Player Matchup

Ymir
Ymir
HoM3oY
Ymir
Level 142
God Stats
2W - 0L
1,372 SR
Queue Stats
96W - 62L
1,701 Elo+
Party 1
Achilles
Achilles
KOOLLIK-
Achilles
Level 42
God Stats
8W - 10L
1,478 SR
Queue Stats
248W - 253L
1,450 Elo+
Solo
Ra
Ra
Lan_rockets_
Ra
Level 129
God Stats
6W - 5L
1,633 SR
Queue Stats
161W - 136L
1,572 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rasgamergd
Tsukuyomi
Level 107
God Stats
3W - 0L
1,898 SR
Queue Stats
68W - 35L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
rebirthmoon
Danzaburou
Level 28
God Stats
28W - 10L
1,722 SR
Queue Stats
72W - 50L
1,633 Elo+
Party 1
Team Averages
Level 90
1,620 SR
1,584 Elo+

VS

Team Averages
Level 64
1,663 SR
1,407 Elo+
Ymir
Ymir
Bedove_Nasty
Ymir
Level 15
God Stats
7W - 11L
1,444 SR
Queue Stats
10W - 21L
1,355 Elo+
Party 2
Izanami
Izanami
JooniSoOfficial
Izanami
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
178W - 190L
1,391 Elo+
Party 2
Bellona
Bellona
ThyLordApollyon
Bellona
Level 29
God Stats
4W - 1L
1,819 SR
Queue Stats
177W - 232L
1,371 Elo+
Party 3
Tsukuyomi
Tsukuyomi
wildcotton1365
Tsukuyomi
Level 87
God Stats
1W - 1L
1,807 SR
Queue Stats
198W - 177L
1,426 Elo+
Party 3
Zhong Kui
Zhong Kui
xDarkLung
Zhong Kui
Level 126
God Stats
12W - 4L
1,744 SR
Queue Stats
233W - 202L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
HoM3oY
Ymir
16
4 / 2 / 18
12,465
519
7,212
18,912
24,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
KOOLLIK-
Achilles
18
6 / 1 / 18
13,254
552
12,837
16,680
22,974
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 6 / 18
14,002
583
23,332
24,708
9,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
rasgamergd
Tsukuyomi
18
9 / 5 / 12
13,430
560
17,861
21,788
7,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
rebirthmoon
Danzaburou
20
13 / 1 / 12
15,294
637
21,700
20,790
8,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 7
9,381
391
3,983
21,026
18,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
0 / 9 / 4
10,079
420
9,522
20,448
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
2 / 7 / 1
10,563
440
8,597
17,576
15,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
wildcotton1365
Tsukuyomi
18
5 / 9 / 4
11,883
495
18,528
19,553
10,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
xDarkLung
Zhong Kui
18
7 / 9 / 3
12,122
505
22,423
25,709
16,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
34
39
Kills
15
15
Deaths
39
78
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
Ymir
HoM3oY
Ymir
4
2
18
6.5
L
0
9
4
0.22
W
Achilles
KOOLLIK-
Achilles
6
1
18
15
W
7
6
18
2.67
L
2
7
1
0.36
W
Tsukuyomi
rasgamergd
Tsukuyomi
9
5
12
3
W
Danzaburou
rebirthmoon
Danzaburou
13
1
12
19
L
Tsukuyomi
wildcotton1365
Tsukuyomi
5
9
4
0.78
L
Zhong Kui
xDarkLung
Zhong Kui
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,942
Damage
63,053
102,878
Taken
104,312
73,198
Mitigated
67,293
43,033
Healing
21,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,983
543
0
995
21,026
18,581
84
7,924
12,884
13,112
0
W
Ymir
HoM3oY
Ymir
7,212
1,668
0
4,756
18,912
24,547
610
6,154
12,758
23,373
0
L
9,522
6,327
0
4,531
20,448
6,468
0
5,592
14,736
0
83,271
W
Achilles
KOOLLIK-
Achilles
12,837
2,065
0
4,505
16,680
22,974
556
3,574
13,106
146
56,217
W
23,332
1,948
4,003
10,046
24,708
9,889
544
11,962
12,746
104,761
0
L
8,597
1,374
65
3,648
17,576
15,255
0
2,681
14,821
10,902
40,167
W
Tsukuyomi
rasgamergd
Tsukuyomi
17,861
5,823
0
6,731
21,788
7,568
2,563
6,521
15,267
0
65,363
W
Danzaburou
rebirthmoon
Danzaburou
21,700
11,799
0
12,992
20,790
8,220
8,780
2,759
18,031
0
139,762
L
Tsukuyomi
wildcotton1365
Tsukuyomi
18,528
3,533
0
3,149
19,553
10,011
0
3,528
15,910
0
93,278
L
Zhong Kui
xDarkLung
Zhong Kui
22,423
1,906
0
9,377
25,709
16,978
0
9,939
15,271
88,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,445
Gold Earned
54,028
545
Minions Killed
536
0
Camps Cleared
0
2,253,374
Distance Traveled
1,996,576
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,381
391
16
1
0
401,222
3
W
Ymir
12,465
519
30
1
0
408,343
0
L
Izanami
10,079
420
141
6
0
383,354
4
W
Achilles
13,254
552
96
4
0
476,439
2
W
Ra
14,002
583
160
7
0
450,221
1
L
Bellona
10,563
440
95
4
0
416,924
2
W
Tsukuyomi
13,430
560
105
4
0
475,576
1
W
Danzaburou
15,294
637
154
6
0
442,795
0
L
Tsukuyomi
11,883
495
133
6
0
442,290
3
L
Zhong Kui
12,122
505
151
6
0
352,786
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role