Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
DerBrian97
Nike
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,517 Elo+
Party 1
Fafnir
Fafnir
Odaenju
Fafnir
Level 81
God Stats
1W - 0L
1,246 SR
Queue Stats
42W - 32L
1,491 Elo+
Solo
Anubis
Anubis
Unimog
Anubis
Level 137
God Stats
4W - 2L
1,522 SR
Queue Stats
199W - 198L
1,437 Elo+
Solo
Da Ji
Da Ji
iFrui_7
Da Ji
Level 81
God Stats
1W - 1L
1,269 SR
Queue Stats
127W - 97L
1,531 Elo+
Solo
Team Averages
Level 86
1,408 SR
1,495 Elo+

VS

Team Averages
Level 71
1,507 SR
1,387 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Arina916
Jing Wei
Level 89
God Stats
3W - 3L
1,534 SR
Queue Stats
111W - 134L
1,430 Elo+
Solo
Hachiman
Hachiman
Galilaya
Hachiman
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 68L
1,307 Elo+
Solo
Geb
Geb
MellowDwarf
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
quirijn93
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
5 / 6 / 14
10,858
776
22,955
16,874
7,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
2 / 3 / 18
9,769
698
16,086
18,960
17,257
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
Odaenju
Fafnir
18
2 / 1 / 16
10,371
741
10,975
15,669
18,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
Unimog
Anubis
20
8 / 0 / 13
11,662
833
22,645
12,337
6,749
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
iFrui_7
Da Ji
17
5 / 4 / 13
10,447
746
12,954
12,333
5,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
3 / 4 / 6
9,408
672
10,028
32,249
16,484
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
Arina916
Jing Wei
18
3 / 5 / 9
10,017
716
16,762
17,561
6,547
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Galilaya
Hachiman
11
2 / 1 / 5
7,769
555
7,796
4,830
1,258
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 3 / 8
9,502
679
9,234
15,264
17,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
quirijn93
Cthulhu
16
4 / 9 / 6
9,261
662
19,331
26,358
24,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
48
22
Kills
14
14
Deaths
22
74
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
6
14
2
L
Amaterasu
 
Amaterasu
3
4
6
1.5
L
Jing Wei
Arina916
Jing Wei
3
5
9
1.5
W
2
3
18
3.67
L
Hachiman
Galilaya
Hachiman
2
1
5
4.5
L
2
3
8
2
W
Fafnir
Odaenju
Fafnir
2
1
16
10
W
Anubis
Unimog
Anubis
8
0
13
14.5
W
Da Ji
iFrui_7
Da Ji
5
4
13
2.88
L
Cthulhu
quirijn93
Cthulhu
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,615
Damage
63,151
76,173
Taken
96,262
54,832
Mitigated
65,422
34,718
Healing
30,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
22,955
4,243
2,785
3,144
16,874
7,293
1,520
5,353
11,156
0
36,492
L
Amaterasu
 
Amaterasu
10,028
3,995
2,692
13,083
32,249
16,484
150
11,584
20,665
0
18,892
L
Jing Wei
Arina916
Jing Wei
16,762
7,872
1,625
3,908
17,561
6,547
708
6,858
10,703
0
39,141
W
16,086
1,662
1,460
4,024
18,960
17,257
428
5,644
12,818
0
22,502
L
Hachiman
Galilaya
Hachiman
7,796
2,701
736
448
4,830
1,258
111
2,998
1,832
0
12,020
L
9,234
805
1,420
942
15,264
17,044
0
4,455
10,809
17,559
0
W
Fafnir
Odaenju
Fafnir
10,975
3,409
3,072
6,062
15,669
18,463
632
7,671
7,720
18,318
0
W
Anubis
Unimog
Anubis
22,645
1,907
2,728
6,490
12,337
6,749
699
4,007
8,241
56,174
0
W
Da Ji
iFrui_7
Da Ji
12,954
2,693
3,488
1,465
12,333
5,070
1,500
4,440
7,673
0
17,841
L
Cthulhu
quirijn93
Cthulhu
19,331
1,065
2,087
3,555
26,358
24,089
69
7,725
18,633
29,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,107
Gold Earned
45,957
130
Minions Killed
121
0
Camps Cleared
0
1,334,860
Distance Traveled
1,128,694
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,858
776
32
2
0
269,356
1
L
Amaterasu
9,408
672
14
1
0
279,969
0
L
Jing Wei
10,017
716
54
4
0
244,887
1
W
Nike
9,769
698
19
1
0
279,979
0
L
Hachiman
7,769
555
10
1
0
142,490
1
L
Geb
9,502
679
17
1
0
235,037
0
W
Fafnir
10,371
741
13
1
0
274,588
1
W
Anubis
11,662
833
58
4
0
245,517
1
W
Da Ji
10,447
746
8
1
0
265,420
1
L
Cthulhu
9,261
662
26
2
0
226,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role