Player Matchup

Awilix
Awilix
Ghousty_
Awilix
Level 30
God Stats
26W - 16L
1,527 SR
Queue Stats
53W - 43L
1,487 Elo+
Solo
Bastet
Bastet
Mr T Baggums
Bastet
Level 26
God Stats
156W - 95L
1,615 SR
Queue Stats
191W - 120L
1,560 Elo+
Party 1
Ne Zha
Ne Zha
Zeggathor
Ne Zha
Level 21
God Stats
24W - 15L
1,618 SR
Queue Stats
106W - 80L
1,530 Elo+
Solo
Olorun
Olorun
general_dipdong
Olorun
Level 28
God Stats
20W - 17L
1,896 SR
Queue Stats
163W - 142L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
squanchie45
Baron Samedi
Level 27
God Stats
89W - 59L
1,611 SR
Queue Stats
111W - 88L
1,518 Elo+
Party 1
Team Averages
Level 26
1,653 SR
1,518 Elo+

VS

Team Averages
Level 19
1,549 SR
1,597 Elo+
Achilles
Achilles
ImTheMercury
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 6L
1,825 Elo+
Solo
Rama
Rama
LytBodyD
Rama
Level 30
God Stats
30W - 27L
1,600 SR
Queue Stats
151W - 150L
1,536 Elo+
Solo
Anubis
Anubis
Poppy-master69
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Set
Set
XxXPaCkErSrUlEx
Set
Level 25
God Stats
6W - 5L
1,623 SR
Queue Stats
38W - 38L
1,516 Elo+
Solo
Bastet
Bastet
scythekronos34
Bastet
Level 21
God Stats
5W - 10L
1,521 SR
Queue Stats
39W - 41L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ghousty_
Awilix
17
11 / 2 / 13
11,120
1,236
17,310
10,041
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
17
9 / 1 / 15
11,691
1,299
21,055
7,134
2,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
Zeggathor
Ne Zha
17
4 / 0 / 16
11,043
1,227
9,044
10,139
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
6 / 1 / 21
10,462
1,162
15,291
7,824
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
squanchie45
Baron Samedi
17
4 / 2 / 17
9,578
1,064
8,502
8,683
6,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

337

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ImTheMercury
Achilles
15
2 / 7 / 2
9,107
1,012
11,238
19,642
7,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
15
2 / 5 / 4
9,663
1,074
12,690
18,760
5,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 11 / 2
7,940
882
1,872
11,821
4,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 5 / 4
8,446
938
4,647
14,244
5,582
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
2 / 6 / 3
9,158
1,018
7,742
9,856
2,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
21
34
Kills
6
6
Deaths
34
82
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
Ghousty_
Awilix
11
2
13
8.75
L
Achilles
ImTheMercury
Achilles
2
7
2
0.43
L
Rama
2
5
4
0.8
W
Bastet
9
1
15
16.5
L
0
11
2
0.09
L
0
5
4
0.4
W
Ne Zha
Zeggathor
Ne Zha
4
0
16
12
W
6
1
21
16.5
L
2
6
3
0.58
W
Baron Samedi
squanchie45
Baron Samedi
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,202
Damage
38,189
43,821
Taken
74,323
28,117
Mitigated
25,230
12,005
Healing
4,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Ghousty_
Awilix
17,310
6,099
256
610
10,041
4,258
0
264
9,777
0
20,387
L
Achilles
ImTheMercury
Achilles
11,238
3,287
0
1,493
19,642
7,114
0
6,255
13,387
0
27,226
L
Rama
12,690
11,105
0
1,398
18,760
5,429
0
3,759
15,001
0
30,809
W
Bastet
21,055
5,091
0
931
7,134
2,772
0
73
7,061
0
41,162
L
1,872
587
0
563
11,821
4,375
0
5,980
5,841
7,130
0
L
4,647
1,813
120
1,068
14,244
5,582
0
3,592
10,652
0
9,889
W
Ne Zha
Zeggathor
Ne Zha
9,044
2,000
0
3,660
10,139
10,550
0
171
9,968
356
27,784
W
15,291
8,674
996
2,461
7,824
4,320
0
339
7,485
26,568
2,339
L
7,742
2,289
0
0
9,856
2,730
0
2,820
7,036
0
12,458
W
Baron Samedi
squanchie45
Baron Samedi
8,502
289
1,455
1,636
8,683
6,217
0
1,025
7,658
15,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,894
Gold Earned
44,314
151
Minions Killed
121
8
Camps Cleared
5
968,959
Distance Traveled
754,333
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,120
1,236
12
1
3
206,385
0
L
Achilles
9,107
1,012
39
4
4
175,234
0
L
Rama
9,663
1,074
48
5
0
161,042
2
W
Bastet
11,691
1,299
48
5
3
221,868
1
L
Anubis
7,940
882
14
2
0
88,670
0
L
Set
8,446
938
10
1
1
155,339
0
W
Ne Zha
11,043
1,227
28
3
0
204,461
0
W
Olorun
10,462
1,162
49
5
2
176,164
1
L
Bastet
9,158
1,018
10
1
0
174,048
3
W
Baron Samedi
9,578
1,064
14
2
0
160,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role