Player Matchup

Guan Yu
Guan Yu
AlexisMuffin
Guan Yu
Level 15
God Stats
2W - 0L
1,823 SR
Queue Stats
30W - 26L
1,518 Elo+
Solo
Agni
Agni
Freesoul4230
Agni
Level 30
God Stats
4W - 2L
1,688 SR
Queue Stats
58W - 52L
1,577 Elo+
Party 1
Sylvanus
Sylvanus
SnapBoltTheBird
Sylvanus
Level 14
God Stats
5W - 5L
1,679 SR
Queue Stats
35W - 25L
1,643 Elo+
Solo
Chernobog
Chernobog
TheStoneSinger
Chernobog
Level 17
God Stats
16W - 10L
1,536 SR
Queue Stats
37W - 26L
1,545 Elo+
Party 1
Erlang Shen
Erlang Shen
WhoYaMaker
Erlang Shen
Level 26
God Stats
2W - 2L
1,518 SR
Queue Stats
50W - 62L
1,458 Elo+
Solo
Team Averages
Level 20
1,649 SR
1,548 Elo+

VS

Team Averages
Level 19
1,527 SR
1,577 Elo+
Danzaburou
Danzaburou
Binjan
Danzaburou
Level 29
God Stats
11W - 7L
1,615 SR
Queue Stats
112W - 93L
1,597 Elo+
Solo
Pele
Pele
CptnPeanut
Pele
Level 29
God Stats
3W - 5L
1,519 SR
Queue Stats
121W - 103L
1,572 Elo+
Solo
Chaac
Chaac
Pumpbuh
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,569 Elo+
Solo
Eset
Eset
Redbuffinvade
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,615 Elo+
Solo
Athena
Athena
Thepuppett
Athena
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 157L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlexisMuffin
Guan Yu
17
3 / 3 / 4
11,319
566
11,118
18,151
23,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 6 / 4
8,985
449
5,601
11,591
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
17
8 / 2 / 7
11,954
598
18,507
19,465
21,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
TheStoneSinger
Chernobog
14
0 / 6 / 4
8,933
447
5,959
10,732
1,828
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
WhoYaMaker
Erlang Shen
20
12 / 1 / 8
13,233
662
18,606
20,531
12,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Binjan
Danzaburou
20
12 / 2 / 3
12,692
635
15,756
15,009
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 9 / 3
8,961
448
7,743
18,222
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Pumpbuh
Chaac
17
2 / 3 / 1
10,505
525
10,305
16,919
23,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
2 / 5 / 2
9,269
463
8,060
12,699
3,929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Thepuppett
Athena
14
1 / 4 / 10
9,820
491
10,064
20,541
18,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
23
Kills
18
18
Deaths
23
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AlexisMuffin
Guan Yu
3
3
4
1.67
L
Danzaburou
Binjan
Danzaburou
12
2
3
6.75
L
1
9
3
0.28
W
0
6
4
0.33
L
Chaac
Pumpbuh
Chaac
2
3
1
0.83
L
2
5
2
0.6
W
Sylvanus
8
2
7
5.75
W
Chernobog
TheStoneSinger
Chernobog
0
6
4
0.33
L
Athena
Thepuppett
Athena
1
4
10
1.5
W
Erlang Shen
WhoYaMaker
Erlang Shen
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,791
Damage
51,928
80,470
Taken
83,390
62,131
Mitigated
55,528
37,291
Healing
28,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AlexisMuffin
Guan Yu
11,118
2,002
602
7,756
18,151
23,109
102
1,304
15,269
7,238
56,663
L
Danzaburou
Binjan
Danzaburou
15,756
9,946
0
8,164
15,009
4,911
5,574
2,975
11,786
0
113,439
L
7,743
1,748
0
4,299
18,222
5,248
0
5,283
12,869
0
65,082
W
5,601
701
367
3,213
11,591
2,990
0
2,687
8,904
59,343
0
L
Chaac
Pumpbuh
Chaac
10,305
2,763
0
8,413
16,919
23,269
152
1,896
15,023
330
57,281
L
8,060
645
1,184
3,654
12,699
3,929
700
4,237
8,420
42,624
0
W
Sylvanus
18,507
7,608
3,266
9,482
19,465
21,944
179
8,916
10,456
76,607
15,493
W
Chernobog
TheStoneSinger
Chernobog
5,959
3,123
0
1,760
10,732
1,828
538
1,835
8,897
0
39,137
L
Athena
Thepuppett
Athena
10,064
2,151
30
2,727
20,541
18,171
635
8,716
11,521
35,564
0
W
Erlang Shen
WhoYaMaker
Erlang Shen
18,606
11,335
0
10,845
20,531
12,260
0
3,818
16,613
0
103,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,424
Gold Earned
51,247
579
Minions Killed
513
0
Camps Cleared
0
1,864,998
Distance Traveled
1,801,220
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,319
566
134
7
0
387,813
3
L
Danzaburou
12,692
635
170
9
0
365,276
2
L
Pele
8,961
448
96
5
0
408,329
5
W
Agni
8,985
449
90
5
0
369,042
8
L
Chaac
10,505
525
115
6
0
338,476
0
L
Eset
9,269
463
79
4
0
250,290
6
W
Sylvanus
11,954
598
153
8
0
350,087
5
W
Chernobog
8,933
447
81
4
0
345,534
1
L
Athena
9,820
491
53
3
0
438,849
0
W
Erlang Shen
13,233
662
121
6
0
412,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role