Player Matchup

Bellona
Bellona
Bzaa31
Bellona
Level 7
God Stats
0W - 1L
1,115 SR
Queue Stats
7W - 11L
1,357 Elo+
Solo
Chernobog
Chernobog
NinjaXablauX-Z
Chernobog
Level 26
God Stats
4W - 5L
1,352 SR
Queue Stats
39W - 42L
1,362 Elo+
Party 1
Cerberus
Cerberus
meyer-gu
Cerberus
Level 28
God Stats
5W - 6L
1,592 SR
Queue Stats
54W - 63L
1,309 Elo+
Party 1
He Bo
He Bo
pro_De_los_pro
He Bo
Level 29
God Stats
1W - 3L
1,282 SR
Queue Stats
86W - 106L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
restevan3
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,770 Elo+
Solo
Team Averages
Level 22
1,368 SR
1,439 Elo+

VS

Team Averages
Level 7
1,585 SR
1,531 Elo+
Scylla
Scylla
 
Scylla
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Ayu_Mizaki
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Pele
Pele
Dnartonx
Pele
Level 23
God Stats
1W - 0L
1,923 SR
Queue Stats
18W - 6L
1,655 Elo+
Party 2
Neith
Neith
Myracolin
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
thiagoferqui
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bzaa31
Bellona
12
2 / 5 / 2
7,999
381
3,508
16,722
8,693
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
NinjaXablauX-Z
Chernobog
14
7 / 4 / 9
9,213
439
7,758
10,839
3,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
meyer-gu
Cerberus
15
8 / 5 / 7
9,849
469
13,327
19,721
18,655
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
2 / 5 / 0
7,385
352
3,550
8,868
2,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
restevan3
Sun Wukong
14
4 / 6 / 0
9,305
443
8,029
16,600
15,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
1 / 2 / 6
9,974
475
6,111
6,992
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Ayu_Mizaki
Yemoja
14
1 / 5 / 2
9,488
452
4,432
11,800
7,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
20
22 / 0 / 0
15,233
725
25,101
15,585
6,807
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Myracolin
Neith
14
0 / 11 / 7
8,906
424
8,158
13,650
4,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
thiagoferqui
Bellona
14
1 / 5 / 4
9,536
454
3,267
10,493
8,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
44
23
Kills
25
25
Deaths
23
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
2
6
2
W
Yemoja
Ayu_Mizaki
Yemoja
1
5
2
0.4
L
Bellona
Bzaa31
Bellona
2
5
2
0.6
W
Pele
22
0
0
22
W
Neith
Myracolin
Neith
0
11
7
0.32
L
Chernobog
NinjaXablauX-Z
Chernobog
7
4
9
2.88
L
Cerberus
meyer-gu
Cerberus
8
5
7
2.3
L
2
5
0
0.4
L
Sun Wukong
restevan3
Sun Wukong
4
6
0
0.67
W
Bellona
thiagoferqui
Bellona
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,172
Damage
47,069
72,750
Taken
58,520
47,855
Mitigated
29,849
11,727
Healing
16,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,111
590
0
349
6,992
2,280
1,723
3,312
3,584
43,578
0
W
Yemoja
Ayu_Mizaki
Yemoja
4,432
832
1,075
1,825
11,800
7,902
151
6,039
5,761
30,271
0
L
Bellona
Bzaa31
Bellona
3,508
485
0
1,188
16,722
8,693
383
1,259
15,387
0
44,799
W
Pele
25,101
8,888
0
10,261
15,585
6,807
298
1,393
14,057
0
177,288
W
Neith
Myracolin
Neith
8,158
3,555
0
1,753
13,650
4,180
789
4,488
9,116
0
40,838
L
Chernobog
NinjaXablauX-Z
Chernobog
7,758
3,992
0
1,919
10,839
3,163
1,841
1,412
9,427
0
38,890
L
Cerberus
meyer-gu
Cerberus
13,327
1,136
0
5,124
19,721
18,655
768
3,573
16,068
68,416
0
L
3,550
698
0
1,859
8,868
2,341
0
2,103
6,571
23,281
0
L
Sun Wukong
restevan3
Sun Wukong
8,029
2,118
0
1,637
16,600
15,003
1,043
2,412
14,042
0
43,610
W
Bellona
thiagoferqui
Bellona
3,267
1,018
0
745
10,493
8,680
363
1,645
8,371
8,247
23,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,751
Gold Earned
53,137
429
Minions Killed
509
0
Camps Cleared
0
1,583,467
Distance Traveled
1,937,273
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,974
475
92
4
0
359,851
0
W
Yemoja
9,488
452
44
2
0
347,165
5
L
Bellona
7,999
381
78
4
0
346,206
0
W
Pele
15,233
725
231
11
0
494,826
1
W
Neith
8,906
424
80
4
0
339,010
1
L
Chernobog
9,213
439
66
3
0
360,992
0
L
Cerberus
9,849
469
166
8
0
353,810
5
L
He Bo
7,385
352
59
3
0
168,441
3
L
Sun Wukong
9,305
443
60
3
0
354,018
0
W
Bellona
9,536
454
62
3
0
396,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role