Player Matchup

Neith
Neith
ANoblePanda
Neith
Level 141
God Stats
0W - 4L
1,328 SR
Queue Stats
125W - 118L
1,573 Elo+
Party 1
Kukulkan
Kukulkan
Bojankity
Kukulkan
Level 63
God Stats
13W - 9L
1,653 SR
Queue Stats
67W - 58L
1,545 Elo+
Party 1
Hel
Hel
Javi_nacho23
Hel
Level 69
God Stats
4W - 6L
1,357 SR
Queue Stats
254W - 266L
1,585 Elo+
Solo
Cthulhu
Cthulhu
SnailWukong2734
Cthulhu
Level 106
God Stats
10W - 8L
1,650 SR
Queue Stats
66W - 53L
1,606 Elo+
Party 1
Awilix
Awilix
bpspanda
Awilix
Level 106
God Stats
6W - 6L
1,776 SR
Queue Stats
55W - 46L
1,591 Elo+
Party 1
Team Averages
Level 97
1,553 SR
1,580 Elo+

VS

Team Averages
Level 117
1,588 SR
1,545 Elo+
Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Globox288
Ao Kuang
Level 124
God Stats
46W - 31L
1,652 SR
Queue Stats
358W - 343L
1,532 Elo+
Solo
Odin
Odin
IFFVI
Odin
Level 105
God Stats
2W - 1L
1,755 SR
Queue Stats
454W - 439L
1,578 Elo+
Solo
Nu Wa
Nu Wa
nerfmyexistence
Nu Wa
Level 71
God Stats
3W - 2L
1,532 SR
Queue Stats
496W - 445L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
7,938
529
7,819
12,157
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Bojankity
Kukulkan
10
0 / 5 / 0
6,417
428
1,800
7,193
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 1
7,844
523
5,512
9,170
7,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 7 / 0
5,806
387
4,319
15,269
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
bpspanda
Awilix
12
4 / 5 / 0
7,494
500
6,785
12,337
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
10 / 1 / 3
9,210
614
11,426
9,476
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
 
Horus
13
3 / 4 / 11
7,500
500
9,391
11,096
9,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ao Kuang
Globox288
Ao Kuang
14
5 / 1 / 4
8,415
561
8,754
10,533
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
IFFVI
Odin
15
0 / 0 / 5
8,501
567
4,091
8,335
4,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 1 / 10
8,974
598
11,649
9,796
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
7
Kills
24
24
Deaths
7
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
10
1
3
11.5
W
Horus
 
Horus
3
4
11
2.13
L
2
5
1
0.5
L
Kukulkan
Bojankity
Kukulkan
0
5
0
0
W
Ao Kuang
Globox288
Ao Kuang
5
1
4
7
W
Odin
IFFVI
Odin
0
0
5
2.5
L
0
2
1
0.25
L
1
7
0
0.14
L
Awilix
bpspanda
Awilix
4
5
0
0.8
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,235
Damage
45,311
56,126
Taken
49,236
21,439
Mitigated
24,068
13,759
Healing
17,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,426
5,271
0
4,171
9,476
2,879
1,162
1,387
8,087
0
57,643
W
Horus
 
Horus
9,391
4,355
1,115
4,616
11,096
9,934
400
1,645
9,411
0
25,203
L
7,819
3,502
0
4,005
12,157
2,542
0
1,404
10,633
0
56,242
L
Kukulkan
Bojankity
Kukulkan
1,800
139
0
310
7,193
1,881
0
3,784
3,173
35,042
0
W
Ao Kuang
Globox288
Ao Kuang
8,754
1,318
0
3,764
10,533
3,406
0
1,941
8,578
63,453
0
W
Odin
IFFVI
Odin
4,091
2,240
0
3,116
8,335
4,694
297
4,133
4,202
220
48,868
L
5,512
861
327
4,752
9,170
7,362
0
3,059
6,019
53,357
0
L
4,319
180
129
1,557
15,269
6,282
0
5,920
9,073
13,580
0
L
Awilix
bpspanda
Awilix
6,785
2,417
0
2,679
12,337
3,372
759
5,304
6,825
0
41,079
W
11,649
1,899
0
1,052
9,796
3,155
232
2,377
7,327
57,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,499
Gold Earned
42,600
399
Minions Killed
445
0
Camps Cleared
0
1,358,792
Distance Traveled
1,568,312
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,210
614
98
7
0
288,219
2
W
Horus
7,500
500
27
2
0
316,637
6
L
Neith
7,938
529
94
6
0
265,470
2
L
Kukulkan
6,417
428
75
5
0
230,467
4
W
Ao Kuang
8,415
561
99
7
0
343,191
5
W
Odin
8,501
567
119
8
0
314,763
3
L
Hel
7,844
523
126
8
0
248,278
3
L
Cthulhu
5,806
387
24
2
0
282,935
6
L
Awilix
7,494
500
80
5
0
331,642
1
W
Nu Wa
8,974
598
102
7
0
305,502
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role