Player Matchup

Morgan Le Fay
Morgan Le Fay
Ninjaxvi
Morgan Le Fay
Level 106
God Stats
30W - 34L
1,499 SR
Queue Stats
234W - 218L
1,575 Elo+
Party 1
Danzaburou
Danzaburou
RadiantxSavior
Danzaburou
Level 138
God Stats
11W - 11L
1,588 SR
Queue Stats
235W - 196L
1,587 Elo+
Party 1
Bellona
Bellona
SymbioticREAPER
Bellona
Level 128
God Stats
13W - 13L
1,501 SR
Queue Stats
144W - 116L
1,601 Elo+
Party 1
Team Averages
Level 124
1,529 SR
1,587 Elo+

VS

Team Averages
Level 90
1,465 SR
1,408 Elo+
Achilles
Achilles
Darkshadow1719
Achilles
Level 81
God Stats
17W - 20L
1,432 SR
Queue Stats
110W - 142L
1,400 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Haji
Ah Muzen Cab
Level 107
God Stats
11W - 5L
1,640 SR
Queue Stats
123W - 121L
1,522 Elo+
Solo
Scylla
Scylla
iNiightingale
Scylla
Level 82
God Stats
2W - 0L
1,324 SR
Queue Stats
77W - 85L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ninjaxvi
Morgan Le Fay
15
4 / 4 / 7
10,994
647
13,972
10,610
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
RadiantxSavior
Danzaburou
15
3 / 3 / 8
10,982
646
7,514
11,431
5,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

16
5 / 4 / 7
11,551
679
10,100
17,664
17,525
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
4 / 3 / 6
12,347
726
9,355
14,687
14,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Haji
Ah Muzen Cab
16
5 / 4 / 4
11,361
668
15,714
13,082
4,815
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 5 / 5
10,925
643
6,194
9,865
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
12
Kills
11
11
Deaths
12
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
3
6
2.33
W
Ah Muzen Cab
Haji
Ah Muzen Cab
5
4
4
1.75
L
Morgan Le Fay
Ninjaxvi
Morgan Le Fay
4
4
7
1.88
L
Danzaburou
RadiantxSavior
Danzaburou
3
3
8
2.33
L
5
4
7
2.13
W
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,586
Damage
31,263
39,705
Taken
37,634
26,874
Mitigated
22,110
6,402
Healing
12,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
9,355
1,825
321
5,257
14,687
14,219
523
6,385
7,728
0
32,980
W
Ah Muzen Cab
Haji
Ah Muzen Cab
15,714
8,051
0
6,221
13,082
4,815
1,519
6,263
6,630
0
50,759
L
Morgan Le Fay
Ninjaxvi
Morgan Le Fay
13,972
1,024
0
905
10,610
3,749
650
1,981
8,519
39,403
0
L
Danzaburou
RadiantxSavior
Danzaburou
7,514
3,036
0
2,694
11,431
5,600
700
2,148
9,163
0
32,413
L
10,100
1,710
1,023
1,780
17,664
17,525
123
2,246
15,218
9,669
20,550
W
6,194
561
0
1,091
9,865
3,076
126
4,335
5,306
35,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,527
Gold Earned
34,633
160
Minions Killed
216
4
Camps Cleared
9
845,693
Distance Traveled
881,945
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,347
726
42
2
2
327,633
4
W
Ah Muzen Cab
11,361
668
92
5
4
268,363
1
L
Morgan Le Fay
10,994
647
67
4
4
294,437
0
L
Danzaburou
10,982
646
46
3
0
261,824
4
L
Bellona
11,551
679
47
3
0
289,432
1
W
Scylla
10,925
643
82
5
3
285,949
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role