Player Matchup

Olorun
Olorun
Carojones
Olorun
Level 6
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 1L
1,738 Elo+
Party 1
Medusa
Medusa
K-DogRaptor
Medusa
Level 22
God Stats
1W - 2L
1,739 SR
Queue Stats
15W - 16L
1,477 Elo+
Solo
Cernunnos
Cernunnos
NCAvenger
Cernunnos
Level 16
God Stats
1W - 1L
1,713 SR
Queue Stats
13W - 6L
1,723 Elo+
Party 1
Kuzenbo
Kuzenbo
SpiritSpaceMan
Kuzenbo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,674 Elo+
Party 1
Anubis
Anubis
ZuLouGaming
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,496 Elo+
Solo
Team Averages
Level 16
1,633 SR
1,622 Elo+

VS

Team Averages
Level 22
1,529 SR
1,503 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Lowkey_0007
Ra
Level 6
God Stats
29W - 20L
1,603 SR
Queue Stats
33W - 29L
1,605 Elo+
Solo
Agni
Agni
Valravn_88
Agni
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 153L
1,450 Elo+
Party 2
Bacchus
Bacchus
supermorgan87
Bacchus
Level 48
God Stats
10W - 5L
1,500 SR
Queue Stats
194W - 229L
1,428 Elo+
Party 2
Ullr
Ullr
xFaliant
Ullr
Level 30
God Stats
48W - 35L
1,542 SR
Queue Stats
236W - 196L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Carojones
Olorun
17
0 / 10 / 3
10,950
782
6,510
20,816
6,564
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
17
0 / 1 / 0
10,079
720
322
1,714
413
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
NCAvenger
Cernunnos
17
1 / 10 / 2
11,343
810
9,202
23,314
6,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
2 / 2 / 3
12,446
889
11,740
18,625
28,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
19
3 / 6 / 3
13,187
942
20,938
24,373
9,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
13 / 0 / 12
14,719
1,051
31,781
9,246
3,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
2 / 3 / 12
13,536
967
8,502
9,769
3,427
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
5 / 1 / 12
12,637
903
7,089
7,125
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
20
2 / 1 / 22
12,783
913
18,725
14,229
26,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
20
6 / 1 / 14
12,854
918
16,034
12,946
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
100
6
Kills
28
29
Deaths
6
11
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
13
0
12
19
L
Olorun
Carojones
Olorun
0
10
3
0.15
L
Medusa
0
1
0
0
W
2
3
12
2.67
L
Cernunnos
NCAvenger
Cernunnos
1
10
2
0.2
L
2
2
3
1.75
W
5
1
12
11
L
Anubis
3
6
3
0.75
W
Bacchus
2
1
22
13
W
Ullr
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,712
Damage
82,131
88,842
Taken
53,315
51,521
Mitigated
41,596
12,169
Healing
6,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
31,781
3,159
0
429
9,246
3,887
0
6,758
2,488
0
56,063
L
Olorun
Carojones
Olorun
6,510
3,538
1,192
1,472
20,816
6,564
0
8,003
12,813
17,083
0
L
Medusa
322
140
0
65
1,714
413
0
439
1,275
0
2,268
W
8,502
684
816
1,227
9,769
3,427
0
7,742
2,027
74,304
0
L
Cernunnos
NCAvenger
Cernunnos
9,202
5,812
0
2,231
23,314
6,399
0
9,918
12,087
0
25,654
L
11,740
3,765
0
0
18,625
28,238
0
6,456
12,169
41,360
0
W
7,089
761
0
46
7,125
2,700
0
5,784
1,341
25,843
902
L
Anubis
20,938
102
0
7,209
24,373
9,907
0
9,306
15,067
67,667
0
W
Bacchus
18,725
1,868
575
1,470
14,229
26,522
0
9,047
5,182
30,922
0
W
Ullr
16,034
6,861
0
1,932
12,946
5,060
0
9,857
3,089
0
30,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,005
Gold Earned
66,529
247
Minions Killed
322
3
Camps Cleared
18
942,007
Distance Traveled
1,412,953
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,719
1,051
48
3
2
312,160
0
L
Olorun
10,950
782
24
2
1
186,543
0
L
Medusa
10,079
720
5
0
1
34,049
0
W
Ra
13,536
967
163
12
12
288,267
0
L
Cernunnos
11,343
810
43
3
1
211,372
0
L
Kuzenbo
12,446
889
51
4
0
276,169
0
W
Agni
12,637
903
52
4
2
259,739
0
L
Anubis
13,187
942
124
9
0
233,874
0
W
Bacchus
12,783
913
30
2
0
290,137
0
W
Ullr
12,854
918
29
2
2
262,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role