Player Matchup

Ymir
Ymir
Gogeta46powers
Ymir
Level 2
God Stats
5W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Molcano
Sun Wukong
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 28L
1,413 Elo+
Party 1
Hel
Hel
Pr0by
Hel
Level 26
God Stats
7W - 5L
1,543 SR
Queue Stats
16W - 10L
1,526 Elo+
Solo
Kali
Kali
Venaous
Kali
Level 27
God Stats
3W - 1L
1,545 SR
Queue Stats
35W - 36L
1,423 Elo+
Party 1
Chang'e
Chang'e
chickenmutant
Chang'e
Level 28
God Stats
6W - 3L
1,258 SR
Queue Stats
161W - 130L
1,426 Elo+
Solo
Team Averages
Level 26
1,469 SR
1,458 Elo+

VS

Team Averages
Level 13
1,353 SR
1,342 Elo+
Ares
Ares
Chowkingguy
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
ReversalLol
Scylla
Level 14
God Stats
0W - 2L
1,126 SR
Queue Stats
13W - 16L
1,153 Elo+
Solo
Chernobog
Chernobog
WALLMAR
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,349 Elo+
Solo
Thor
Thor
Wendelzin
Thor
Level 24
God Stats
67W - 63L
1,500 SR
Queue Stats
293W - 317L
1,450 Elo+
Solo
Jormungandr
Jormungandr
canedsoup
Jormungandr
Level 7
God Stats
0W - 1L
1,138 SR
Queue Stats
0W - 4L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 15
10,998
1,000
4,596
8,547
10,276
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
Molcano
Sun Wukong
18
9 / 3 / 17
11,826
1,075
16,223
14,052
10,711
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
Pr0by
Hel
18
0 / 2 / 20
10,324
939
4,141
7,061
2,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
Venaous
Kali
17
8 / 2 / 14
11,179
1,016
15,557
10,242
4,411
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
18
9 / 0 / 15
11,886
1,081
15,094
8,397
5,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

343

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,210
746
243
1,969
918
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
15
3 / 11 / 3
10,289
935
15,630
18,426
7,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
WALLMAR
Chernobog
15
0 / 14 / 4
9,434
858
4,726
18,741
7,755
Thor
15
4 / 1 / 3
10,580
962
9,850
8,405
5,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
canedsoup
Jormungandr
16
0 / 4 / 4
9,522
866
5,185
13,470
15,237
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
21
32
Kills
7
7
Deaths
32
81
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
6
0
15
13.5
W
Sun Wukong
Molcano
Sun Wukong
9
3
17
5.83
W
Hel
Pr0by
Hel
0
2
20
5
L
Scylla
3
11
3
0.41
W
Kali
Venaous
Kali
8
2
14
7.5
L
Chernobog
WALLMAR
Chernobog
0
14
4
0.14
L
Thor
4
1
3
5.5
L
Jormungandr
canedsoup
Jormungandr
0
4
4
0.5
W
Chang'e
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,611
Damage
35,634
48,299
Taken
61,011
33,449
Mitigated
36,159
24,390
Healing
1,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
243
91
65
159
1,969
918
0
1,142
791
693
0
W
4,596
745
0
31
8,547
10,276
0
3,322
4,838
9,168
0
W
Sun Wukong
Molcano
Sun Wukong
16,223
5,681
0
1,504
14,052
10,711
0
4,782
7,098
3,606
22,829
W
Hel
Pr0by
Hel
4,141
724
6,414
2,748
7,061
2,620
0
4,328
2,443
15,044
0
L
Scylla
15,630
1,692
0
0
18,426
7,091
0
6,752
11,506
30,454
0
W
Kali
Venaous
Kali
15,557
8,300
0
2,260
10,242
4,411
0
3,844
6,068
0
26,014
L
Chernobog
WALLMAR
Chernobog
4,726
2,298
0
223
18,741
7,755
0
8,471
10,055
0
13,459
L
Thor
9,850
602
0
980
8,405
5,158
0
3,859
4,452
0
14,884
L
Jormungandr
canedsoup
Jormungandr
5,185
3,007
0
123
13,470
15,237
0
5,138
8,180
26,087
0
W
Chang'e
15,094
1,511
6,647
4,786
8,397
5,431
0
3,932
4,203
55,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,213
Gold Earned
48,035
195
Minions Killed
113
6
Camps Cleared
3
988,265
Distance Traveled
655,386
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,210
746
1
0
0
21,343
0
W
Ymir
10,998
1,000
15
1
0
194,846
0
W
Sun Wukong
11,826
1,075
36
3
2
183,423
0
W
Hel
10,324
939
26
2
0
195,644
0
L
Scylla
10,289
935
47
4
0
136,006
0
W
Kali
11,179
1,016
21
2
3
193,332
1
L
Chernobog
9,434
858
15
1
2
143,817
1
L
Thor
10,580
962
9
1
1
207,325
0
L
Jormungandr
9,522
866
41
4
0
146,895
0
W
Chang'e
11,886
1,081
97
9
1
221,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role