Player Matchup

Khepri
Khepri
 
Khepri
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Brandy628
Ymir
Level 8
God Stats
1W - 1L
1,261 SR
Queue Stats
17W - 8L
1,570 Elo+
Solo
Hun Batz
Hun Batz
COCOMANIERE
Hun Batz
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
144W - 156L
1,494 Elo+
Solo
Izanami
Izanami
ChickenxDD
Izanami
Level 28
God Stats
4W - 0L
1,715 SR
Queue Stats
28W - 21L
1,616 Elo+
Solo
Baron Samedi
Baron Samedi
Raptoriurz
Baron Samedi
Level 27
God Stats
7W - 4L
1,875 SR
Queue Stats
129W - 122L
1,577 Elo+
Solo
Team Averages
Level 21
1,570 SR
1,551 Elo+

VS

Team Averages
Level 22
1,423 SR
1,562 Elo+
Izanami
Izanami
Chaejoo
Izanami
Level 15
God Stats
4W - 1L
1,725 SR
Queue Stats
10W - 10L
1,754 Elo+
Solo
Loki
Loki
Craguy
Loki
Level 29
God Stats
0W - 2L
1,274 SR
Queue Stats
39W - 36L
1,476 Elo+
Solo
Ra
Ra
LeagueOfDotaII
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
LiveToBeat
Chaac
Level 16
God Stats
4W - 7L
1,270 SR
Queue Stats
27W - 27L
1,556 Elo+
Solo
Cthulhu
Cthulhu
Pharophs
Cthulhu
Level 28
God Stats
0W - 2L
1,343 SR
Queue Stats
116W - 134L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 0 / 7
5,559
556
2,820
5,286
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ymir
10
4 / 0 / 1
5,948
595
5,425
6,453
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
COCOMANIERE
Hun Batz
11
6 / 0 / 3
6,275
628
3,664
7,054
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ChickenxDD
Izanami
10
1 / 0 / 0
5,549
555
3,877
3,607
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Raptoriurz
Baron Samedi
11
5 / 0 / 7
6,515
652
8,157
6,004
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chaejoo
Izanami
8
0 / 1 / 0
5,077
508
2,450
5,355
893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
Craguy
Loki
9
0 / 3 / 0
5,117
512
3,246
7,010
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 6 / 0
4,801
480
2,429
5,592
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
7
0 / 4 / 0
4,581
458
5,130
8,839
4,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Pharophs
Cthulhu
6
0 / 2 / 0
4,198
420
2,229
5,566
2,265
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
16
Kills
0
0
Deaths
16
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
7
3.5
W
Ymir
4
0
1
4.5
W
Hun Batz
COCOMANIERE
Hun Batz
6
0
3
7.5
L
Izanami
Chaejoo
Izanami
0
1
0
0
W
Izanami
ChickenxDD
Izanami
1
0
0
1
L
Loki
Craguy
Loki
0
3
0
0
L
0
6
0
0
L
Chaac
0
4
0
0
L
Cthulhu
Pharophs
Cthulhu
0
2
0
0
W
Baron Samedi
Raptoriurz
Baron Samedi
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,943
Damage
15,484
28,404
Taken
32,362
15,433
Mitigated
11,827
11,629
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,820
587
0
1,767
5,286
3,589
107
1,283
3,926
13,869
0
W
Ymir
5,425
1,822
0
1,622
6,453
5,586
0
116
5,792
24,744
2,728
W
Hun Batz
COCOMANIERE
Hun Batz
3,664
768
0
3,371
7,054
2,534
306
530
6,229
0
30,267
L
Izanami
Chaejoo
Izanami
2,450
1,939
0
626
5,355
893
0
662
4,693
0
27,256
W
Izanami
ChickenxDD
Izanami
3,877
2,188
0
1,420
3,607
1,069
29
842
2,765
0
39,717
L
Loki
Craguy
Loki
3,246
432
0
2,540
7,010
2,015
0
2,623
4,278
0
25,300
L
2,429
435
126
561
5,592
1,783
0
3,591
1,807
18,476
0
L
Chaac
5,130
1,123
143
3,167
8,839
4,871
0
5,566
3,229
0
17,152
L
Cthulhu
Pharophs
Cthulhu
2,229
140
195
1,359
5,566
2,265
0
3,178
2,287
8,749
0
W
Baron Samedi
Raptoriurz
Baron Samedi
8,157
671
465
2,984
6,004
2,655
851
1,451
4,289
33,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,846
Gold Earned
23,774
300
Minions Killed
215
0
Camps Cleared
0
976,395
Distance Traveled
917,833
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,559
556
17
2
0
199,016
1
W
Ymir
5,948
595
65
7
0
194,341
1
W
Hun Batz
6,275
628
63
6
0
228,350
2
L
Izanami
5,077
508
72
7
0
189,210
2
W
Izanami
5,549
555
88
9
0
183,988
3
L
Loki
5,117
512
60
6
0
212,532
2
L
Ra
4,801
480
40
4
0
177,582
3
L
Chaac
4,581
458
26
3
0
174,400
2
L
Cthulhu
4,198
420
17
2
0
164,109
3
W
Baron Samedi
6,515
652
67
7
0
170,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role