Player Matchup

Aphrodite
Aphrodite
Derekgah-q
Aphrodite
Level 11
God Stats
0W - 1L
1,784 SR
Queue Stats
13W - 11L
1,663 Elo+
Party 1
Cliodhna
Cliodhna
Xxboulbi_424xX
Cliodhna
Level 29
God Stats
3W - 4L
1,647 SR
Queue Stats
13W - 15L
1,544 Elo+
Solo
Neith
Neith
XxeshopUKxX
Neith
Level 26
God Stats
15W - 12L
1,489 SR
Queue Stats
143W - 136L
1,566 Elo+
Solo
Chang'e
Chang'e
jeremy-DBZS
Chang'e
Level 15
God Stats
4W - 3L
1,814 SR
Queue Stats
29W - 30L
1,652 Elo+
Party 1
Danzaburou
Danzaburou
x_DANTE1
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,647 SR
1,585 Elo+

VS

Team Averages
Level 26
1,591 SR
1,656 Elo+
Anhur
Anhur
DaredVoyage6769
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 234L
1,609 Elo+
Solo
Thoth
Thoth
PLAY3O1ed
Thoth
Level 75
God Stats
3W - 4L
1,537 SR
Queue Stats
111W - 127L
1,467 Elo+
Party 2
Thor
Thor
TR6 lce
Thor
Level 7
God Stats
2W - 0L
1,458 SR
Queue Stats
4W - 0L
1,795 Elo+
Party 2
Cthulhu
Cthulhu
TR6 nobody
Cthulhu
Level 7
God Stats
2W - 0L
1,834 SR
Queue Stats
4W - 0L
1,797 Elo+
Party 2
Cu Chulainn
Cu Chulainn
d2ans
Cu Chulainn
Level 11
God Stats
2W - 1L
1,628 SR
Queue Stats
31W - 32L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Derekgah-q
Aphrodite
12
0 / 10 / 4
8,572
373
4,875
16,422
6,371
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
18
6 / 5 / 3
11,910
518
17,607
22,339
14,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 2 / 3
13,863
603
12,872
13,606
5,596
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
jeremy-DBZS
Chang'e
17
3 / 7 / 4
10,690
465
12,874
23,127
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
x_DANTE1
Danzaburou
12
1 / 6 / 1
9,165
398
1,660
7,156
1,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 10
12,901
561
18,995
17,025
5,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
PLAY3O1ed
Thoth
19
4 / 5 / 6
12,375
538
12,522
12,622
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
TR6 lce
Thor
19
10 / 5 / 6
12,681
551
13,136
19,766
7,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
TR6 nobody
Cthulhu
17
3 / 2 / 13
11,497
500
11,818
26,432
27,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
d2ans
Cu Chulainn
18
3 / 4 / 3
11,684
508
7,362
17,901
15,700
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
20
Kills
30
30
Deaths
21
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
10
5
10
3
L
Aphrodite
Derekgah-q
Aphrodite
0
10
4
0.2
W
Thoth
PLAY3O1ed
Thoth
4
5
6
1.4
W
Thor
TR6 lce
Thor
10
5
6
2.6
W
Cthulhu
TR6 nobody
Cthulhu
3
2
13
4.75
L
Cliodhna
6
5
3
1.5
L
10
2
3
5.75
W
Cu Chulainn
d2ans
Cu Chulainn
3
4
3
1.13
L
Chang'e
jeremy-DBZS
Chang'e
3
7
4
0.71
L
Danzaburou
x_DANTE1
Danzaburou
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,888
Damage
63,833
82,650
Taken
93,746
33,238
Mitigated
60,508
26,163
Healing
19,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,995
10,062
1,173
3,114
17,025
5,743
5,491
6,529
10,496
0
77,639
L
Aphrodite
Derekgah-q
Aphrodite
4,875
854
4,785
3,748
16,422
6,371
76
6,522
9,790
19,685
0
W
Thoth
PLAY3O1ed
Thoth
12,522
773
297
1,552
12,622
3,954
544
2,080
10,542
87,436
0
W
Thor
TR6 lce
Thor
13,136
4,188
0
6,349
19,766
7,466
1,886
2,677
17,089
0
91,881
W
Cthulhu
TR6 nobody
Cthulhu
11,818
566
1,269
5,282
26,432
27,645
0
5,439
20,993
66,199
0
L
Cliodhna
17,607
2,514
0
4,706
22,339
14,315
0
3,100
19,177
0
91,908
L
12,872
3,599
0
3,284
13,606
5,596
332
8,205
4,980
0
98,754
W
Cu Chulainn
d2ans
Cu Chulainn
7,362
866
0
340
17,901
15,700
1,807
1,253
16,648
0
51,428
L
Chang'e
jeremy-DBZS
Chang'e
12,874
1,214
1,911
7,372
23,127
5,527
292
5,048
17,953
71,860
0
L
Danzaburou
x_DANTE1
Danzaburou
1,660
1,245
0
357
7,156
1,429
862
790
6,350
0
24,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,200
Gold Earned
61,138
515
Minions Killed
568
0
Camps Cleared
0
1,796,662
Distance Traveled
2,086,944
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,901
561
113
5
0
387,536
5
L
Aphrodite
8,572
373
43
2
0
327,693
0
W
Thoth
12,375
538
138
6
0
419,943
5
W
Thor
12,681
551
135
6
0
429,684
2
W
Cthulhu
11,497
500
83
4
0
418,281
3
L
Cliodhna
11,910
518
130
6
0
426,826
0
L
Neith
13,863
603
180
8
0
412,280
10
W
Cu Chulainn
11,684
508
99
4
0
431,500
0
L
Chang'e
10,690
465
109
5
0
367,922
4
L
Danzaburou
9,165
398
53
2
0
261,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role