Player Matchup

Neith
Neith
CrazyChriis
Neith
Level 29
God Stats
15W - 22L
1,448 SR
Queue Stats
66W - 68L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
Jelldem
Cthulhu
Level 104
God Stats
4W - 10L
1,341 SR
Queue Stats
114W - 142L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
Quandrall
Tsukuyomi
Level 40
God Stats
8W - 4L
1,634 SR
Queue Stats
97W - 96L
1,441 Elo+
Party 2
Chaac
Chaac
Virtousox
Chaac
Level 49
God Stats
3W - 4L
1,537 SR
Queue Stats
400W - 438L
1,442 Elo+
Solo
Vulcan
Vulcan
wonderzxz
Vulcan
Level 83
God Stats
27W - 25L
1,518 SR
Queue Stats
284W - 292L
1,443 Elo+
Solo
Team Averages
Level 61
1,496 SR
1,423 Elo+

VS

Team Averages
Level 82
1,513 SR
1,400 Elo+
Anubis
Anubis
A1AHunter
Anubis
Level 28
God Stats
54W - 50L
1,505 SR
Queue Stats
73W - 91L
1,423 Elo+
Party 1
Izanami
Izanami
Couchpotatoes38
Izanami
Level 122
God Stats
23W - 14L
1,585 SR
Queue Stats
150W - 163L
1,423 Elo+
Party 1
Hades
Hades
MarblesX
Hades
Level 87
God Stats
2W - 2L
1,492 SR
Queue Stats
74W - 90L
1,331 Elo+
Solo
Osiris
Osiris
YoungPapiiii
Osiris
Level 88
God Stats
2W - 5L
1,500 SR
Queue Stats
322W - 318L
1,381 Elo+
Solo
Cliodhna
Cliodhna
xXCliffXx89
Cliodhna
Level 86
God Stats
9W - 10L
1,483 SR
Queue Stats
23W - 25L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,629
510
2,568
5,287
896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Jelldem
Cthulhu
10
1 / 6 / 4
6,212
478
3,830
13,039
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Quandrall
Tsukuyomi
10
4 / 6 / 3
6,646
511
7,807
9,014
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
Virtousox
Chaac
11
2 / 3 / 0
6,808
524
6,886
11,749
9,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
wonderzxz
Vulcan
11
1 / 2 / 4
6,604
508
5,047
4,987
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A1AHunter
Anubis
11
6 / 3 / 4
6,906
531
5,937
5,803
2,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 2 / 11
7,320
563
7,248
8,158
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
MarblesX
Hades
10
3 / 2 / 6
6,517
501
6,671
9,680
4,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
13
4 / 1 / 6
7,751
596
4,208
7,780
5,601
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
xXCliffXx89
Cliodhna
12
5 / 2 / 5
7,324
563
7,336
9,401
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
10
Kills
22
22
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
A1AHunter
Anubis
6
3
4
2.67
W
4
2
11
4.75
L
2
5
0
0.4
L
Cthulhu
Jelldem
Cthulhu
1
6
4
0.5
W
Hades
MarblesX
Hades
3
2
6
3
L
Tsukuyomi
Quandrall
Tsukuyomi
4
6
3
0.92
L
Chaac
Virtousox
Chaac
2
3
0
0.67
W
Osiris
4
1
6
7
L
Vulcan
wonderzxz
Vulcan
1
2
4
1.5
W
Cliodhna
xXCliffXx89
Cliodhna
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,138
Damage
31,400
44,076
Taken
40,822
22,096
Mitigated
16,988
8,699
Healing
14,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
A1AHunter
Anubis
5,937
585
319
1,397
5,803
2,029
216
1,920
3,775
23,749
0
W
7,248
4,596
610
2,973
8,158
2,440
1,141
2,144
5,868
0
39,245
L
2,568
1,383
0
430
5,287
896
0
647
4,640
0
24,669
L
Cthulhu
Jelldem
Cthulhu
3,830
209
391
2,755
13,039
6,571
0
3,652
9,387
16,688
0
W
Hades
MarblesX
Hades
6,671
884
227
4,408
9,680
4,232
152
3,098
6,240
26,254
0
L
Tsukuyomi
Quandrall
Tsukuyomi
7,807
2,297
0
1,755
9,014
3,325
0
2,525
6,489
0
30,625
L
Chaac
Virtousox
Chaac
6,886
1,045
0
3,008
11,749
9,773
0
2,637
9,112
7,060
28,690
W
Osiris
4,208
1,573
0
1,562
7,780
5,601
94
1,200
6,166
0
36,329
L
Vulcan
wonderzxz
Vulcan
5,047
1,258
0
360
4,987
1,531
0
3,147
1,840
40,129
0
W
Cliodhna
xXCliffXx89
Cliodhna
7,336
1,616
0
2,758
9,401
2,686
575
1,394
7,951
0
44,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,899
Gold Earned
35,818
291
Minions Killed
328
0
Camps Cleared
0
1,150,320
Distance Traveled
1,230,745
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,906
531
36
3
0
221,417
5
W
Izanami
7,320
563
77
6
0
240,570
1
L
Neith
6,629
510
61
5
0
218,828
3
L
Cthulhu
6,212
478
22
2
0
222,287
4
W
Hades
6,517
501
46
4
0
239,723
4
L
Tsukuyomi
6,646
511
55
4
0
235,748
1
L
Chaac
6,808
524
74
6
0
233,273
2
W
Osiris
7,751
596
88
7
0
248,026
3
L
Vulcan
6,604
508
79
6
0
240,184
7
W
Cliodhna
7,324
563
81
6
0
281,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role