Player Matchup

Fenrir
Fenrir
ItsPapaBeef
Fenrir
Level 82
God Stats
4W - 0L
1,883 SR
Queue Stats
209W - 204L
1,454 Elo+
Solo
Agni
Agni
NoLuv Ty
Agni
Level 83
God Stats
3W - 3L
1,120 SR
Queue Stats
90W - 137L
1,424 Elo+
Party 1
Geb
Geb
Quvdy
Geb
Level 97
God Stats
4W - 2L
1,487 SR
Queue Stats
287W - 374L
1,416 Elo+
Party 1
Izanami
Izanami
Ristau34
Izanami
Level 95
God Stats
47W - 59L
1,422 SR
Queue Stats
684W - 713L
1,430 Elo+
Solo
Hades
Hades
fenix_007
Hades
Level 128
God Stats
358W - 303L
1,505 SR
Queue Stats
820W - 877L
1,407 Elo+
Solo
Team Averages
Level 97
1,483 SR
1,426 Elo+

VS

Team Averages
Level 91
1,400 SR
1,404 Elo+
Kukulkan
Kukulkan
BartoNarco
Kukulkan
Level 109
God Stats
11W - 8L
1,561 SR
Queue Stats
347W - 364L
1,399 Elo+
Solo
Pele
Pele
SkinnierVenom08
Pele
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,486 Elo+
Solo
Cernunnos
Cernunnos
SumTingWong1010
Cernunnos
Level 65
God Stats
5W - 7L
1,349 SR
Queue Stats
162W - 189L
1,350 Elo+
Solo
Cthulhu
Cthulhu
TrinityDnR
Cthulhu
Level 89
God Stats
11W - 10L
1,411 SR
Queue Stats
145W - 172L
1,347 Elo+
Party 2
Hun Batz
Hun Batz
connwaerset
Hun Batz
Level 114
God Stats
2W - 3L
1,180 SR
Queue Stats
186W - 183L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
9 / 3 / 2
7,770
598
6,724
8,726
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
12
2 / 1 / 8
7,025
540
4,156
7,262
2,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
Quvdy
Geb
11
2 / 2 / 6
6,993
538
5,062
11,328
9,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Ristau34
Izanami
12
1 / 3 / 3
6,676
514
5,616
9,489
2,916
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
fenix_007
Hades
12
3 / 0 / 1
7,660
589
4,701
7,368
3,331
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BartoNarco
Kukulkan
12
1 / 3 / 3
7,277
560
4,668
5,976
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 0
6,117
471
3,495
8,698
4,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
SumTingWong1010
Cernunnos
9
0 / 3 / 1
5,538
426
6,852
7,308
1,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TrinityDnR
Cthulhu
9
1 / 4 / 2
5,508
424
3,972
9,114
5,327
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
connwaerset
Hun Batz
12
6 / 3 / 0
7,428
571
6,093
9,459
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
8
9
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BartoNarco
Kukulkan
1
3
3
0.83
W
Fenrir
9
3
2
3.33
W
Agni
2
1
8
6
W
Geb
Quvdy
Geb
2
2
6
2.5
W
Izanami
Ristau34
Izanami
1
3
3
0.83
L
0
4
0
0
L
Cernunnos
SumTingWong1010
Cernunnos
0
3
1
0.17
L
Cthulhu
TrinityDnR
Cthulhu
1
4
2
0.5
L
Hun Batz
connwaerset
Hun Batz
6
3
0
2
W
Hades
fenix_007
Hades
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,259
Damage
25,080
44,173
Taken
40,555
22,091
Mitigated
16,943
13,538
Healing
9,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BartoNarco
Kukulkan
4,668
0
0
415
5,976
1,933
0
1,904
4,072
48,266
0
W
Fenrir
6,724
1,745
0
1,657
8,726
4,353
0
2,059
6,621
0
31,184
W
Agni
4,156
92
0
2,078
7,262
2,477
0
2,180
4,992
28,205
0
W
Geb
Quvdy
Geb
5,062
759
0
2,330
11,328
9,014
0
2,821
8,461
24,382
0
W
Izanami
Ristau34
Izanami
5,616
3,043
198
3,427
9,489
2,916
574
1,013
8,476
0
54,662
L
3,495
756
72
2,248
8,698
4,953
0
4,160
4,538
0
31,985
L
Cernunnos
SumTingWong1010
Cernunnos
6,852
2,758
0
1,931
7,308
1,902
212
1,574
5,734
0
34,618
L
Cthulhu
TrinityDnR
Cthulhu
3,972
77
77
2,176
9,114
5,327
0
2,959
6,155
18,177
0
L
Hun Batz
connwaerset
Hun Batz
6,093
1,869
0
2,710
9,459
2,828
0
3,322
6,137
0
34,933
W
Hades
fenix_007
Hades
4,701
306
22
3,826
7,368
3,331
578
567
6,440
45,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,124
Gold Earned
31,868
351
Minions Killed
320
0
Camps Cleared
0
1,172,934
Distance Traveled
1,246,875
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,277
560
92
7
0
237,207
3
W
Fenrir
7,770
598
49
4
0
253,472
0
W
Agni
7,025
540
58
4
0
256,875
1
W
Geb
6,993
538
32
2
0
239,336
2
W
Izanami
6,676
514
106
8
0
195,996
2
L
Pele
6,117
471
64
5
0
260,824
0
L
Cernunnos
5,538
426
65
5
0
238,631
4
L
Cthulhu
5,508
424
27
2
0
240,203
4
L
Hun Batz
7,428
571
72
6
0
270,010
0
W
Hades
7,660
589
106
8
0
227,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role