Player Matchup

Hades
Hades
FGYT
Hades
Level 17
God Stats
4W - 17L
1,090 SR
Queue Stats
13W - 35L
1,178 Elo+
Party 3
Pele
Pele
Jew4k
Pele
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Anhur
Anhur
WertoQwerto
Anhur
Level 24
God Stats
1W - 9L
1,122 SR
Queue Stats
40W - 69L
1,262 Elo+
Party 3
King Arthur
King Arthur
disirlilith
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,173 Elo+
Solo
Ra
Ra
witted_keel13
Ra
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Team Averages
Level 14
1,342 SR
1,323 Elo+

VS

Team Averages
Level 17
1,547 SR
1,660 Elo+
Cthulhu
Cthulhu
CosmicDespair
Cthulhu
Level 8
God Stats
1W - 0L
1,276 SR
Queue Stats
12W - 9L
1,490 Elo+
Party 2
Tyr
Tyr
EZ4GLACE
Tyr
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 3L
1,657 Elo+
Party 2
Pele
Pele
TheLastPotat0
Pele
Level 24
God Stats
2W - 3L
1,754 SR
Queue Stats
32W - 26L
1,577 Elo+
Party 2
Izanami
Izanami
luckydonut1
Izanami
Level 21
God Stats
1W - 3L
1,314 SR
Queue Stats
16W - 10L
1,773 Elo+
Party 2
Ymir
Ymir
thecrispychips
Ymir
Level 17
God Stats
5W - 1L
1,892 SR
Queue Stats
6W - 2L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FGYT
Hades
7
0 / 5 / 1
4,710
471
2,939
8,370
3,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
Jew4k
Pele
8
3 / 7 / 0
5,725
573
4,739
7,704
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 3 / 0
4,840
484
1,702
5,086
778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
disirlilith
King Arthur
8
1 / 6 / 0
4,870
487
2,200
8,857
3,272
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
1 / 6 / 2
4,629
463
2,500
4,995
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
5 / 1 / 5
6,173
617
4,465
6,369
3,358
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 2 / 5
5,865
587
5,340
6,238
3,012
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate

Breastplate

+20
Physical Protection

12
8 / 1 / 5
7,406
741
5,561
5,498
2,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
luckydonut1
Izanami
11
5 / 1 / 2
7,173
717
4,083
4,389
1,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
8 / 1 / 5
6,872
687
6,724
6,258
2,351
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
6
Kills
27
27
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
1
5
7.5
W
1
2
5
1.75
L
Hades
FGYT
Hades
0
5
1
0.1
L
Pele
Jew4k
Pele
3
7
0
0.43
W
8
1
5
10.5
L
1
3
0
0.33
L
King Arthur
disirlilith
King Arthur
1
6
0
0.17
W
Izanami
luckydonut1
Izanami
5
1
2
6
W
8
1
5
10.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,080
Damage
26,173
35,012
Taken
28,752
11,300
Mitigated
11,899
4,414
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,465
367
0
794
6,369
3,358
0
1,507
4,657
14,406
0
W
5,340
969
0
2,874
6,238
3,012
0
570
5,668
0
19,663
L
Hades
FGYT
Hades
2,939
737
254
1,632
8,370
3,156
422
3,212
5,026
15,574
0
L
Pele
Jew4k
Pele
4,739
1,610
0
956
7,704
2,616
0
3,149
4,514
0
21,052
W
5,561
1,377
0
2,619
5,498
2,100
0
169
5,253
0
41,207
L
1,702
899
0
589
5,086
778
0
1,183
3,903
0
21,065
L
King Arthur
disirlilith
King Arthur
2,200
336
0
250
8,857
3,272
0
722
7,806
0
14,004
W
Izanami
luckydonut1
Izanami
4,083
2,336
0
1,153
4,389
1,078
3,089
618
3,731
0
47,875
W
6,724
2,539
0
500
6,258
2,351
300
2,226
3,954
25,162
0
L
2,500
502
309
424
4,995
1,478
0
2,923
2,072
6,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,774
Gold Earned
33,489
139
Minions Killed
301
0
Camps Cleared
0
955,971
Distance Traveled
997,341
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,173
617
22
2
0
196,814
3
W
Tyr
5,865
587
41
4
0
194,197
0
L
Hades
4,710
471
33
3
0
173,220
2
L
Pele
5,725
573
45
5
0
190,543
1
W
Pele
7,406
741
77
8
0
222,155
3
L
Anhur
4,840
484
27
3
0
202,389
0
L
King Arthur
4,870
487
27
3
0
219,456
1
W
Izanami
7,173
717
119
12
0
179,485
5
W
Ymir
6,872
687
42
4
0
204,690
0
L
Ra
4,629
463
7
1
0
170,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role