Player Matchup

Thanatos
Thanatos
KiwiPazzo21
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,437 Elo+
Solo
Yemoja
Yemoja
RFDem0n
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,159 Elo+
Solo
Arachne
Arachne
whitecanary09
Arachne
Level 21
God Stats
11W - 17L
1,381 SR
Queue Stats
33W - 37L
1,395 Elo+
Solo
Chernobog
Chernobog
彩笔大王乏
Chernobog
Level 6
God Stats
2W - 0L
1,753 SR
Queue Stats
4W - 6L
1,329 Elo+
Party 1
Sol
Sol
胖虎不吃肉
Sol
Level 29
God Stats
2W - 2L
1,205 SR
Queue Stats
40W - 31L
1,477 Elo+
Party 1
Team Averages
Level 13
1,468 SR
1,360 Elo+

VS

Team Averages
Level 25
1,486 SR
1,280 Elo+
Baron Samedi
Baron Samedi
Blechi95
Baron Samedi
Level 46
God Stats
4W - 9L
1,429 SR
Queue Stats
130W - 196L
1,222 Elo+
Party 2
Persephone
Persephone
Puppeteer1992
Persephone
Level 19
God Stats
0W - 1L
1,252 SR
Queue Stats
31W - 67L
1,177 Elo+
Party 2
Amaterasu
Amaterasu
Ultraviolett93x
Amaterasu
Level 7
God Stats
0W - 2L
1,682 SR
Queue Stats
3W - 10L
1,334 Elo+
Party 2
Danzaburou
Danzaburou
theDoomguard
Danzaburou
Level 7
God Stats
8W - 6L
1,631 SR
Queue Stats
10W - 11L
1,455 Elo+
Party 2
Arachne
Arachne
xXStartZhiEndXx
Arachne
Level 46
God Stats
6W - 5L
1,438 SR
Queue Stats
112W - 188L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KiwiPazzo21
Thanatos
9
4 / 3 / 7
5,871
587
5,697
6,307
2,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
RFDem0n
Yemoja
8
1 / 2 / 5
5,276
528
2,672
3,650
1,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
9
8 / 3 / 2
6,253
625
6,745
8,349
3,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chernobog
彩笔大王乏
Chernobog
9
0 / 1 / 1
5,351
535
1,251
4,817
1,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
8 / 1 / 0
7,506
751
5,299
4,047
1,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blechi95
Baron Samedi
7
1 / 5 / 3
4,902
490
4,817
6,356
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
Puppeteer1992
Persephone
7
2 / 5 / 1
5,166
517
2,434
6,260
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Ultraviolett93x
Amaterasu
7
1 / 3 / 2
4,590
459
3,189
4,587
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
theDoomguard
Danzaburou
8
5 / 1 / 3
5,843
584
2,931
3,717
1,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 7 / 2
4,860
486
4,869
8,716
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
21
Kills
10
10
Deaths
21
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Blechi95
Baron Samedi
1
5
3
0.5
W
Thanatos
KiwiPazzo21
Thanatos
4
3
7
2.5
L
Persephone
Puppeteer1992
Persephone
2
5
1
0.5
W
Yemoja
RFDem0n
Yemoja
1
2
5
1.75
L
Amaterasu
Ultraviolett93x
Amaterasu
1
3
2
0.67
L
Danzaburou
theDoomguard
Danzaburou
5
1
3
6.5
W
Arachne
8
3
2
3
L
1
7
2
0.29
W
Chernobog
彩笔大王乏
Chernobog
0
1
1
0.5
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,664
Damage
18,240
27,170
Taken
29,636
9,918
Mitigated
9,463
8,326
Healing
5,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Blechi95
Baron Samedi
4,817
899
104
1,509
6,356
2,144
416
2,142
4,214
19,714
0
W
Thanatos
KiwiPazzo21
Thanatos
5,697
2,555
0
3,190
6,307
2,240
494
490
5,797
0
15,434
L
Persephone
Puppeteer1992
Persephone
2,434
361
290
1,076
6,260
1,541
458
1,852
4,403
16,984
0
W
Yemoja
RFDem0n
Yemoja
2,672
554
474
269
3,650
1,876
466
1,082
2,517
9,971
0
L
Amaterasu
Ultraviolett93x
Amaterasu
3,189
1,687
0
950
4,587
2,581
388
822
3,765
0
8,527
L
Danzaburou
theDoomguard
Danzaburou
2,931
1,759
0
384
3,717
1,077
1,078
867
2,850
0
15,847
W
Arachne
6,745
4,292
0
2,299
8,349
3,028
0
1,157
7,148
0
27,187
L
4,869
3,845
0
1,162
8,716
2,120
136
1,690
7,026
0
20,549
W
Chernobog
彩笔大王乏
Chernobog
1,251
646
0
779
4,817
1,422
869
2,234
2,347
0
24,678
W
5,299
2,160
0
1,315
4,047
1,352
6,088
1,804
2,110
38,460
3,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,257
Gold Earned
25,361
236
Minions Killed
150
0
Camps Cleared
0
862,098
Distance Traveled
871,964
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,902
490
32
3
0
162,370
2
W
Thanatos
5,871
587
36
4
0
170,147
0
L
Persephone
5,166
517
27
3
0
165,766
1
W
Yemoja
5,276
528
15
2
0
166,687
0
L
Amaterasu
4,590
459
15
2
0
175,797
0
L
Danzaburou
5,843
584
30
3
0
178,610
0
W
Arachne
6,253
625
49
5
0
191,092
1
L
Arachne
4,860
486
46
5
0
189,421
0
W
Chernobog
5,351
535
41
4
0
162,012
1
W
Sol
7,506
751
95
10
0
172,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role