Player Matchup

Chaac
Chaac
 
Chaac
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Alexandra3702
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Solo
Medusa
Medusa
Scorer12
Medusa
Level 24
God Stats
6W - 5L
1,587 SR
Queue Stats
34W - 43L
1,368 Elo+
Party 1
Da Ji
Da Ji
TossAcoinn
Da Ji
Level 6
God Stats
1W - 1L
1,762 SR
Queue Stats
40W - 30L
1,548 Elo+
Solo
Agni
Agni
Waldymoto
Agni
Level 11
God Stats
3W - 2L
1,598 SR
Queue Stats
24W - 19L
1,490 Elo+
Party 1
Team Averages
Level 12
1,589 SR
1,509 Elo+

VS

Team Averages
Level 44
1,522 SR
1,602 Elo+
Hercules
Hercules
AppelPoes
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,787 Elo+
Party 2
Anubis
Anubis
Harry-987
Anubis
Level 28
God Stats
6W - 2L
1,285 SR
Queue Stats
122W - 136L
1,419 Elo+
Party 3
Zeus
Zeus
Josley_Wiggins
Zeus
Level 28
God Stats
2W - 2L
1,491 SR
Queue Stats
127W - 147L
1,379 Elo+
Party 3
Arachne
Arachne
TheThomanat0r
Arachne
Level 149
God Stats
3W - 0L
1,837 SR
Queue Stats
529W - 382L
1,663 Elo+
Party 2
Kuzenbo
Kuzenbo
YmirsNips
Kuzenbo
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 3L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 6 / 0
7,722
552
8,602
13,723
8,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
10
2 / 3 / 3
6,027
431
4,780
12,490
7,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Scorer12
Medusa
11
5 / 6 / 2
6,927
495
8,244
9,700
2,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
9
3 / 5 / 1
6,376
455
5,036
9,272
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
11
1 / 5 / 2
6,617
473
2,658
6,511
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AppelPoes
Hercules
14
6 / 2 / 3
8,723
623
9,486
10,706
5,367
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Harry-987
Anubis
11
2 / 6 / 2
7,327
523
5,008
9,245
3,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 3 / 3
7,806
558
2,783
6,741
2,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
17
14 / 1 / 4
10,168
726
14,114
12,020
5,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
YmirsNips
Kuzenbo
11
1 / 2 / 8
7,511
537
6,496
10,985
11,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
14
Kills
25
25
Deaths
14
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
6
0
0.5
L
Ganesha
2
3
3
1.17
W
Hercules
AppelPoes
Hercules
6
2
3
3.75
W
Anubis
Harry-987
Anubis
2
6
2
0.5
W
2
3
3
1.17
L
Medusa
Scorer12
Medusa
5
6
2
1
W
Arachne
14
1
4
16
L
Da Ji
3
5
1
0.7
L
Agni
1
5
2
0.4
W
Kuzenbo
YmirsNips
Kuzenbo
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,320
Damage
37,887
51,696
Taken
49,697
23,941
Mitigated
28,712
12,081
Healing
18,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,602
2,341
0
4,649
13,723
8,937
0
521
13,202
0
53,838
L
Ganesha
4,780
696
0
1,990
12,490
7,199
0
5,147
7,343
19,633
0
W
Hercules
AppelPoes
Hercules
9,486
3,347
0
4,125
10,706
5,367
527
1,019
9,681
0
40,766
W
Anubis
Harry-987
Anubis
5,008
378
0
2,891
9,245
3,611
908
1,821
7,384
36,079
0
W
2,783
394
0
1,576
6,741
2,357
576
2,152
4,489
43,303
0
L
Medusa
Scorer12
Medusa
8,244
4,000
0
2,403
9,700
2,739
0
4,720
4,980
0
27,212
W
Arachne
14,114
7,780
0
6,212
12,020
5,829
2,248
1,694
10,314
0
77,186
L
Da Ji
5,036
1,915
0
2,498
9,272
2,860
0
2,632
6,640
0
26,588
L
Agni
2,658
304
66
475
6,511
2,206
0
1,267
5,244
33,127
0
W
Kuzenbo
YmirsNips
Kuzenbo
6,496
1,820
984
2,320
10,985
11,548
109
560
10,391
23,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,669
Gold Earned
41,535
330
Minions Killed
401
0
Camps Cleared
0
1,189,815
Distance Traveled
1,338,940
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,722
552
116
8
0
236,712
3
L
Ganesha
6,027
431
14
1
0
250,528
2
W
Hercules
8,723
623
88
6
0
286,515
3
W
Anubis
7,327
523
67
5
0
209,633
1
W
Zeus
7,806
558
86
6
0
237,841
3
L
Medusa
6,927
495
54
4
0
264,611
0
W
Arachne
10,168
726
120
9
0
328,839
3
L
Da Ji
6,376
455
60
4
0
186,881
4
L
Agni
6,617
473
86
6
0
251,083
0
W
Kuzenbo
7,511
537
40
3
0
276,112
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role