Player Matchup

Merlin
Merlin
BlazeIsBetter
Merlin
Level 4
God Stats
2W - 1L
1,719 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
EasySoulHunter
Gilgamesh
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 52L
1,593 Elo+
Party 1
Anhur
Anhur
NotoriousBo
Anhur
Level 156
God Stats
6W - 2L
1,625 SR
Queue Stats
71W - 37L
1,679 Elo+
Party 1
Team Averages
Level 89
1,614 SR
1,591 Elo+

VS

Team Averages
Level 34
1,603 SR
1,510 Elo+
Pele
Pele
ElChuchineitor
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,270 Elo+
Solo
Anubis
Anubis
KodeenTCF
Anubis
Level 77
God Stats
132W - 74L
1,689 SR
Queue Stats
175W - 131L
1,646 Elo+
Party 2
King Arthur
King Arthur
UnrivaledAncient
King Arthur
Level 17
God Stats
33W - 24L
1,620 SR
Queue Stats
154W - 129L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
7,948
723
9,757
6,703
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
EasySoulHunter
Gilgamesh
12
4 / 2 / 8
8,437
767
6,896
12,350
6,955
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
7 / 2 / 5
9,047
822
8,091
8,686
2,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,946
631
4,128
9,376
2,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
KodeenTCF
Anubis
12
3 / 3 / 2
8,278
753
8,499
8,014
2,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
UnrivaledAncient
King Arthur
10
3 / 5 / 1
7,387
672
7,653
10,290
5,944
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
7
7
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
W
Gilgamesh
EasySoulHunter
Gilgamesh
4
2
8
4
L
1
5
2
0.4
L
Anubis
KodeenTCF
Anubis
3
3
2
1.33
W
7
2
5
4.75
L
King Arthur
UnrivaledAncient
King Arthur
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,744
Damage
20,280
27,739
Taken
27,680
11,077
Mitigated
10,724
7,696
Healing
3,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,757
938
0
815
6,703
1,945
138
1,650
5,053
21,885
0
W
Gilgamesh
EasySoulHunter
Gilgamesh
6,896
676
532
4,979
12,350
6,955
100
4,317
8,033
5,094
15,831
L
4,128
1,498
167
908
9,376
2,016
0
4,086
5,088
0
12,079
L
Anubis
KodeenTCF
Anubis
8,499
198
0
1,363
8,014
2,764
0
2,845
4,915
33,436
0
W
8,091
2,345
0
1,370
8,686
2,177
1,239
4,116
4,570
0
37,698
L
King Arthur
UnrivaledAncient
King Arthur
7,653
400
511
637
10,290
5,944
0
3,098
6,703
2,146
13,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,432
Gold Earned
22,611
140
Minions Killed
114
8
Camps Cleared
1
650,119
Distance Traveled
630,608
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,948
723
42
4
2
198,563
3
W
Gilgamesh
8,437
767
29
3
4
235,004
4
L
Pele
6,946
631
28
3
0
209,940
0
L
Anubis
8,278
753
71
6
1
206,703
2
W
Anhur
9,047
822
69
6
2
216,552
4
L
King Arthur
7,387
672
15
1
0
213,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role