Player Matchup

Achilles
Achilles
Grandmaster
ArrivedExodus
Achilles
Grandmaster
Level 140
God Stats
2W - 1L
1,722 SR
Queue Stats
47W - 4L
3,456 MMR
Party 3
Mercury
Mercury
Masters
Aurora Khaos
Mercury
Masters
Level 159
God Stats
11W - 19L
1,560 SR
Queue Stats
398W - 349L
3,079 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
CharpN
Morgan Le Fay
Masters
Level 160
God Stats
2W - 6L
1,535 SR
Queue Stats
593W - 540L
3,073 MMR
Solo
Anhur
Anhur
Grandmaster
Fizzеd
Anhur
Grandmaster
Level 117
God Stats
33W - 23L
1,906 SR
Queue Stats
126W - 106L
3,456 MMR
Party 3
Kumbhakarna
Kumbhakarna
Masters
SnipeStatus
Kumbhakarna
Masters
Level 160
God Stats
3W - 1L
2,052 SR
Queue Stats
667W - 589L
2,827 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 147
1,755 SR
3,178 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 150
1,723 SR
3,205 MMR
Chaac
Chaac
Masters
Cirsky
Chaac
Masters
Level 129
God Stats
46W - 36L
1,698 SR
Queue Stats
371W - 344L
2,817 MMR
Solo
Baron Samedi
Baron Samedi
Masters
Dirtyy Rogue
Baron Samedi
Masters
Level 160
God Stats
27W - 8L
1,934 SR
Queue Stats
436W - 253L
3,455 MMR
Party 1
Ares
Ares
Masters
Fearlessvapor
Ares
Masters
Level 160
God Stats
3W - 3L
1,515 SR
Queue Stats
300W - 254L
3,028 MMR
Party 2
Apollo
Apollo
Masters
Menjà
Apollo
Masters
Level 143
God Stats
10W - 6L
1,592 SR
Queue Stats
392W - 354L
3,268 MMR
Party 2
Bakasura
Bakasura
Masters
Rustyyyyyy
Bakasura
Masters
Level 159
God Stats
18W - 8L
1,876 SR
Queue Stats
439W - 258L
3,455 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArrivedExodus
Achilles
20
6 / 3 / 5
13,778
510
18,307
23,762
27,023
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Aurora Khaos
Mercury
20
3 / 7 / 7
12,947
480
16,606
24,306
11,843
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
CharpN
Morgan Le Fay
20
2 / 7 / 6
12,462
462
20,289
21,721
10,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Fizzеd
Anhur
20
7 / 8 / 2
12,867
477
18,382
19,372
7,161
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
SnipeStatus
Kumbhakarna
17
2 / 8 / 7
11,376
421
6,101
34,010
30,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SolGebArtioOdinOlorun

VS

Bans
LokiKhepriHou YiSobekGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cirsky
Chaac
20
5 / 4 / 13
15,530
575
24,607
33,418
36,574
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
Dirtyy Rogue
Baron Samedi
20
3 / 2 / 16
15,087
559
23,308
14,647
13,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 2 / 17
14,588
540
13,639
22,451
37,491
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Menjà
Apollo
20
12 / 6 / 8
16,850
624
21,130
23,393
9,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Rustyyyyyy
Bakasura
20
9 / 6 / 5
16,341
605
16,797
24,877
12,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
92
20
Kills
33
33
Deaths
20
27
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Achilles
ArrivedExodus
Achilles
6
3
5
2.83
L
Mercury
Aurora Khaos
Mercury
3
7
7
0.93
L
Morgan Le Fay
CharpN
Morgan Le Fay
2
7
6
0.71
W
Chaac
Cirsky
Chaac
5
4
13
2.88
W
Baron Samedi
Dirtyy Rogue
Baron Samedi
3
2
16
5.5
W
4
2
17
6.25
L
Anhur
Fizzеd
Anhur
7
8
2
1
W
Apollo
Menjà
Apollo
12
6
8
2.67
W
Bakasura
Rustyyyyyy
Bakasura
9
6
5
1.92
L
Kumbhakarna
SnipeStatus
Kumbhakarna
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,685
Damage
99,481
123,171
Taken
118,786
86,997
Mitigated
110,381
21,796
Healing
47,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ArrivedExodus
Achilles
18,307
5,361
0
4,431
23,762
27,023
0
5,915
17,446
0
121,098
L
Mercury
Aurora Khaos
Mercury
16,606
5,208
0
4,825
24,306
11,843
0
6,520
17,621
262
114,719
L
Morgan Le Fay
CharpN
Morgan Le Fay
20,289
1,569
0
3,651
21,721
10,060
0
8,037
12,269
116,492
0
W
Chaac
Cirsky
Chaac
24,607
4,580
0
17,480
33,418
36,574
1,981
6,343
26,136
11,306
92,594
W
Baron Samedi
Dirtyy Rogue
Baron Samedi
23,308
1,509
2,499
5,452
14,647
13,773
1,845
6,504
7,891
127,276
0
W
13,639
1,144
0
5,854
22,451
37,491
309
3,420
18,857
45,037
0
L
Anhur
Fizzеd
Anhur
18,382
6,815
0
3,982
19,372
7,161
576
4,475
14,617
0
93,486
W
Apollo
Menjà
Apollo
21,130
12,883
0
10,002
23,393
9,911
7,136
2,601
20,740
0
128,487
W
Bakasura
Rustyyyyyy
Bakasura
16,797
12,341
0
6,431
24,877
12,632
4,812
8,380
16,137
0
124,897
L
Kumbhakarna
SnipeStatus
Kumbhakarna
6,101
684
0
4,907
34,010
30,910
0
15,517
18,022
24,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,430
Gold Earned
78,396
749
Minions Killed
743
0
Camps Cleared
0
2,638,153
Distance Traveled
2,677,670
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,778
510
176
7
0
587,614
5
L
Mercury
12,947
480
184
7
0
591,390
5
L
Morgan Le Fay
12,462
462
209
8
0
506,163
4
W
Chaac
15,530
575
157
6
0
507,088
2
W
Baron Samedi
15,087
559
189
7
0
497,198
4
W
Ares
14,588
540
49
2
0
526,284
2
L
Anhur
12,867
477
152
6
0
462,029
1
W
Apollo
16,850
624
178
7
0
547,437
11
W
Bakasura
16,341
605
170
6
0
599,663
4
L
Kumbhakarna
11,376
421
28
1
0
490,957
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role