Player Matchup

Bellona
Bellona
Chinyoo
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,119 Elo+
Party 2
Fenrir
Fenrir
Saishiu
Fenrir
Level 3
God Stats
0W - 2L
1,193 SR
Queue Stats
0W - 3L
1,119 Elo+
Party 2
Rama
Rama
Sk8-Xety
Rama
Level 22
God Stats
10W - 12L
1,304 SR
Queue Stats
86W - 142L
1,268 Elo+
Solo
Chernobog
Chernobog
jason_atlas_xx
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,221 Elo+
Solo
Loki
Loki
kostroma_3
Loki
Level 27
God Stats
9W - 11L
1,191 SR
Queue Stats
62W - 73L
1,295 Elo+
Solo
Team Averages
Level 13
1,338 SR
1,205 Elo+

VS

Team Averages
Level 28
1,480 SR
1,328 Elo+
Artemis
Artemis
CityHunter222
Artemis
Level 44
God Stats
6W - 5L
1,533 SR
Queue Stats
174W - 167L
1,490 Elo+
Party 1
Merlin
Merlin
Gorditolac
Merlin
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 181L
1,248 Elo+
Solo
Geb
Geb
JakiWe222
Geb
Level 18
God Stats
3W - 1L
1,564 SR
Queue Stats
39W - 29L
1,489 Elo+
Party 1
Set
Set
Xx_Dreckiger_Dan
Set
Level 32
God Stats
5W - 7L
1,723 SR
Queue Stats
130W - 139L
1,453 Elo+
Party 1
Ravana
Ravana
bliss_sealant7
Ravana
Level 17
God Stats
1W - 2L
1,079 SR
Queue Stats
4W - 10L
960 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chinyoo
Bellona
9
0 / 7 / 2
6,463
404
7,650
12,735
10,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Saishiu
Fenrir
13
2 / 6 / 2
8,323
520
6,907
10,608
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
11
5 / 6 / 0
7,574
473
6,804
10,510
2,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
jason_atlas_xx
Chernobog
9
1 / 10 / 2
6,643
415
3,765
11,458
2,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 1 / 2
8,432
527
6,005
8,081
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
7 / 1 / 8
9,201
575
11,791
9,786
3,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Gorditolac
Merlin
13
2 / 2 / 5
8,512
532
2,364
6,289
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 0 / 10
9,195
575
6,603
11,492
9,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
11 / 2 / 4
10,504
657
8,289
11,220
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 7 / 7
7,945
497
3,697
12,761
8,582
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
11
Kills
28
30
Deaths
12
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chinyoo
Bellona
0
7
2
0.14
W
Artemis
7
1
8
11
W
Merlin
Gorditolac
Merlin
2
2
5
2.25
W
7
0
10
12
L
Fenrir
Saishiu
Fenrir
2
6
2
0.5
L
Rama
5
6
0
0.83
W
11
2
4
6.5
W
1
7
7
0.64
L
Chernobog
jason_atlas_xx
Chernobog
1
10
2
0.2
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,131
Damage
32,744
53,392
Taken
51,548
22,787
Mitigated
27,702
8,166
Healing
14,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chinyoo
Bellona
7,650
1,077
0
572
12,735
10,113
262
3,144
9,591
8,866
19,784
W
Artemis
11,791
6,533
0
2,110
9,786
3,304
574
672
9,114
0
59,312
W
Merlin
Gorditolac
Merlin
2,364
390
0
2,648
6,289
1,861
2,058
138
6,151
40,292
0
W
6,603
1,023
0
3,708
11,492
9,187
268
867
10,625
25,019
0
L
Fenrir
Saishiu
Fenrir
6,907
1,714
0
1,378
10,608
3,983
1,116
1,728
8,880
0
33,167
L
Rama
6,804
5,017
0
2,013
10,510
2,586
418
1,984
8,526
0
33,511
W
8,289
3,523
0
4,521
11,220
4,768
0
336
10,884
0
70,534
W
3,697
1,215
0
1,363
12,761
8,582
1,366
497
12,264
0
30,177
L
Chernobog
jason_atlas_xx
Chernobog
3,765
2,679
0
639
11,458
2,998
574
988
10,470
0
26,963
L
6,005
1,644
0
3,564
8,081
3,107
0
1,123
6,958
0
42,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,435
Gold Earned
45,357
264
Minions Killed
395
0
Camps Cleared
0
1,429,794
Distance Traveled
1,504,230
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,463
404
42
3
0
317,259
1
W
Artemis
9,201
575
103
6
0
294,612
3
W
Merlin
8,512
532
84
5
0
272,218
2
W
Geb
9,195
575
33
2
0
351,523
1
L
Fenrir
8,323
520
54
3
0
292,993
1
L
Rama
7,574
473
49
3
0
214,525
0
W
Set
10,504
657
120
8
0
308,795
0
W
Ravana
7,945
497
55
3
0
277,082
6
L
Chernobog
6,643
415
51
3
0
278,796
4
L
Loki
8,432
527
68
4
0
326,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role