Player Matchup

Tyr
Tyr
Chibistorm
Tyr
Level 47
God Stats
12W - 7L
1,615 SR
Queue Stats
233W - 180L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
FoureLefttt
Gilgamesh
Level 28
God Stats
20W - 14L
1,671 SR
Queue Stats
116W - 85L
1,602 Elo+
Party 1
Neith
Neith
FuttBistin69
Neith
Level 89
God Stats
3W - 4L
1,445 SR
Queue Stats
40W - 40L
1,411 Elo+
Solo
Eset
Eset
PooooonPounder12
Eset
Level 18
God Stats
3W - 2L
1,707 SR
Queue Stats
30W - 17L
1,658 Elo+
Party 1
Ao Kuang
Ao Kuang
mikehunt33
Ao Kuang
Level 65
God Stats
3W - 1L
1,687 SR
Queue Stats
343W - 295L
1,585 Elo+
Party 1
Team Averages
Level 49
1,625 SR
1,555 Elo+

VS

Team Averages
Level 86
1,665 SR
1,598 Elo+
Freya
Freya
BLlTZ3N
Freya
Level 112
God Stats
3W - 3L
1,775 SR
Queue Stats
498W - 414L
1,640 Elo+
Party 2
Apollo
Apollo
PSYCHO K1LLS
Apollo
Level 124
God Stats
0W - 1L
1,714 SR
Queue Stats
10W - 9L
1,539 Elo+
Solo
Nu Wa
Nu Wa
Para1norman01
Nu Wa
Level 40
God Stats
1W - 3L
1,358 SR
Queue Stats
197W - 208L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
Stone330
Zhong Kui
Level 109
God Stats
4W - 2L
1,645 SR
Queue Stats
432W - 360L
1,658 Elo+
Party 2
Horus
Horus
ThiccGinga
Horus
Level 44
God Stats
8W - 4L
1,835 SR
Queue Stats
160W - 106L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,665
629
3,388
7,005
3,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
FoureLefttt
Gilgamesh
10
1 / 1 / 1
5,825
647
2,586
6,691
4,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 0
5,535
615
3,080
3,539
842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
3 / 1 / 0
6,465
718
4,952
3,633
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
mikehunt33
Ao Kuang
9
0 / 1 / 1
5,401
600
2,113
7,183
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BLlTZ3N
Freya
8
0 / 1 / 1
4,847
539
3,538
5,192
1,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apollo
8
0 / 1 / 1
4,658
518
1,638
7,302
1,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

3
0 / 3 / 0
3,506
390
277
2,410
603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Stone330
Zhong Kui
9
2 / 2 / 0
5,497
611
4,659
6,987
7,313
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
8
1 / 0 / 0
4,986
554
1,656
3,375
1,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
7
Kills
3
3
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
BLlTZ3N
Freya
0
1
1
0.5
W
1
0
2
2
W
Gilgamesh
FoureLefttt
Gilgamesh
1
1
1
1.5
W
2
0
0
2
L
Apollo
0
1
1
0.5
L
0
3
0
0
W
3
1
0
3
L
Zhong Kui
Stone330
Zhong Kui
2
2
0
1
L
Horus
1
0
0
1
W
Ao Kuang
mikehunt33
Ao Kuang
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,119
Damage
11,768
28,051
Taken
25,266
11,215
Mitigated
12,487
12,930
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
BLlTZ3N
Freya
3,538
1,776
0
2,154
5,192
1,232
0
0
5,192
26,936
0
W
3,388
223
238
3,947
7,005
3,128
0
2,307
4,684
0
14,226
W
Gilgamesh
FoureLefttt
Gilgamesh
2,586
834
0
3,472
6,691
4,001
76
2,377
4,314
0
28,090
W
3,080
883
0
436
3,539
842
0
903
2,636
0
33,562
L
Apollo
1,638
652
160
1,731
7,302
1,979
0
3,128
4,002
0
21,322
L
277
139
0
611
2,410
603
0
1,634
660
5,992
0
W
4,952
477
0
1,224
3,633
1,181
313
777
2,856
41,045
0
L
Zhong Kui
Stone330
Zhong Kui
4,659
1,470
0
2,511
6,987
7,313
0
1,985
4,972
23,524
0
L
Horus
1,656
828
279
1,566
3,375
1,360
0
0
3,375
0
11,178
W
Ao Kuang
mikehunt33
Ao Kuang
2,113
894
0
3,613
7,183
2,063
0
2,110
5,073
23,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
23,494
325
Minions Killed
169
0
Camps Cleared
0
964,628
Distance Traveled
731,137
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,847
539
60
7
0
171,292
0
W
Tyr
5,665
629
29
3
0
213,468
2
W
Gilgamesh
5,825
647
66
7
0
189,073
2
W
Neith
5,535
615
66
7
0
162,733
4
L
Apollo
4,658
518
43
5
0
187,885
2
L
Nu Wa
3,506
390
5
1
0
57,221
1
W
Eset
6,465
718
93
10
0
190,639
4
L
Zhong Kui
5,497
611
46
5
0
155,976
0
L
Horus
4,986
554
15
2
0
158,763
0
W
Ao Kuang
5,401
600
71
8
0
208,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role