Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DoomDan94
Scylla
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 22L
1,652 Elo+
Party 1
Fenrir
Fenrir
KamiNoKuroi
Fenrir
Level 28
God Stats
6W - 6L
1,678 SR
Queue Stats
60W - 54L
1,603 Elo+
Solo
Chaac
Chaac
Krabbe84
Chaac
Level 25
God Stats
6W - 2L
1,743 SR
Queue Stats
50W - 30L
1,722 Elo+
Party 1
Guan Yu
Guan Yu
Spookhy
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 21
1,584 SR
1,595 Elo+

VS

Team Averages
Level 23
1,585 SR
1,657 Elo+
Arachne
Arachne
Arachne1Trick
Arachne
Level 12
God Stats
23W - 17L
1,663 SR
Queue Stats
23W - 17L
1,693 Elo+
Solo
Cabrakan
Cabrakan
Th3CAbr0k3n
Cabrakan
Level 28
God Stats
57W - 24L
1,960 SR
Queue Stats
213W - 150L
1,788 Elo+
Solo
Nu Wa
Nu Wa
azureus92
Nu Wa
Level 28
God Stats
3W - 5L
1,588 SR
Queue Stats
119W - 116L
1,538 Elo+
Solo
Ymir
Ymir
erNomada
Ymir
Level 21
God Stats
9W - 4L
1,278 SR
Queue Stats
273W - 239L
1,676 Elo+
Solo
Apollo
Apollo
fackof20
Apollo
Level 28
God Stats
5W - 8L
1,436 SR
Queue Stats
45W - 41L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 5 / 0
5,717
520
3,660
5,742
1,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
DoomDan94
Scylla
8
0 / 5 / 1
4,852
441
1,678
5,775
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
10
3 / 1 / 0
6,012
547
1,826
9,444
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
Krabbe84
Chaac
10
0 / 5 / 2
5,761
524
3,901
14,368
6,540
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
Spookhy
Guan Yu
8
0 / 4 / 1
4,688
426
3,050
7,980
3,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
8 / 0 / 0
7,570
688
6,943
8,181
3,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
Th3CAbr0k3n
Cabrakan
13
3 / 1 / 2
7,690
699
10,578
8,382
6,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
azureus92
Nu Wa
13
5 / 0 / 3
7,693
699
6,260
3,362
1,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
10
1 / 1 / 6
6,132
557
3,267
6,268
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
fackof20
Apollo
10
3 / 2 / 5
6,489
590
3,324
6,819
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
20
20
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
0
0.2
W
Arachne
8
0
0
8
L
Scylla
DoomDan94
Scylla
0
5
1
0.1
L
Fenrir
3
1
0
3
L
Chaac
Krabbe84
Chaac
0
5
2
0.2
L
Guan Yu
Spookhy
Guan Yu
0
4
1
0.13
W
Cabrakan
Th3CAbr0k3n
Cabrakan
3
1
2
4
W
Nu Wa
azureus92
Nu Wa
5
0
3
6.5
W
Ymir
1
1
6
4
W
Apollo
fackof20
Apollo
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,115
Damage
30,372
43,309
Taken
33,012
15,221
Mitigated
19,951
10,742
Healing
15,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,660
937
0
469
5,742
1,431
0
615
5,127
0
40,859
W
Arachne
6,943
4,433
0
5,168
8,181
3,266
896
57
8,124
0
47,753
L
Scylla
DoomDan94
Scylla
1,678
245
0
0
5,775
1,377
0
2,773
3,002
20,719
0
L
Fenrir
1,826
1,180
0
2,673
9,444
2,837
0
3,355
6,089
0
22,421
L
Chaac
Krabbe84
Chaac
3,901
961
0
6,072
14,368
6,540
0
10,522
3,846
0
32,051
L
Guan Yu
Spookhy
Guan Yu
3,050
926
163
1,365
7,980
3,036
0
2,840
5,140
0
12,040
W
Cabrakan
Th3CAbr0k3n
Cabrakan
10,578
1,926
0
5,140
8,382
6,689
0
0
8,382
54,646
0
W
Nu Wa
azureus92
Nu Wa
6,260
2,366
0
1,638
3,362
1,211
735
572
2,790
51,885
0
W
Ymir
3,267
739
0
1,511
6,268
6,870
0
255
6,013
20,062
0
W
Apollo
fackof20
Apollo
3,324
1,700
0
1,793
6,819
1,915
408
1,013
5,806
0
31,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,030
Gold Earned
35,574
272
Minions Killed
423
0
Camps Cleared
0
993,656
Distance Traveled
1,046,346
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,717
520
92
8
0
211,687
3
W
Arachne
7,570
688
109
10
0
242,913
0
L
Scylla
4,852
441
41
4
0
158,707
3
L
Fenrir
6,012
547
49
4
0
213,317
0
L
Chaac
5,761
524
64
6
0
192,895
2
L
Guan Yu
4,688
426
26
2
0
217,050
2
W
Cabrakan
7,690
699
123
11
0
179,706
0
W
Nu Wa
7,693
699
98
9
0
217,905
4
W
Ymir
6,132
557
37
3
0
207,625
2
W
Apollo
6,489
590
56
5
0
198,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role