Player Matchup

Guan Yu
Guan Yu
Silver III
 
Guan Yu
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver V
Frenetik_bomb
Nu Wa
Silver V
Level 89
God Stats
7W - 4L
1,481 SR
Queue Stats
109W - 131L
470 MMR
Solo
Thor
Thor
Bronze I
Goudboul
Thor
Bronze I
Level 102
God Stats
2W - 2L
1,458 SR
Queue Stats
72W - 101L
390 MMR
Solo
Geb
Geb
Silver III
amirrezabh
Geb
Silver III
Level 88
God Stats
73W - 61L
1,484 SR
Queue Stats
203W - 207L
789 MMR
Party 1
Skadi
Skadi
Silver I
kim_hyuna_aa
Skadi
Silver I
Level 83
God Stats
36W - 29L
1,501 SR
Queue Stats
90W - 112L
1,057 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,485 SR
841 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,611 SR
696 MMR
Achilles
Achilles
Silver V
AVG_JOK3R_YT
Achilles
Silver V
Level 68
God Stats
0W - 1L
1,681 SR
Queue Stats
125W - 132L
681 MMR
Solo
Ares
Ares
Silver IV
ECU_God_Steve
Ares
Silver IV
Level 127
God Stats
3W - 3L
1,693 SR
Queue Stats
36W - 57L
731 MMR
Solo
Olorun
Olorun
Bronze II
ThomasTheTeaPot
Olorun
Bronze II
Level 88
God Stats
4W - 3L
1,540 SR
Queue Stats
11W - 37L
389 MMR
Solo
Chiron
Chiron
Silver III
deivid DEI
Chiron
Silver III
Level 104
God Stats
55W - 54L
1,499 SR
Queue Stats
338W - 355L
691 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
o0-mAgicLoBu-0o
Gilgamesh
Silver I
Level 126
God Stats
6W - 4L
1,642 SR
Queue Stats
314W - 326L
986 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 1 / 2
7,586
542
5,218
11,732
11,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 1 / 3
7,068
505
8,277
3,842
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
13
3 / 0 / 3
7,499
536
4,510
9,217
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 6
7,010
501
4,549
11,400
7,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 1 / 4
8,239
589
4,469
5,528
1,451
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Morgan Le FayArtioTiamatAthenaOdin

VS

Bans
SolPersephoneHadesHeraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AVG_JOK3R_YT
Achilles
12
1 / 1 / 0
6,664
476
5,181
10,895
8,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 4 / 2
6,142
439
1,994
11,290
5,519
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 2 / 1
6,557
468
2,547
5,881
1,418
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
deivid DEI
Chiron
11
2 / 3 / 1
6,838
488
6,145
6,083
1,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
o0-mAgicLoBu-0o
Gilgamesh
11
2 / 4 / 0
6,541
467
4,442
9,644
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
5
5
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
1
2
2
L
Achilles
AVG_JOK3R_YT
Achilles
1
1
0
1
L
0
4
2
0.25
W
4
1
3
5.5
W
Thor
3
0
3
4.5
L
0
2
1
0.25
W
1
2
6
2
L
Chiron
deivid DEI
Chiron
2
3
1
0.83
W
5
1
4
7
L
Gilgamesh
o0-mAgicLoBu-0o
Gilgamesh
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,023
Damage
20,309
41,719
Taken
43,793
25,610
Mitigated
21,341
16,849
Healing
10,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,218
1,002
22
5,986
11,732
11,460
831
1,005
10,727
0
38,009
L
Achilles
AVG_JOK3R_YT
Achilles
5,181
2,063
0
1,739
10,895
8,874
66
818
9,987
0
34,510
L
1,994
250
0
3,168
11,290
5,519
0
3,081
8,097
23,565
0
W
8,277
1,198
40
1,388
3,842
944
456
981
2,861
27,580
0
W
Thor
4,510
978
0
3,899
9,217
3,828
0
1,450
7,767
0
50,983
L
2,547
1,270
0
2,132
5,881
1,418
0
3,147
2,520
33,429
0
W
4,549
562
352
2,719
11,400
7,927
31
1,013
10,387
20,871
0
L
Chiron
deivid DEI
Chiron
6,145
2,572
269
2,096
6,083
1,811
0
2,587
3,396
0
41,436
W
4,469
2,282
0
2,443
5,528
1,451
1,436
92
5,436
0
47,460
L
Gilgamesh
o0-mAgicLoBu-0o
Gilgamesh
4,442
1,054
0
1,253
9,644
3,719
0
2,473
6,967
0
40,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,402
Gold Earned
32,742
334
Minions Killed
303
0
Camps Cleared
0
1,414,611
Distance Traveled
1,309,037
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,586
542
89
6
0
273,797
5
L
Achilles
6,664
476
59
4
0
295,660
4
L
Ares
6,142
439
42
3
0
256,157
3
W
Nu Wa
7,068
505
41
3
0
272,811
11
W
Thor
7,499
536
87
6
0
304,159
1
L
Olorun
6,557
468
57
4
0
231,944
2
W
Geb
7,010
501
28
2
0
308,051
2
L
Chiron
6,838
488
83
6
0
253,086
4
W
Skadi
8,239
589
89
6
0
255,793
4
L
Gilgamesh
6,541
467
62
4
0
272,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role