Player Matchup

Artio
Artio
Bronze III
Acegaming765
Artio
Bronze III
Level 83
God Stats
0W - 1L
1,357 SR
Queue Stats
0W - 3L
1,459 MMR
Party 1
Poseidon
Poseidon
Gold II
Ebrahim-_-1998
Poseidon
Gold II
Level 105
God Stats
3W - 5L
1,463 SR
Queue Stats
85W - 74L
1,713 MMR
Party 3
Sylvanus
Sylvanus
Bronze III
Jensonqw23e
Sylvanus
Bronze III
Level 114
God Stats
0W - 1L
1,334 SR
Queue Stats
1W - 5L
1,459 MMR
Party 1
Pele
Pele
Gold III
KomissarUchtrup
Pele
Gold III
Level 143
God Stats
1W - 4L
1,515 SR
Queue Stats
253W - 259L
1,521 MMR
Solo
Izanami
Izanami
Silver I
zayd159
Izanami
Silver I
Level 88
God Stats
16W - 16L
1,548 SR
Queue Stats
36W - 39L
1,393 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,443 SR
1,509 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,523 SR
1,544 MMR
Ymir
Ymir
Gold IV
MrBigDaNe
Ymir
Gold IV
Level 50
God Stats
21W - 15L
1,609 SR
Queue Stats
40W - 41L
1,468 MMR
Solo
Vulcan
Vulcan
Platinum III
Vulcano_Brain
Vulcan
Platinum III
Level 126
God Stats
73W - 67L
1,641 SR
Queue Stats
1,067W - 1,069L
1,785 MMR
Party 2
Mulan
Mulan
Gold I
imRikz-_
Mulan
Gold I
Level 144
God Stats
55W - 54L
1,272 SR
Queue Stats
1,330W - 1,325L
1,582 MMR
Party 2
Fenrir
Fenrir
Gold V
oTPC
Fenrir
Gold V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,437 MMR
Solo
Cupid
Cupid
Gold IV
skygamerGabriel2
Cupid
Gold IV
Level 108
God Stats
3W - 5L
1,591 SR
Queue Stats
146W - 153L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,186
431
7,661
21,434
21,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
14
1 / 4 / 1
8,735
460
6,206
9,623
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Jensonqw23e
Sylvanus
13
0 / 5 / 6
7,540
397
6,444
15,604
19,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 5 / 1
9,437
497
12,188
15,768
7,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
zayd159
Izanami
16
4 / 1 / 0
10,364
545
11,044
13,448
4,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaGebMorgan Le FayUllrGilgamesh

VS

Bans
ScyllaHeimdallrAwilixOdinArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 4 / 5
9,070
477
3,340
13,807
10,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
3 / 0 / 5
10,423
549
12,483
6,371
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
imRikz-_
Mulan
19
4 / 0 / 5
11,923
628
17,778
21,630
16,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
oTPC
Fenrir
17
11 / 4 / 5
11,017
580
14,135
14,923
8,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
1 / 1 / 2
11,047
581
9,326
14,610
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
9
Kills
21
21
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Poseidon
1
4
1
0.38
L
Sylvanus
Jensonqw23e
Sylvanus
0
5
6
0.6
L
4
5
1
0.9
W
Ymir
2
4
5
1.13
W
3
0
5
5.5
W
Mulan
imRikz-_
Mulan
4
0
5
6.5
W
Fenrir
oTPC
Fenrir
11
4
5
3.38
W
1
1
2
2
L
Izanami
zayd159
Izanami
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,543
Damage
57,062
75,877
Taken
71,341
55,771
Mitigated
41,830
21,160
Healing
32,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,661
214
0
4,695
21,434
21,182
0
4,001
17,353
46,012
0
L
Poseidon
6,206
462
0
1,792
9,623
2,798
0
3,332
6,086
58,770
0
L
Sylvanus
Jensonqw23e
Sylvanus
6,444
2,066
2,121
5,563
15,604
19,461
0
4,802
10,745
26,370
12,710
L
12,188
2,152
0
2,782
15,768
7,705
0
2,013
13,697
0
66,513
W
Ymir
3,340
561
0
2,841
13,807
10,912
438
4,185
9,137
28,315
0
W
12,483
6,013
0
846
6,371
2,381
0
2,287
3,837
85,419
0
W
Mulan
imRikz-_
Mulan
17,778
2,478
0
14,051
21,630
16,307
444
7,013
14,437
0
89,692
W
Fenrir
oTPC
Fenrir
14,135
4,394
0
6,073
14,923
8,015
1,609
3,519
11,296
0
75,301
W
9,326
6,188
241
8,205
14,610
4,215
884
1,417
13,114
0
95,008
L
Izanami
zayd159
Izanami
11,044
6,848
0
4,207
13,448
4,625
1,278
1,333
12,100
0
87,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,262
Gold Earned
53,480
582
Minions Killed
668
0
Camps Cleared
0
1,744,779
Distance Traveled
1,960,019
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,186
431
85
4
0
330,033
1
L
Poseidon
8,735
460
152
8
0
355,635
7
L
Sylvanus
7,540
397
53
3
0
305,062
2
L
Pele
9,437
497
116
6
0
390,380
3
W
Ymir
9,070
477
46
2
0
381,104
6
W
Vulcan
10,423
549
146
8
0
414,329
6
W
Mulan
11,923
628
191
10
0
397,029
3
W
Fenrir
11,017
580
106
6
0
412,157
5
W
Cupid
11,047
581
179
9
0
355,400
3
L
Izanami
10,364
545
176
9
0
363,669
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role