Player Matchup

Ymir
Ymir
Bujal2002
Ymir
Level 83
God Stats
5W - 9L
1,536 SR
Queue Stats
78W - 103L
1,466 Elo+
Party 1
Ratatoskr
Ratatoskr
Sloniu0
Ratatoskr
Level 26
God Stats
23W - 17L
1,528 SR
Queue Stats
40W - 32L
1,540 Elo+
Party 1
Erlang Shen
Erlang Shen
mechanik812
Erlang Shen
Level 126
God Stats
4W - 3L
1,449 SR
Queue Stats
166W - 165L
1,457 Elo+
Party 1
Medusa
Medusa
nosferatu353
Medusa
Level 148
God Stats
2W - 3L
1,171 SR
Queue Stats
231W - 234L
1,492 Elo+
Party 1
Zeus
Zeus
smieszek2003
Zeus
Level 145
God Stats
6W - 3L
1,518 SR
Queue Stats
171W - 171L
1,520 Elo+
Party 1
Team Averages
Level 106
1,440 SR
1,495 Elo+

VS

Team Averages
Level 80
1,773 SR
1,582 Elo+
Vamana
Vamana
BloodWolv
Vamana
Level 148
God Stats
2W - 3L
1,665 SR
Queue Stats
233W - 178L
1,614 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Guismo94
Tsukuyomi
Level 41
God Stats
11W - 5L
1,760 SR
Queue Stats
46W - 45L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
Liamisrandom
Baron Samedi
Level 29
God Stats
8W - 2L
1,874 SR
Queue Stats
107W - 68L
1,595 Elo+
Party 2
Olorun
Olorun
WarPiggi
Olorun
Level 66
God Stats
13W - 5L
1,700 SR
Queue Stats
121W - 105L
1,553 Elo+
Party 2
Bakasura
Bakasura
thejackster10
Bakasura
Level 117
God Stats
11W - 3L
1,864 SR
Queue Stats
246W - 169L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 1 / 6
6,310
526
2,132
6,410
4,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
Sloniu0
Ratatoskr
11
6 / 1 / 2
7,102
592
5,960
6,641
2,051
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
mechanik812
Erlang Shen
11
0 / 4 / 1
6,556
546
7,449
9,835
7,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
11
2 / 3 / 1
6,194
516
6,114
7,888
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
8 / 0 / 1
7,669
639
7,714
4,432
1,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BloodWolv
Vamana
13
3 / 0 / 2
7,648
637
6,716
9,759
7,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Guismo94
Tsukuyomi
11
2 / 4 / 2
6,672
556
3,027
9,156
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Liamisrandom
Baron Samedi
10
0 / 6 / 0
5,784
482
3,212
8,448
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
WarPiggi
Olorun
9
1 / 5 / 3
6,005
500
4,453
7,681
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
thejackster10
Bakasura
11
3 / 1 / 1
6,658
555
4,141
8,842
6,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
16
Kills
9
9
Deaths
16
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vamana
BloodWolv
Vamana
3
0
2
4
W
Ymir
0
1
6
3
L
Tsukuyomi
Guismo94
Tsukuyomi
2
4
2
0.75
L
Baron Samedi
Liamisrandom
Baron Samedi
0
6
0
0
W
Ratatoskr
Sloniu0
Ratatoskr
6
1
2
7
L
Olorun
WarPiggi
Olorun
1
5
3
0.5
W
Erlang Shen
mechanik812
Erlang Shen
0
4
1
0.13
W
Medusa
2
3
1
0.83
W
8
0
1
8.5
L
Bakasura
thejackster10
Bakasura
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,369
Damage
21,549
35,206
Taken
43,886
17,821
Mitigated
23,199
11,600
Healing
14,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BloodWolv
Vamana
6,716
3,714
0
4,877
9,759
7,378
0
0
9,759
0
44,698
W
Ymir
2,132
268
0
1,548
6,410
4,433
334
2,438
3,916
20,102
0
L
Tsukuyomi
Guismo94
Tsukuyomi
3,027
590
0
2,536
9,156
3,738
173
2,441
6,715
0
35,161
L
Baron Samedi
Liamisrandom
Baron Samedi
3,212
195
140
1,405
8,448
3,169
0
4,141
4,307
30,912
0
W
Ratatoskr
Sloniu0
Ratatoskr
5,960
2,140
0
1,098
6,641
2,051
0
1,627
4,874
0
35,128
L
Olorun
WarPiggi
Olorun
4,453
1,816
68
1,538
7,681
2,486
0
2,429
5,252
28,551
0
W
Erlang Shen
mechanik812
Erlang Shen
7,449
4,264
0
3,973
9,835
7,946
0
0
9,835
0
41,753
W
Medusa
6,114
3,332
0
1,697
7,888
1,872
192
2,636
4,532
0
41,545
W
7,714
875
0
3,284
4,432
1,519
1,627
964
3,468
46,260
0
L
Bakasura
thejackster10
Bakasura
4,141
3,046
127
3,617
8,842
6,428
630
897
7,945
0
18,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,831
Gold Earned
32,767
352
Minions Killed
348
0
Camps Cleared
0
1,208,289
Distance Traveled
1,131,061
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,648
637
101
8
0
234,917
3
W
Ymir
6,310
526
39
3
0
259,367
3
L
Tsukuyomi
6,672
556
74
6
0
230,449
1
L
Baron Samedi
5,784
482
57
5
0
203,149
5
W
Ratatoskr
7,102
592
67
6
0
274,610
1
L
Olorun
6,005
500
57
5
0
210,570
4
W
Erlang Shen
6,556
546
83
7
0
218,252
2
W
Medusa
6,194
516
75
6
0
232,850
1
W
Zeus
7,669
639
88
7
0
223,210
0
L
Bakasura
6,658
555
59
5
0
251,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role