Player Matchup

Olorun
Olorun
Cythrous
Olorun
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 46L
1,202 Elo+
Solo
Vamana
Vamana
Kwix123
Vamana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,456 Elo+
Party 1
Da Ji
Da Ji
Tucone
Da Ji
Level 26
God Stats
2W - 0L
1,692 SR
Queue Stats
52W - 46L
1,534 Elo+
Party 1
Artemis
Artemis
taistar
Artemis
Level 63
God Stats
3W - 1L
1,523 SR
Queue Stats
62W - 44L
1,553 Elo+
Party 1
Yemoja
Yemoja
zatrixx
Yemoja
Level 26
God Stats
2W - 0L
1,757 SR
Queue Stats
45W - 38L
1,533 Elo+
Party 1
Team Averages
Level 25
1,594 SR
1,455 Elo+

VS

Team Averages
Level 3
1,500 SR
1,423 Elo+
Thor
Thor
Eolay
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,462 Elo+
Solo
Artemis
Artemis
Howitezer
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,150 Elo+
Party 2
Yemoja
Yemoja
NoWaifuNoLaifuM9
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 2
Odin
Odin
Teauwm
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
Zkilline23
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cythrous
Olorun
10
0 / 5 / 8
6,808
426
2,366
6,877
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Kwix123
Vamana
14
8 / 2 / 3
8,921
558
8,578
7,926
4,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Tucone
Da Ji
16
12 / 1 / 1
9,665
604
9,867
11,314
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
taistar
Artemis
14
10 / 1 / 7
8,927
558
11,220
10,392
3,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
zatrixx
Yemoja
11
3 / 0 / 10
8,086
505
4,578
8,432
7,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Eolay
Thor
11
1 / 9 / 0
6,552
410
1,096
9,366
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Howitezer
Artemis
10
0 / 8 / 0
6,143
384
3,075
7,382
1,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 4 / 2
7,315
457
4,970
10,149
7,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Teauwm
Odin
9
1 / 7 / 3
6,441
403
3,821
12,764
8,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
6 / 5 / 1
8,255
516
8,710
7,755
1,698
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
33
Kills
9
9
Deaths
33
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
Cythrous
Olorun
0
5
8
0.8
L
Thor
Eolay
Thor
1
9
0
0.11
L
Artemis
Howitezer
Artemis
0
8
0
0
W
Vamana
Kwix123
Vamana
8
2
3
4.75
L
1
4
2
0.5
L
Odin
Teauwm
Odin
1
7
3
0.36
W
Da Ji
Tucone
Da Ji
12
1
1
12.5
L
6
5
1
1.3
W
Artemis
taistar
Artemis
10
1
7
13.5
W
Yemoja
zatrixx
Yemoja
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,609
Damage
21,672
44,941
Taken
47,416
22,462
Mitigated
22,402
15,634
Healing
3,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Cythrous
Olorun
2,366
959
57
920
6,877
2,772
1,181
3,283
3,437
12,911
2,100
L
Thor
Eolay
Thor
1,096
539
0
250
9,366
3,335
114
301
8,115
0
14,718
L
Artemis
Howitezer
Artemis
3,075
918
0
0
7,382
1,655
728
1,139
6,194
0
24,594
W
Vamana
Kwix123
Vamana
8,578
2,784
0
2,571
7,926
4,456
80
1,191
6,735
0
37,187
L
4,970
566
363
831
10,149
7,314
0
2,307
7,751
17,392
0
L
Odin
Teauwm
Odin
3,821
1,408
0
1,241
12,764
8,400
0
1,048
11,672
0
22,808
W
Da Ji
Tucone
Da Ji
9,867
2,714
0
5,244
11,314
4,329
497
2,325
8,945
0
66,678
L
8,710
1,203
0
1,141
7,755
1,698
0
1,755
6,000
24,335
0
W
Artemis
taistar
Artemis
11,220
6,060
0
3,853
10,392
3,519
1,808
2,527
7,703
0
58,250
W
Yemoja
zatrixx
Yemoja
4,578
1,133
783
2,206
8,432
7,386
31
4,509
3,750
19,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,407
Gold Earned
34,706
338
Minions Killed
210
0
Camps Cleared
0
1,396,959
Distance Traveled
1,250,620
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,808
426
40
3
0
220,082
1
L
Thor
6,552
410
40
3
0
225,747
3
L
Artemis
6,143
384
47
3
0
241,672
0
W
Vamana
8,921
558
71
4
0
369,276
0
L
Yemoja
7,315
457
24
2
0
287,422
3
L
Odin
6,441
403
44
3
0
226,238
1
W
Da Ji
9,665
604
103
6
0
256,867
1
L
Zeus
8,255
516
55
3
0
269,541
0
W
Artemis
8,927
558
98
6
0
276,738
3
W
Yemoja
8,086
505
26
2
0
273,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role