Player Matchup

Osiris
Osiris
Abdlli7232
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,419 Elo+
Solo
Skadi
Skadi
FeelingCandy6
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,399 Elo+
Solo
Anubis
Anubis
Wxltrr
Anubis
Level 29
God Stats
1W - 1L
1,899 SR
Queue Stats
64W - 67L
1,502 Elo+
Solo
Ullr
Ullr
raceaflais
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,421 Elo+
Solo
Merlin
Merlin
vOsteoporosisv
Merlin
Level 24
God Stats
1W - 1L
1,802 SR
Queue Stats
24W - 25L
1,443 Elo+
Solo
Team Averages
Level 23
1,640 SR
1,437 Elo+

VS

Team Averages
Level 22
1,578 SR
1,465 Elo+
Kuzenbo
Kuzenbo
AutomaticWeasel
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,627 Elo+
Party 1
Izanami
Izanami
Gl1tchShin
Izanami
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 155L
1,463 Elo+
Solo
Fenrir
Fenrir
NoiDion
Fenrir
Level 25
God Stats
3W - 6L
1,546 SR
Queue Stats
64W - 58L
1,488 Elo+
Party 1
Bacchus
Bacchus
TremmerS
Bacchus
Level 16
God Stats
2W - 0L
1,842 SR
Queue Stats
19W - 21L
1,342 Elo+
Party 1
Medusa
Medusa
gremlin11
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 56L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Abdlli7232
Osiris
17
2 / 8 / 13
10,866
679
6,818
19,083
18,835
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
3 / 10 / 17
12,027
752
12,707
14,486
5,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Wxltrr
Anubis
20
12 / 10 / 7
13,729
858
28,194
22,147
11,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 10 / 10
11,283
705
7,028
18,957
7,425
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 8 / 12
13,264
829
14,314
16,698
6,534
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 23
12,585
787
16,780
23,708
37,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Gl1tchShin
Izanami
20
11 / 7 / 19
13,767
860
19,321
16,282
6,947
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
NoiDion
Fenrir
18
11 / 8 / 20
12,047
753
15,243
18,375
7,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
TremmerS
Bacchus
20
5 / 3 / 28
12,411
776
13,867
18,875
31,565
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
gremlin11
Medusa
20
9 / 7 / 19
13,292
831
20,085
14,835
6,152
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
154
28
Kills
45
46
Deaths
29
59
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Osiris
Abdlli7232
Osiris
2
8
13
1.06
W
9
4
23
5.13
L
3
10
17
1.15
W
Izanami
Gl1tchShin
Izanami
11
7
19
2.93
W
Fenrir
NoiDion
Fenrir
11
8
20
2.63
W
Bacchus
TremmerS
Bacchus
5
3
28
6.33
L
Anubis
Wxltrr
Anubis
12
10
7
1.55
W
Medusa
gremlin11
Medusa
9
7
19
2.64
L
3
10
10
0.8
L
8
8
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,061
Damage
85,296
91,371
Taken
92,075
49,600
Mitigated
89,127
20,987
Healing
24,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Abdlli7232
Osiris
6,818
1,321
336
2,870
19,083
18,835
522
5,848
13,235
0
12,137
W
16,780
3,962
3,111
4,456
23,708
37,082
1,175
8,658
15,050
25,749
0
L
12,707
5,146
706
375
14,486
5,156
1,291
5,692
8,794
0
19,844
W
Izanami
Gl1tchShin
Izanami
19,321
12,875
2,297
3,182
16,282
6,947
1,087
7,947
8,335
0
39,951
W
Fenrir
NoiDion
Fenrir
15,243
3,117
240
2,308
18,375
7,381
0
10,772
7,603
0
23,938
W
Bacchus
TremmerS
Bacchus
13,867
689
2,726
3,449
18,875
31,565
1,025
8,411
10,464
24,720
0
L
Anubis
Wxltrr
Anubis
28,194
556
971
8,439
22,147
11,650
1,699
8,223
13,924
54,891
0
W
Medusa
gremlin11
Medusa
20,085
7,145
1,826
571
14,835
6,152
2,996
6,720
8,115
0
50,405
L
7,028
4,843
424
3,040
18,957
7,425
1,523
7,496
11,461
0
18,176
L
14,314
1,186
764
3,062
16,698
6,534
724
3,388
13,310
32,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,169
Gold Earned
64,102
157
Minions Killed
149
0
Camps Cleared
0
1,230,000
Distance Traveled
1,372,779
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,866
679
8
1
0
298,352
1
W
Kuzenbo
12,585
787
14
1
0
291,644
1
L
Skadi
12,027
752
19
1
0
245,060
0
W
Izanami
13,767
860
58
4
0
237,424
0
W
Fenrir
12,047
753
16
1
0
263,848
0
W
Bacchus
12,411
776
20
1
0
316,614
0
L
Anubis
13,729
858
60
4
0
208,453
1
W
Medusa
13,292
831
41
3
0
263,249
2
L
Ullr
11,283
705
21
1
0
227,206
0
L
Merlin
13,264
829
49
3
0
250,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role