Player Matchup

Bacchus
Bacchus
DrRevanite
Bacchus
Level 57
God Stats
0W - 1L
1,334 SR
Queue Stats
48W - 37L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
Enriquemendiol5
Kukulkan
Level 66
God Stats
0W - 1L
1,207 SR
Queue Stats
44W - 48L
1,418 Elo+
Party 2
Neith
Neith
PingTheJungler
Neith
Level 64
God Stats
4W - 3L
1,682 SR
Queue Stats
94W - 63L
1,629 Elo+
Solo
Scylla
Scylla
PolarBaron
Scylla
Level 128
God Stats
2W - 8L
1,201 SR
Queue Stats
357W - 366L
1,483 Elo+
Solo
Nu Wa
Nu Wa
SenDogg716
Nu Wa
Level 129
God Stats
6W - 4L
1,535 SR
Queue Stats
1,047W - 1,053L
1,522 Elo+
Solo
Team Averages
Level 89
1,392 SR
1,497 Elo+

VS

Team Averages
Level 113
1,533 SR
1,476 Elo+
Anubis
Anubis
Alpadog13
Anubis
Level 46
God Stats
1W - 0L
1,609 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Eazul
Cabrakan
Level 128
God Stats
4W - 3L
1,632 SR
Queue Stats
186W - 187L
1,495 Elo+
Party 3
Mercury
Mercury
HPATPStoned
Mercury
Level 129
God Stats
2W - 0L
1,699 SR
Queue Stats
173W - 184L
1,476 Elo+
Party 3
Erlang Shen
Erlang Shen
IRISHBee
Erlang Shen
Level 109
God Stats
1W - 0L
1,225 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
qkorack
Gilgamesh
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrRevanite
Bacchus
6
0 / 3 / 1
5,397
675
922
4,026
2,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
8
1 / 1 / 2
5,844
731
2,296
1,858
452
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 8
7,290
911
9,603
10,281
3,497
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
PolarBaron
Scylla
15
4 / 4 / 5
7,311
914
10,519
6,934
2,291
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
16
5 / 3 / 4
8,226
1,028
12,574
6,176
2,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alpadog13
Anubis
13
1 / 3 / 8
7,760
970
5,548
6,893
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Eazul
Cabrakan
13
2 / 3 / 10
8,139
1,017
3,566
11,764
11,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
HPATPStoned
Mercury
13
2 / 2 / 8
7,818
977
2,746
8,801
3,528
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
IRISHBee
Erlang Shen
15
6 / 2 / 7
9,269
1,159
7,892
12,324
5,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
qkorack
Gilgamesh
15
4 / 2 / 8
8,592
1,074
6,754
13,386
8,623
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
12
Kills
15
15
Deaths
12
20
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Anubis
Alpadog13
Anubis
1
3
8
1.67
L
Bacchus
DrRevanite
Bacchus
0
3
1
0.17
W
Cabrakan
Eazul
Cabrakan
2
3
10
2.33
L
Kukulkan
1
1
2
2
W
Mercury
HPATPStoned
Mercury
2
2
8
3
W
Erlang Shen
IRISHBee
Erlang Shen
6
2
7
4.75
L
2
4
8
1.5
L
Scylla
PolarBaron
Scylla
4
4
5
1.63
L
Nu Wa
5
3
4
2.33
W
Gilgamesh
qkorack
Gilgamesh
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,914
Damage
26,506
29,275
Taken
53,168
10,790
Mitigated
31,767
6,396
Healing
24,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Alpadog13
Anubis
5,548
342
490
1,672
6,893
2,663
496
2,627
4,266
15,418
0
L
Bacchus
DrRevanite
Bacchus
922
100
0
20
4,026
2,340
0
1,051
2,975
964
0
W
Cabrakan
Eazul
Cabrakan
3,566
430
1,789
4,010
11,764
11,403
228
3,553
8,211
8,381
0
L
Kukulkan
2,296
185
138
257
1,858
452
0
1,169
689
4,332
0
W
Mercury
HPATPStoned
Mercury
2,746
847
2,137
3,207
8,801
3,528
3,252
5,508
3,293
0
14,197
W
Erlang Shen
IRISHBee
Erlang Shen
7,892
2,571
2,246
4,162
12,324
5,550
998
6,072
6,252
531
18,484
L
9,603
3,186
539
3,170
10,281
3,497
0
3,334
6,947
0
15,122
L
Scylla
PolarBaron
Scylla
10,519
1,441
344
221
6,934
2,291
0
1,765
5,169
17,231
0
L
Nu Wa
12,574
4,556
457
1,250
6,176
2,210
40
1,984
4,192
29,032
0
W
Gilgamesh
qkorack
Gilgamesh
6,754
1,572
1,339
3,664
13,386
8,623
655
8,551
4,835
0
19,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,068
Gold Earned
41,578
54
Minions Killed
103
0
Camps Cleared
0
561,690
Distance Traveled
842,889
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,760
970
26
3
0
155,109
1
L
Bacchus
5,397
675
0
0
0
56,051
0
W
Cabrakan
8,139
1,017
12
2
0
160,343
1
L
Kukulkan
5,844
731
4
1
0
82,092
1
W
Mercury
7,818
977
15
2
0
198,086
0
W
Erlang Shen
9,269
1,159
18
2
0
169,453
0
L
Neith
7,290
911
8
1
0
133,064
1
L
Scylla
7,311
914
16
2
0
140,189
0
L
Nu Wa
8,226
1,028
26
3
0
150,294
0
W
Gilgamesh
8,592
1,074
32
4
0
159,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role