Player Matchup

Susano
Susano
TTV-pRo_SnIpEs
Susano
Level 18
God Stats
22W - 25L
1,387 SR
Queue Stats
54W - 58L
1,490 Elo+
Solo
Achilles
Achilles
UnstablePing
Achilles
Level 28
God Stats
44W - 21L
1,768 SR
Queue Stats
180W - 174L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
manlygunner
Gilgamesh
Level 25
God Stats
3W - 1L
1,854 SR
Queue Stats
87W - 76L
1,557 Elo+
Solo
Kukulkan
Kukulkan
prime_hypnotic54
Kukulkan
Level 23
God Stats
2W - 1L
1,563 SR
Queue Stats
72W - 55L
1,596 Elo+
Solo
Tsukuyomi
Tsukuyomi
taquito_kawaii27
Tsukuyomi
Level 17
God Stats
9W - 10L
1,504 SR
Queue Stats
16W - 19L
1,418 Elo+
Solo
Team Averages
Level 22
1,615 SR
1,511 Elo+

VS

Team Averages
Level 14
1,625 SR
1,642 Elo+
Susano
Susano
HELLO_DACH
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Solo
Jormungandr
Jormungandr
I_Pod_I
Jormungandr
Level 28
God Stats
1W - 2L
1,784 SR
Queue Stats
78W - 67L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
SpecularWheel91
Gilgamesh
Level 8
God Stats
5W - 3L
1,713 SR
Queue Stats
13W - 8L
1,692 Elo+
Solo
Ra
Ra
Zhivotnyye
Ra
Level 24
God Stats
7W - 9L
1,627 SR
Queue Stats
107W - 104L
1,637 Elo+
Solo
Da Ji
Da Ji
iOkami7
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 2
11,454
545
8,150
12,779
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
UnstablePing
Achilles
14
4 / 8 / 3
9,348
445
11,529
19,954
21,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
manlygunner
Gilgamesh
15
7 / 5 / 5
9,876
470
11,728
20,713
17,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 1 / 8
13,058
622
16,037
9,709
4,255
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
16
6 / 7 / 8
11,124
530
11,011
15,441
5,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
HELLO_DACH
Susano
8
0 / 13 / 2
6,815
325
1,156
13,991
7,387
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
I_Pod_I
Jormungandr
17
2 / 1 / 1
10,290
490
4,080
14,662
16,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
SpecularWheel91
Gilgamesh
17
6 / 4 / 9
11,375
542
14,031
22,617
20,174
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
7 / 5 / 5
12,070
575
14,662
18,789
7,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
iOkami7
Da Ji
16
8 / 7 / 6
10,770
513
14,019
15,011
7,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
46
27
Kills
23
23
Deaths
30
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Susano
HELLO_DACH
Susano
0
13
2
0.08
L
Jormungandr
I_Pod_I
Jormungandr
2
1
1
2.5
L
Gilgamesh
SpecularWheel91
Gilgamesh
6
4
9
2.63
W
1
2
2
1
W
Achilles
UnstablePing
Achilles
4
8
3
0.69
L
7
5
5
1.9
L
Da Ji
iOkami7
Da Ji
8
7
6
1.57
W
Gilgamesh
manlygunner
Gilgamesh
7
5
5
1.9
W
9
1
8
13
W
Tsukuyomi
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,455
Damage
47,948
78,596
Taken
85,070
55,345
Mitigated
59,306
18,604
Healing
16,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
HELLO_DACH
Susano
1,156
209
0
0
13,991
7,387
196
3,213
10,291
0
12,220
L
Jormungandr
I_Pod_I
Jormungandr
4,080
1,778
0
290
14,662
16,668
112
0
14,421
69,983
0
L
Gilgamesh
SpecularWheel91
Gilgamesh
14,031
2,376
0
3,915
22,617
20,174
148
3,986
17,000
13,138
57,713
W
8,150
1,426
0
3,200
12,779
6,767
0
4,305
8,426
0
88,956
W
Achilles
UnstablePing
Achilles
11,529
3,081
0
2,928
19,954
21,947
698
4,407
15,437
0
33,202
L
14,662
960
1,195
8,555
18,789
7,822
0
5,586
12,412
91,746
0
L
Da Ji
iOkami7
Da Ji
14,019
3,326
0
2,551
15,011
7,255
0
2,450
12,128
0
54,739
W
Gilgamesh
manlygunner
Gilgamesh
11,728
2,999
0
4,200
20,713
17,057
190
5,398
15,007
0
42,484
W
16,037
1,317
0
4,079
9,709
4,255
2,870
3,074
6,479
103,246
0
W
Tsukuyomi
11,011
4,252
0
4,197
15,441
5,319
0
5,151
10,148
0
65,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,860
Gold Earned
51,320
546
Minions Killed
527
0
Camps Cleared
0
1,998,243
Distance Traveled
1,820,951
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,815
325
17
1
0
310,862
2
L
Jormungandr
10,290
490
129
6
0
321,109
0
L
Gilgamesh
11,375
542
125
6
0
418,097
1
W
Susano
11,454
545
137
7
0
444,215
5
W
Achilles
9,348
445
55
3
0
341,013
4
L
Ra
12,070
575
181
9
0
392,722
5
L
Da Ji
10,770
513
75
4
0
378,161
2
W
Gilgamesh
9,876
470
52
2
0
364,252
3
W
Kukulkan
13,058
622
204
10
0
394,848
2
W
Tsukuyomi
11,124
530
98
5
0
453,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role