Player Matchup

Bastet
Bastet
Monchichirue
Bastet
Level 16
God Stats
4W - 2L
1,536 SR
Queue Stats
20W - 9L
1,557 Elo+
Solo
Nox
Nox
RadiatedRodent
Nox
Level 21
God Stats
11W - 9L
1,504 SR
Queue Stats
43W - 53L
1,357 Elo+
Party 1
Anubis
Anubis
ThegamerXCAFS
Anubis
Level 28
God Stats
36W - 29L
1,519 SR
Queue Stats
105W - 135L
1,327 Elo+
Party 1
Ymir
Ymir
mikeShip18
Ymir
Level 26
God Stats
4W - 1L
1,560 SR
Queue Stats
37W - 29L
1,451 Elo+
Solo
Neith
Neith
skittyboo01
Neith
Level 15
God Stats
4W - 4L
1,592 SR
Queue Stats
18W - 30L
1,327 Elo+
Solo
Team Averages
Level 21
1,542 SR
1,404 Elo+

VS

Team Averages
Level 17
1,492 SR
1,237 Elo+
Izanami
Izanami
BassCheetah7906
Izanami
Level 15
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 3L
1,099 Elo+
Party 2
Fenrir
Fenrir
FlamingGyarados
Fenrir
Level 13
God Stats
1W - 1L
1,653 SR
Queue Stats
5W - 12L
1,242 Elo+
Solo
Sun Wukong
Sun Wukong
SiegexGrind
Sun Wukong
Level 11
God Stats
12W - 11L
1,508 SR
Queue Stats
28W - 40L
1,427 Elo+
Solo
Danzaburou
Danzaburou
deadkingz01
Danzaburou
Level 29
God Stats
10W - 8L
1,552 SR
Queue Stats
87W - 111L
1,320 Elo+
Solo
Hel
Hel
hisaidhi
Hel
Level 15
God Stats
0W - 2L
1,426 SR
Queue Stats
0W - 3L
1,099 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
8 / 0 / 2
9,282
663
6,732
7,766
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 1
7,009
501
1,950
4,686
2,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 2 / 0
8,882
634
10,209
7,896
3,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 1 / 5
7,432
531
4,915
7,770
5,610
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 1 / 0
7,015
501
2,432
4,826
1,483
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,802
414
2,862
7,308
1,091
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 3 / 1
5,739
410
3,102
10,406
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SiegexGrind
Sun Wukong
9
1 / 3 / 0
5,473
391
2,245
11,169
3,492
Danzaburou
deadkingz01
Danzaburou
10
0 / 5 / 2
6,089
435
3,687
8,253
2,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 5 / 1
4,776
341
1,199
4,509
865
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
19
Kills
4
5
Deaths
19
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
1
3
1
0.5
W
Bastet
8
0
2
9
W
0
1
1
0.5
L
Sun Wukong
SiegexGrind
Sun Wukong
1
3
0
0.33
W
9
2
0
4.5
L
Danzaburou
deadkingz01
Danzaburou
0
5
2
0.2
L
0
5
1
0.1
W
1
1
5
3.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,238
Damage
13,095
32,944
Taken
41,645
15,172
Mitigated
10,326
11,797
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,862
1,938
0
0
7,308
1,091
640
2,170
5,138
0
20,975
L
3,102
1,535
0
3,737
10,406
2,787
159
3,214
7,192
0
23,144
W
Bastet
6,732
2,745
0
4,642
7,766
2,636
0
308
7,458
0
52,898
W
1,950
169
0
585
4,686
2,115
1,219
0
4,686
28,838
0
L
Sun Wukong
SiegexGrind
Sun Wukong
2,245
276
0
496
11,169
3,492
24
4,408
6,761
0
18,573
W
10,209
402
0
4,318
7,896
3,328
1,695
402
7,494
52,326
0
L
Danzaburou
deadkingz01
Danzaburou
3,687
848
0
1,153
8,253
2,091
0
4,076
4,177
0
31,255
L
1,199
408
0
81
4,509
865
356
3,206
1,303
6,823
0
W
4,915
975
17
705
7,770
5,610
1,047
489
7,281
27,827
0
W
2,432
292
0
1,530
4,826
1,483
1,745
0
4,826
0
33,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,620
Gold Earned
27,879
386
Minions Killed
194
0
Camps Cleared
0
1,249,967
Distance Traveled
1,033,970
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,802
414
45
3
0
160,599
0
L
Fenrir
5,739
410
45
3
0
258,191
0
W
Bastet
9,282
663
108
8
0
288,207
1
W
Nox
7,009
501
44
3
0
230,111
0
L
Sun Wukong
5,473
391
34
2
0
278,260
0
W
Anubis
8,882
634
111
8
0
245,549
0
L
Danzaburou
6,089
435
61
4
0
178,638
0
L
Hel
4,776
341
9
1
0
158,282
0
W
Ymir
7,432
531
52
4
0
253,595
2
W
Neith
7,015
501
71
5
0
232,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role