,000
37,248
0
L
Bastet
FoxxFilms
Bastet
1,804
161
0
194
4,734
1,199
0
518
4,216
0
21,108
W
Hercules
Lauu--5S
Hercules
1,657
190
0
1,128
5,088
2,698
0
2,054
3,034
0
19,680
W
2,180
158
1,022
2,946
5,440
4,036
145
1,480
3,960
9,112
0
L
Cupid
Mx1953
Cupid
3,075
1,288
426
1,554
4,919
873
0
925
3,994
0
20,817
W
3,084
1,274
0
1,665
4,986
1,337
571
1,769
3,217
29,132
4,109
L
Chang'e
StamaTarr
Chang'e
2,226
365
54
2,551
6,878
2,093
537
0
6,878
21,692
0
W
Anhur
Tostus052
Anhur
3,653
1,576
196
1,863
4,710
1,432
327
1,811
2,899
0
27,479
W
Pele
4,407
879
0
1,613
7,387
2,612
42
1,627
5,760
0
30,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,434
Gold Earned
26,527
227
Minions Killed
236
0
Camps Cleared
0
862,926
Distance Traveled
899,690
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,766
477
31
3
0
197,358
3
L
Anubis
6,025
603
76
8
0
163,063
2
L
Bastet
5,016
502
41
4
0
193,765
1
W
Hercules
5,239
524
35
4
0
180,332
1
W
Terra
5,084
508
10
1
0
191,314
1
L
Cupid
4,541
454
42
4
0
176,897
1
W
Sol
5,494
549
76
8
0
170,461
6
L
Chang'e
5,086
509
37
4
0
131,843
4
W
Anhur
5,031
503
61
6
0
169,498
4
W
Pele
5,679
568
54
5
0
188,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role