Player Matchup

Mercury
Mercury
AR_balushi
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 18L
1,584 Elo+
Party 1
Izanami
Izanami
Bu_AnWaR212
Izanami
Level 24
God Stats
33W - 20L
1,592 SR
Queue Stats
76W - 50L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
Hedina_Bars
Sylvanus
Level 23
God Stats
1W - 2L
1,529 SR
Queue Stats
136W - 123L
1,494 Elo+
Solo
Kukulkan
Kukulkan
Hmood__09
Kukulkan
Level 22
God Stats
3W - 2L
1,638 SR
Queue Stats
34W - 16L
1,589 Elo+
Party 1
Hun Batz
Hun Batz
boos_1092
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 7L
1,712 Elo+
Party 1
Team Averages
Level 20
1,552 SR
1,573 Elo+

VS

Team Averages
Level 24
1,611 SR
1,451 Elo+
Kukulkan
Kukulkan
AntonioResio
Kukulkan
Level 13
God Stats
9W - 5L
1,704 SR
Queue Stats
42W - 40L
1,474 Elo+
Party 2
Artio
Artio
TitaniumBlue26
Artio
Level 17
God Stats
3W - 4L
1,612 SR
Queue Stats
57W - 78L
1,422 Elo+
Solo
Mulan
Mulan
TopLaneKing
Mulan
Level 27
God Stats
12W - 5L
1,731 SR
Queue Stats
146W - 155L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
pikofarada
Gilgamesh
Level 39
God Stats
16W - 12L
1,564 SR
Queue Stats
233W - 211L
1,459 Elo+
Party 2
Da Ji
Da Ji
xXYessWxxdCanXx
Da Ji
Level 24
God Stats
15W - 14L
1,445 SR
Queue Stats
144W - 139L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AR_balushi
Mercury
20
10 / 13 / 8
15,472
1,105
21,435
24,218
8,497
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Bu_AnWaR212
Izanami
20
1 / 10 / 12
12,703
907
16,828
29,206
10,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Hedina_Bars
Sylvanus
20
1 / 4 / 15
14,291
1,021
10,030
19,039
25,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Hmood__09
Kukulkan
20
1 / 6 / 10
12,898
921
26,695
18,038
7,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
boos_1092
Hun Batz
20
7 / 9 / 7
14,188
1,013
24,397
23,194
8,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AntonioResio
Kukulkan
20
3 / 1 / 11
14,288
1,021
18,197
10,970
5,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
2 / 4 / 25
14,457
1,033
10,098
24,308
15,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
4 / 6 / 28
14,653
1,047
22,677
26,673
19,341
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
pikofarada
Gilgamesh
20
8 / 4 / 14
14,615
1,044
16,847
28,519
33,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
25 / 5 / 11
18,578
1,327
40,174
18,200
10,668
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
131
20
Kills
42
42
Deaths
20
52
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Mercury
AR_balushi
Mercury
10
13
8
1.08
W
Kukulkan
AntonioResio
Kukulkan
3
1
11
8.5
L
Izanami
Bu_AnWaR212
Izanami
1
10
12
0.7
L
Sylvanus
Hedina_Bars
Sylvanus
1
4
15
2.13
L
Kukulkan
Hmood__09
Kukulkan
1
6
10
1
W
2
4
25
3.63
W
4
6
28
3
L
Hun Batz
boos_1092
Hun Batz
7
9
7
1.17
W
Gilgamesh
pikofarada
Gilgamesh
8
4
14
3.75
W
25
5
11
6.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,385
Damage
107,993
113,695
Taken
108,670
60,251
Mitigated
83,894
14,790
Healing
17,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AR_balushi
Mercury
21,435
12,126
0
340
24,218
8,497
0
6,415
17,191
0
32,487
W
Kukulkan
AntonioResio
Kukulkan
18,197
121
0
885
10,970
5,195
0
3,694
7,276
80,669
0
L
Izanami
Bu_AnWaR212
Izanami
16,828
13,156
0
2,770
29,206
10,240
0
10,834
18,372
0
56,290
L
Sylvanus
Hedina_Bars
Sylvanus
10,030
1,552
5,900
5,411
19,039
25,705
0
4,761
14,278
20,453
0
L
Kukulkan
Hmood__09
Kukulkan
26,695
2,772
0
289
18,038
7,316
0
2,823
15,215
59,322
0
W
10,098
2,163
2,612
4,584
24,308
15,554
0
7,359
16,949
21,310
0
W
22,677
6,505
271
2,889
26,673
19,341
0
12,297
14,376
0
35,011
L
Hun Batz
boos_1092
Hun Batz
24,397
3,609
0
80
23,194
8,493
0
3,661
19,533
0
40,478
W
Gilgamesh
pikofarada
Gilgamesh
16,847
4,247
1,984
2,345
28,519
33,136
0
7,596
20,808
199
29,263
W
40,174
11,770
0
1,530
18,200
10,668
0
5,779
12,421
0
51,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,552
Gold Earned
76,591
260
Minions Killed
266
4
Camps Cleared
10
1,355,310
Distance Traveled
1,363,049
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
15,472
1,105
20
1
1
313,662
1
W
Kukulkan
14,288
1,021
171
12
3
279,183
0
L
Izanami
12,703
907
90
6
2
247,958
0
L
Sylvanus
14,291
1,021
23
2
0
226,250
0
L
Kukulkan
12,898
921
84
6
0
275,525
1
W
Artio
14,457
1,033
27
2
1
271,505
1
W
Mulan
14,653
1,047
33
2
0
272,426
0
L
Hun Batz
14,188
1,013
43
3
1
291,915
0
W
Gilgamesh
14,615
1,044
20
1
1
272,757
0
W
Da Ji
18,578
1,327
15
1
5
267,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role