Player Matchup

Medusa
Medusa
DIZZLEDHOFF
Medusa
Level 126
God Stats
6W - 6L
1,408 SR
Queue Stats
284W - 300L
1,369 Elo+
Party 3
Set
Set
LoopyInferno
Set
Level 54
God Stats
2W - 4L
1,402 SR
Queue Stats
226W - 279L
1,305 Elo+
Party 3
Cliodhna
Cliodhna
Simsala9
Cliodhna
Level 30
God Stats
0W - 2L
1,261 SR
Queue Stats
92W - 128L
1,271 Elo+
Party 2
Agni
Agni
xT0RR3T0x2
Agni
Level 27
God Stats
4W - 1L
1,473 SR
Queue Stats
68W - 81L
1,295 Elo+
Party 2
Ra
Ra
xX_Pesky_Xx46
Ra
Level 120
God Stats
3W - 4L
1,406 SR
Queue Stats
250W - 293L
1,356 Elo+
Solo
Team Averages
Level 71
1,390 SR
1,319 Elo+

VS

Team Averages
Level 124
1,418 SR
1,324 Elo+
Guan Yu
Guan Yu
Fischieee
Guan Yu
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 102L
1,335 Elo+
Solo
Fenrir
Fenrir
GrimmR3aper
Fenrir
Level 89
God Stats
1W - 2L
1,118 SR
Queue Stats
449W - 495L
1,310 Elo+
Solo
Sobek
Sobek
Hazard32
Sobek
Level 125
God Stats
2W - 0L
1,619 SR
Queue Stats
62W - 63L
1,382 Elo+
Solo
Freya
Freya
litokun900
Freya
Level 109
God Stats
8W - 10L
1,393 SR
Queue Stats
231W - 258L
1,285 Elo+
Party 1
Agni
Agni
ociko
Agni
Level 146
God Stats
3W - 3L
1,461 SR
Queue Stats
451W - 481L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 6 / 15
11,100
694
20,160
18,509
7,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 8 / 11
11,824
739
8,916
14,926
6,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Simsala9
Cliodhna
17
0 / 8 / 13
11,394
712
14,795
17,969
7,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 8 / 10
12,909
807
22,470
18,768
7,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 5 / 13
12,764
798
24,468
17,322
7,346
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fischieee
Guan Yu
20
8 / 8 / 19
12,569
786
13,173
27,364
33,543
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Fenrir
18
7 / 4 / 16
11,774
736
10,270
17,651
16,913
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
Hazard32
Sobek
19
4 / 3 / 21
11,701
731
10,299
35,936
40,599
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
20
9 / 4 / 16
13,012
813
17,237
18,216
8,884
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
ociko
Agni
20
7 / 5 / 22
13,356
835
30,530
15,782
7,069
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
129
24
Kills
35
35
Deaths
24
62
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
6
15
1.75
W
Guan Yu
Fischieee
Guan Yu
8
8
19
2.19
W
Fenrir
7
4
16
3.75
W
Sobek
Hazard32
Sobek
4
3
21
4.83
L
5
8
11
1.31
L
Cliodhna
Simsala9
Cliodhna
0
8
13
0.81
W
Freya
9
4
16
4.25
W
Agni
ociko
Agni
7
5
22
3.6
L
10
8
10
1.88
L
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,809
Damage
81,509
87,494
Taken
114,949
36,348
Mitigated
107,008
31,048
Healing
57,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
20,160
10,904
1,201
2,761
18,509
7,420
2,352
12,831
5,678
0
35,106
W
Guan Yu
Fischieee
Guan Yu
13,173
1,964
9,537
10,621
27,364
33,543
284
13,017
14,347
0
23,912
W
Fenrir
10,270
1,847
2,335
2,869
17,651
16,913
820
5,859
11,792
0
18,348
W
Sobek
Hazard32
Sobek
10,299
669
3,839
15,339
35,936
40,599
269
12,735
23,201
24,942
0
L
8,916
3,125
1,951
1,000
14,926
6,440
100
10,156
4,770
0
14,167
L
Cliodhna
Simsala9
Cliodhna
14,795
1,548
2,258
2,180
17,969
7,181
605
11,584
6,385
0
30,255
W
Freya
17,237
5,921
1,114
6,249
18,216
8,884
1,930
7,034
11,182
35,079
0
W
Agni
ociko
Agni
30,530
1,493
2,339
3,471
15,782
7,069
1,912
8,293
7,489
63,845
0
L
22,470
1,286
2,038
2,682
18,768
7,961
66
12,560
6,208
38,147
0
L
24,468
1,839
8,055
6,922
17,322
7,346
377
10,935
6,387
48,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,991
Gold Earned
62,412
157
Minions Killed
157
0
Camps Cleared
0
1,455,909
Distance Traveled
1,477,889
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,100
694
18
1
0
284,934
2
W
Guan Yu
12,569
786
13
1
0
335,693
1
W
Fenrir
11,774
736
15
1
0
294,472
1
W
Sobek
11,701
731
23
1
0
295,315
0
L
Set
11,824
739
9
1
0
280,304
0
L
Cliodhna
11,394
712
34
2
0
313,209
0
W
Freya
13,012
813
27
2
0
283,017
1
W
Agni
13,356
835
79
5
0
269,392
1
L
Agni
12,909
807
37
2
0
255,176
0
L
Ra
12,764
798
59
4
0
322,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role