Player Matchup

Tiamat
Tiamat
Br0ther10
Tiamat
Level 103
God Stats
0W - 1L
1,517 SR
Queue Stats
37W - 31L
1,565 Elo+
Party 1
Chaac
Chaac
Kwazaar
Chaac
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 36L
1,146 Elo+
Party 1
Medusa
Medusa
aquirian
Medusa
Level 101
God Stats
5W - 2L
1,817 SR
Queue Stats
52W - 32L
1,784 Elo+
Solo
Team Averages
Level 102
1,611 SR
1,498 Elo+

VS

Team Averages
Level 86
1,572 SR
1,493 Elo+
Morgan Le Fay
Morgan Le Fay
Ashallarys
Morgan Le Fay
Level 131
God Stats
6W - 6L
1,651 SR
Queue Stats
80W - 77L
1,539 Elo+
Solo
Thor
Thor
LittleAmazon19
Thor
Level 29
God Stats
2W - 0L
1,564 SR
Queue Stats
4W - 3L
1,505 Elo+
Solo
Jormungandr
Jormungandr
infernalmetal
Jormungandr
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Br0ther10
Tiamat
14
0 / 9 / 11
11,004
579
6,425
16,672
7,546
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Kwazaar
Chaac
15
5 / 4 / 5
12,154
640
19,516
20,178
19,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
aquirian
Medusa
15
6 / 9 / 4
12,402
653
14,735
18,678
6,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ashallarys
Morgan Le Fay
20
15 / 1 / 5
15,001
790
24,369
15,435
7,321
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 3 / 14
12,979
683
13,727
18,053
9,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
infernalmetal
Jormungandr
16
1 / 7 / 17
12,460
656
11,570
18,230
15,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
11
Kills
22
22
Deaths
11
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ashallarys
Morgan Le Fay
15
1
5
17.5
L
Tiamat
Br0ther10
Tiamat
0
9
11
0.61
L
Chaac
Kwazaar
Chaac
5
4
5
1.88
W
6
3
14
4.33
L
Medusa
aquirian
Medusa
6
9
4
0.89
W
Jormungandr
infernalmetal
Jormungandr
1
7
17
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,676
Damage
49,666
55,528
Taken
51,718
33,351
Mitigated
32,152
12,963
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ashallarys
Morgan Le Fay
24,369
1,075
0
4,220
15,435
7,321
1,384
2,319
12,559
84,372
0
L
Tiamat
Br0ther10
Tiamat
6,425
487
141
1,866
16,672
7,546
250
8,810
7,862
25,365
0
L
Chaac
Kwazaar
Chaac
19,516
1,920
0
9,464
20,178
19,797
158
13,627
6,551
0
43,844
W
13,727
3,464
0
5,659
18,053
9,676
33
2,709
14,981
0
39,906
L
Medusa
aquirian
Medusa
14,735
5,532
0
1,492
18,678
6,008
546
14,637
4,041
0
55,217
W
Jormungandr
infernalmetal
Jormungandr
11,570
2,298
0
1,220
18,230
15,155
381
1,614
16,036
33,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,560
Gold Earned
40,440
196
Minions Killed
241
6
Camps Cleared
12
919,532
Distance Traveled
1,059,887
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,001
790
141
7
7
376,326
7
L
Tiamat
11,004
579
41
2
2
268,687
0
L
Chaac
12,154
640
57
3
3
369,167
0
W
Thor
12,979
683
62
3
5
347,348
4
L
Medusa
12,402
653
98
5
1
281,678
0
W
Jormungandr
12,460
656
38
2
0
336,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role