Player Matchup

Charybdis
Charybdis
Maristocrate_26
Charybdis
Level 149
God Stats
0W - 3L
1,272 SR
Queue Stats
43W - 39L
1,604 Elo+
Party 1
Ra
Ra
Riky021_CMH
Ra
Level 16
God Stats
2W - 6L
1,430 SR
Queue Stats
14W - 25L
1,300 Elo+
Solo
Tyr
Tyr
Sinael-Ofs
Tyr
Level 147
God Stats
0W - 1L
1,567 SR
Queue Stats
103W - 91L
1,559 Elo+
Party 1
Team Averages
Level 104
1,423 SR
1,488 Elo+

VS

Team Averages
Level 102
1,532 SR
1,559 Elo+
Cthulhu
Cthulhu
F2ctal
Cthulhu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 80L
1,330 Elo+
Solo
Loki
Loki
HappyMeiX
Loki
Level 126
God Stats
3W - 0L
1,568 SR
Queue Stats
138W - 85L
1,682 Elo+
Party 2
Discordia
Discordia
Orlosange
Discordia
Level 120
God Stats
4W - 3L
1,527 SR
Queue Stats
203W - 131L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Maristocrate_26
Charybdis
8
1 / 6 / 1
6,047
605
2,497
6,015
1,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 8 / 2
5,843
584
3,863
8,882
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 4 / 2
6,763
676
4,318
12,027
8,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
F2ctal
Cthulhu
11
2 / 1 / 12
7,895
790
3,684
8,003
8,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
12
10 / 3 / 7
8,763
876
9,890
8,398
4,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Orlosange
Discordia
13
6 / 0 / 11
8,495
850
9,051
5,304
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
18
18
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
F2ctal
Cthulhu
2
1
12
8
W
Loki
10
3
7
4.5
L
Charybdis
Maristocrate_26
Charybdis
1
6
1
0.25
W
Discordia
Orlosange
Discordia
6
0
11
11.5
L
0
8
2
0.13
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,678
Damage
22,625
26,924
Taken
21,705
12,595
Mitigated
14,384
3,714
Healing
2,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
F2ctal
Cthulhu
3,684
147
103
925
8,003
8,244
275
1,266
6,604
14,311
0
W
Loki
9,890
4,171
0
377
8,398
4,354
969
1,454
6,845
0
28,031
L
Charybdis
Maristocrate_26
Charybdis
2,497
1,083
0
94
6,015
1,692
0
1,919
4,096
0
5,403
W
Discordia
Orlosange
Discordia
9,051
815
0
1,401
5,304
1,786
607
1,283
3,793
28,423
0
L
3,863
596
224
1,668
8,882
2,269
0
5,055
3,827
14,949
0
L
4,318
642
0
1,728
12,027
8,634
0
5,999
6,028
0
14,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,653
Gold Earned
25,153
69
Minions Killed
105
1
Camps Cleared
7
426,922
Distance Traveled
544,957
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,895
790
22
2
3
174,696
2
W
Loki
8,763
876
32
3
3
187,412
2
L
Charybdis
6,047
605
10
1
0
97,562
3
W
Discordia
8,495
850
51
5
1
182,849
2
L
Ra
5,843
584
33
3
0
143,162
3
L
Tyr
6,763
676
26
3
1
186,198
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role