Player Matchup

Loki
Loki
Anexeze
Loki
Level 10
God Stats
4W - 5L
1,568 SR
Queue Stats
19W - 13L
1,585 Elo+
Party 2
Zeus
Zeus
Applenstone
Zeus
Level 5
God Stats
2W - 1L
1,710 SR
Queue Stats
8W - 8L
1,624 Elo+
Party 3
Scylla
Scylla
LSL4nc3r
Scylla
Level 8
God Stats
0W - 2L
1,264 SR
Queue Stats
9W - 6L
1,573 Elo+
Party 2
Ravana
Ravana
Teynox
Ravana
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
99W - 90L
1,553 Elo+
Solo
Amaterasu
Amaterasu
sanjan000
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,568 Elo+
Party 3
Team Averages
Level 14
1,552 SR
1,580 Elo+

VS

Team Averages
Level 23
1,584 SR
1,569 Elo+
Scylla
Scylla
Jokilez
Scylla
Level 18
God Stats
1W - 1L
1,286 SR
Queue Stats
19W - 13L
1,475 Elo+
Solo
Bastet
Bastet
Mappelle
Bastet
Level 22
God Stats
31W - 10L
1,695 SR
Queue Stats
69W - 49L
1,515 Elo+
Solo
Izanami
Izanami
Nanatse
Izanami
Level 29
God Stats
58W - 40L
1,603 SR
Queue Stats
167W - 157L
1,568 Elo+
Party 1
Horus
Horus
Stumpfi0815
Horus
Level 32
God Stats
22W - 18L
1,604 SR
Queue Stats
188W - 172L
1,544 Elo+
Party 1
Baba Yaga
Baba Yaga
pepsik
Baba Yaga
Level 15
God Stats
2W - 1L
1,730 SR
Queue Stats
4W - 6L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Anexeze
Loki
20
2 / 12 / 11
12,723
909
16,226
22,958
8,225
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 6 / 6
13,907
993
15,043
13,212
3,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
LSL4nc3r
Scylla
20
4 / 2 / 10
13,883
992
22,197
14,340
4,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Teynox
Ravana
20
12 / 11 / 5
15,470
1,105
20,977
21,339
10,457
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Amaterasu
sanjan000
Amaterasu
20
5 / 8 / 12
13,782
984
19,630
38,460
34,950
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jokilez
Scylla
20
8 / 6 / 20
14,425
1,030
19,381
15,592
5,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Mappelle
Bastet
20
8 / 6 / 19
14,098
1,007
31,021
20,743
7,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Nanatse
Izanami
20
12 / 3 / 12
15,020
1,073
16,861
11,821
4,177
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 4 / 23
14,528
1,038
14,683
29,687
24,386
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baba Yaga
pepsik
Baba Yaga
20
5 / 8 / 23
14,287
1,021
22,473
20,537
9,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
136
27
Kills
39
39
Deaths
27
44
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Loki
Anexeze
Loki
2
12
11
0.63
L
4
6
6
1.17
W
Scylla
Jokilez
Scylla
8
6
20
3
L
Scylla
LSL4nc3r
Scylla
4
2
10
4.5
W
Bastet
Mappelle
Bastet
8
6
19
2.92
W
Izanami
Nanatse
Izanami
12
3
12
6
W
6
4
23
4.38
L
Ravana
Teynox
Ravana
12
11
5
1.32
W
Baba Yaga
pepsik
Baba Yaga
5
8
23
2.06
L
Amaterasu
sanjan000
Amaterasu
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,073
Damage
104,419
110,309
Taken
98,380
61,728
Mitigated
51,314
7,816
Healing
20,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Anexeze
Loki
16,226
1,836
0
0
22,958
8,225
0
7,994
14,964
0
41,138
L
15,043
1,450
0
276
13,212
3,877
0
4,948
8,264
64,821
0
W
Scylla
Jokilez
Scylla
19,381
1,233
173
856
15,592
5,725
0
5,606
9,986
33,837
0
L
Scylla
LSL4nc3r
Scylla
22,197
2,712
0
898
14,340
4,219
0
8,012
6,328
54,153
0
W
Bastet
Mappelle
Bastet
31,021
6,782
0
2,328
20,743
7,575
0
7,055
13,688
0
39,003
W
Izanami
Nanatse
Izanami
16,861
12,861
0
0
11,821
4,177
0
4,773
7,048
0
72,331
W
14,683
6,222
6,053
8,210
29,687
24,386
0
16,168
13,519
1,218
25,054
L
Ravana
Teynox
Ravana
20,977
6,451
0
692
21,339
10,457
0
6,511
14,828
0
28,654
W
Baba Yaga
pepsik
Baba Yaga
22,473
885
0
3,111
20,537
9,451
0
7,957
12,580
51,711
0
L
Amaterasu
sanjan000
Amaterasu
19,630
4,793
0
5,950
38,460
34,950
0
14,722
23,738
9,076
21,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,765
Gold Earned
72,358
271
Minions Killed
270
7
Camps Cleared
5
1,340,417
Distance Traveled
1,340,631
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,723
909
33
2
2
278,726
0
L
Zeus
13,907
993
116
8
2
227,400
2
W
Scylla
14,425
1,030
39
3
0
261,874
2
L
Scylla
13,883
992
91
7
1
279,043
0
W
Bastet
14,098
1,007
18
1
2
315,750
4
W
Izanami
15,020
1,073
131
9
1
245,065
2
W
Horus
14,528
1,038
26
2
0
291,758
2
L
Ravana
15,470
1,105
9
1
0
266,729
3
W
Baba Yaga
14,287
1,021
56
4
2
226,184
0
L
Amaterasu
13,782
984
22
2
2
288,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role