Player Matchup

Cthulhu
Cthulhu
Alomeuchapa
Cthulhu
Level 16
God Stats
4W - 5L
1,611 SR
Queue Stats
17W - 19L
1,476 Elo+
Party 3
Susano
Susano
AruaPaulo64
Susano
Level 4
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 2L
1,163 Elo+
Solo
Agni
Agni
Danu_Tnc
Agni
Level 22
God Stats
1W - 1L
1,489 SR
Queue Stats
97W - 125L
1,399 Elo+
Party 1
Hou Yi
Hou Yi
Kzew
Hou Yi
Level 25
God Stats
1W - 2L
1,559 SR
Queue Stats
58W - 41L
1,551 Elo+
Party 3
Gilgamesh
Gilgamesh
Liquid-NoRvYx
Gilgamesh
Level 26
God Stats
3W - 4L
1,814 SR
Queue Stats
129W - 148L
1,394 Elo+
Party 1
Team Averages
Level 19
1,554 SR
1,396 Elo+

VS

Team Averages
Level 23
1,397 SR
1,457 Elo+
Ymir
Ymir
Crozariol
Ymir
Level 25
God Stats
19W - 15L
1,440 SR
Queue Stats
115W - 105L
1,495 Elo+
Solo
Xbalanque
Xbalanque
Issfith
Xbalanque
Level 31
God Stats
7W - 10L
1,238 SR
Queue Stats
186W - 199L
1,485 Elo+
Party 2
Bellona
Bellona
PereiraLK
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Ra
Ra
SrDumbo007
Ra
Level 30
God Stats
3W - 3L
1,461 SR
Queue Stats
175W - 188L
1,414 Elo+
Party 2
Da Ji
Da Ji
leonel0727
Da Ji
Level 27
God Stats
6W - 2L
1,343 SR
Queue Stats
179W - 204L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alomeuchapa
Cthulhu
14
2 / 4 / 5
8,807
419
7,941
22,838
18,080
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
15
4 / 7 / 1
9,663
460
6,366
17,562
10,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
15
3 / 11 / 3
9,341
445
6,904
14,836
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Kzew
Hou Yi
13
3 / 4 / 1
8,570
408
8,055
9,621
2,840
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Liquid-NoRvYx
Gilgamesh
14
5 / 4 / 3
10,136
483
15,739
22,524
17,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 3 / 9
10,710
510
7,780
16,729
20,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
Issfith
Xbalanque
19
4 / 2 / 8
11,295
538
17,679
15,098
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
PereiraLK
Bellona
16
5 / 7 / 5
10,728
511
13,244
19,132
19,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
12 / 1 / 6
12,635
602
18,921
12,434
5,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
16
6 / 4 / 4
10,090
480
7,675
11,725
5,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
17
Kills
30
30
Deaths
17
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alomeuchapa
Cthulhu
2
4
5
1.13
L
Susano
4
7
1
0.64
W
Ymir
3
3
9
2.5
L
Agni
3
11
3
0.41
W
Xbalanque
Issfith
Xbalanque
4
2
8
4
L
Hou Yi
Kzew
Hou Yi
3
4
1
0.88
L
Gilgamesh
Liquid-NoRvYx
Gilgamesh
5
4
3
1.63
W
Bellona
PereiraLK
Bellona
5
7
5
1.07
W
12
1
6
15
W
Da Ji
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,005
Damage
65,299
87,381
Taken
75,118
53,762
Mitigated
57,727
14,840
Healing
26,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alomeuchapa
Cthulhu
7,941
734
0
5,322
22,838
18,080
40
6,375
16,230
44,141
0
L
Susano
6,366
1,379
0
3,794
17,562
10,087
0
6,114
11,174
129
58,507
W
Ymir
7,780
1,341
0
4,986
16,729
20,571
68
3,032
13,484
57,005
0
L
Agni
6,904
759
90
1,212
14,836
4,883
84
6,113
8,507
44,799
0
W
Xbalanque
Issfith
Xbalanque
17,679
10,076
0
7,152
15,098
6,044
5,295
4,119
10,969
0
97,300
L
Hou Yi
Kzew
Hou Yi
8,055
3,713
0
2,368
9,621
2,840
184
536
9,073
0
48,046
L
Gilgamesh
Liquid-NoRvYx
Gilgamesh
15,739
3,631
0
2,054
22,524
17,872
82
8,390
13,970
8,456
34,683
W
Bellona
PereiraLK
Bellona
13,244
4,567
0
4,273
19,132
19,761
39
4,337
14,571
8,776
50,464
W
18,921
1,878
2,753
6,233
12,434
5,698
1,989
3,698
8,553
91,323
0
W
Da Ji
7,675
2,398
0
1,539
11,725
5,653
2,038
2,028
9,659
0
37,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,517
Gold Earned
55,458
397
Minions Killed
549
0
Camps Cleared
0
1,817,956
Distance Traveled
1,958,368
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,807
419
63
3
0
431,096
6
L
Susano
9,663
460
91
4
0
320,179
1
W
Ymir
10,710
510
83
4
0
375,745
4
L
Agni
9,341
445
86
4
0
357,835
1
W
Xbalanque
11,295
538
148
7
0
360,537
4
L
Hou Yi
8,570
408
92
4
0
302,050
0
L
Gilgamesh
10,136
483
65
3
0
406,796
0
W
Bellona
10,728
511
95
5
0
395,507
2
W
Ra
12,635
602
167
8
0
419,236
1
W
Da Ji
10,090
480
56
3
0
407,343
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role