Player Matchup

Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BeastlyBubble63
Morgan Le Fay
Level 66
God Stats
21W - 11L
1,342 SR
Queue Stats
193W - 203L
1,458 Elo+
Party 1
Anhur
Anhur
I-AlQaEDa
Anhur
Level 124
God Stats
19W - 22L
1,476 SR
Queue Stats
517W - 512L
1,454 Elo+
Party 1
Loki
Loki
PaulimBacana
Loki
Level 64
God Stats
24W - 13L
1,750 SR
Queue Stats
238W - 216L
1,468 Elo+
Solo
Team Averages
Level 99
1,514 SR
1,476 Elo+

VS

Team Averages
Level 98
1,554 SR
1,469 Elo+
He Bo
He Bo
G1nN29
He Bo
Level 124
God Stats
1W - 3L
1,213 SR
Queue Stats
389W - 393L
1,517 Elo+
Solo
King Arthur
King Arthur
GodSONECA
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,275 Elo+
Solo
Ne Zha
Ne Zha
InFeels
Ne Zha
Level 126
God Stats
9W - 7L
1,812 SR
Queue Stats
278W - 228L
1,646 Elo+
Solo
Neith
Neith
WGomegaxx
Neith
Level 89
God Stats
10W - 11L
1,639 SR
Queue Stats
464W - 541L
1,469 Elo+
Solo
Cliodhna
Cliodhna
l capivara l
Cliodhna
Level 89
God Stats
4W - 4L
1,607 SR
Queue Stats
493W - 501L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
3 / 4 / 4
9,783
515
14,417
15,954
16,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
 
Kumbhakarna
14
1 / 3 / 10
8,942
471
4,200
12,893
11,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
BeastlyBubble63
Morgan Le Fay
15
4 / 1 / 5
8,944
471
7,444
5,454
2,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
I-AlQaEDa
Anhur
16
3 / 2 / 4
9,333
491
5,347
11,636
4,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 2 / 5
11,066
582
11,922
14,240
5,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
G1nN29
He Bo
14
0 / 5 / 3
8,598
453
8,904
10,770
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
GodSONECA
King Arthur
16
3 / 4 / 1
9,756
513
8,275
17,371
13,112
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
InFeels
Ne Zha
15
1 / 3 / 6
9,435
497
7,872
17,224
13,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
WGomegaxx
Neith
15
2 / 4 / 1
9,393
494
6,052
10,397
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
l capivara l
Cliodhna
17
6 / 4 / 4
10,121
533
7,644
10,431
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
20
Kills
12
12
Deaths
20
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
4
4
1.25
W
Kumbhakarna
 
Kumbhakarna
1
3
10
2
W
Morgan Le Fay
BeastlyBubble63
Morgan Le Fay
4
1
5
6.5
L
He Bo
G1nN29
He Bo
0
5
3
0.3
L
King Arthur
GodSONECA
King Arthur
3
4
1
0.88
W
Anhur
I-AlQaEDa
Anhur
3
2
4
2.5
L
Ne Zha
InFeels
Ne Zha
1
3
6
1.33
W
9
2
5
5.75
L
Neith
WGomegaxx
Neith
2
4
1
0.63
L
Cliodhna
l capivara l
Cliodhna
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,330
Damage
38,747
60,177
Taken
66,193
41,124
Mitigated
35,318
20,601
Healing
19,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,417
2,336
0
6,228
15,954
16,581
0
809
15,124
11,664
52,994
W
Kumbhakarna
 
Kumbhakarna
4,200
668
638
2,289
12,893
11,477
0
4,639
8,058
16,145
0
W
Morgan Le Fay
BeastlyBubble63
Morgan Le Fay
7,444
1,247
0
1,676
5,454
2,723
784
2,232
3,061
42,527
0
L
He Bo
G1nN29
He Bo
8,904
549
138
2,146
10,770
3,006
156
3,384
7,386
59,045
0
L
King Arthur
GodSONECA
King Arthur
8,275
1,861
0
4,158
17,371
13,112
652
2,678
14,693
0
60,442
W
Anhur
I-AlQaEDa
Anhur
5,347
1,641
0
4,738
11,636
4,901
1,200
723
10,909
0
56,819
L
Ne Zha
InFeels
Ne Zha
7,872
1,770
134
6,547
17,224
13,183
321
4,782
12,442
12,587
39,639
W
11,922
2,902
0
5,032
14,240
5,442
120
2,662
11,482
0
79,907
L
Neith
WGomegaxx
Neith
6,052
2,362
0
2,992
10,397
2,068
625
2,523
7,874
0
59,068
L
Cliodhna
l capivara l
Cliodhna
7,644
1,028
0
3,717
10,431
3,949
0
1,523
8,908
0
69,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,068
Gold Earned
47,303
427
Minions Killed
546
0
Camps Cleared
0
1,778,808
Distance Traveled
1,716,297
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,783
515
111
6
0
348,551
3
W
Kumbhakarna
8,942
471
17
1
0
401,149
2
W
Morgan Le Fay
8,944
471
69
4
0
311,513
0
L
He Bo
8,598
453
106
6
0
295,528
2
L
King Arthur
9,756
513
137
7
0
363,736
2
W
Anhur
9,333
491
103
5
0
310,568
3
L
Ne Zha
9,435
497
85
4
0
361,332
4
W
Loki
11,066
582
127
7
0
407,027
5
L
Neith
9,393
494
102
5
0
307,832
4
L
Cliodhna
10,121
533
116
6
0
387,869
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role