Player Matchup

Charybdis
Charybdis
Evaded
Charybdis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LadyxGreenxEyez
Tsukuyomi
Level 94
God Stats
3W - 1L
1,899 SR
Queue Stats
251W - 264L
1,466 Elo+
Party 1
Eset
Eset
NovaBerri
Eset
Level 143
God Stats
5W - 10L
1,373 SR
Queue Stats
824W - 858L
1,446 Elo+
Solo
King Arthur
King Arthur
Sonosi
King Arthur
Level 68
God Stats
1W - 1L
1,797 SR
Queue Stats
73W - 73L
1,522 Elo+
Party 2
Tyr
Tyr
StoughnerGMS
Tyr
Level 120
God Stats
4W - 7L
1,490 SR
Queue Stats
307W - 336L
1,488 Elo+
Party 1
Team Averages
Level 93
1,612 SR
1,484 Elo+

VS

Team Averages
Level 107
1,471 SR
1,459 Elo+
Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BonziRD
Hades
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 189L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
EpilepticThief
Ao Kuang
Level 109
God Stats
2W - 1L
1,269 SR
Queue Stats
154W - 157L
1,433 Elo+
Solo
Cerberus
Cerberus
Radiohitman
Cerberus
Level 156
God Stats
6W - 4L
1,504 SR
Queue Stats
270W - 293L
1,451 Elo+
Solo
Hou Yi
Hou Yi
WaggishClamp582
Hou Yi
Level 49
God Stats
4W - 2L
1,580 SR
Queue Stats
240W - 281L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Evaded
Charybdis
19
15 / 6 / 5
12,520
963
22,506
13,724
5,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
LadyxGreenxEyez
Tsukuyomi
15
2 / 5 / 15
9,517
732
13,171
15,485
8,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
18
3 / 3 / 15
10,414
801
12,576
9,101
4,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Sonosi
King Arthur
13
0 / 9 / 15
8,968
690
8,728
20,818
22,284
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 5 / 15
9,768
751
8,088
20,028
23,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
10 / 4 / 16
11,718
901
12,589
17,376
20,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
BonziRD
Hades
18
3 / 7 / 19
11,318
871
16,170
17,924
23,634
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
18
9 / 4 / 15
11,420
878
11,385
13,283
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Radiohitman
Cerberus
19
4 / 5 / 18
11,616
894
11,681
18,299
21,454
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 3 / 15
9,792
753
15,300
11,807
4,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
111
22
Kills
28
28
Deaths
23
65
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
4
16
4.5
W
Hades
BonziRD
Hades
3
7
19
1.79
W
Ao Kuang
9
4
15
4.13
L
Charybdis
Evaded
Charybdis
15
6
5
2.92
L
Tsukuyomi
LadyxGreenxEyez
Tsukuyomi
2
5
15
1.9
L
Eset
3
3
15
3.5
W
Cerberus
Radiohitman
Cerberus
4
5
18
2.6
L
King Arthur
Sonosi
King Arthur
0
9
15
0.83
L
2
5
15
1.9
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,069
Damage
67,125
79,156
Taken
78,689
63,996
Mitigated
76,219
15,775
Healing
30,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,589
2,026
1,919
4,453
17,376
20,542
1,106
2,573
14,803
0
19,661
W
Hades
BonziRD
Hades
16,170
720
4,173
4,880
17,924
23,634
418
3,630
14,294
38,263
0
W
Ao Kuang
11,385
3,118
908
4,146
13,283
5,670
1,387
2,968
10,315
17,649
0
L
Charybdis
Evaded
Charybdis
22,506
11,271
0
1,854
13,724
5,678
1,838
7,323
6,225
0
41,788
L
Tsukuyomi
LadyxGreenxEyez
Tsukuyomi
13,171
2,914
1,437
1,665
15,485
8,527
1,744
9,380
6,016
0
24,211
L
Eset
12,576
2,371
3,024
610
9,101
4,094
394
6,975
2,126
27,110
0
W
Cerberus
Radiohitman
Cerberus
11,681
148
901
3,645
18,299
21,454
188
3,700
14,599
28,450
0
L
King Arthur
Sonosi
King Arthur
8,728
1,148
1,456
2,098
20,818
22,284
302
8,285
12,090
3,503
9,575
L
8,088
885
824
2,807
20,028
23,413
349
7,458
11,919
0
17,302
W
15,300
6,510
1,774
3,491
11,807
4,919
2,625
1,503
10,304
185
33,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,187
Gold Earned
55,864
127
Minions Killed
152
0
Camps Cleared
0
1,179,694
Distance Traveled
1,166,951
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,718
901
13
1
0
278,407
3
W
Hades
11,318
871
56
4
0
216,584
1
W
Ao Kuang
11,420
878
14
1
0
215,399
3
L
Charybdis
12,520
963
52
4
0
202,891
0
L
Tsukuyomi
9,517
732
14
1
0
256,077
0
L
Eset
10,414
801
39
3
0
253,128
0
W
Cerberus
11,616
894
40
3
0
233,475
0
L
King Arthur
8,968
690
6
0
0
208,136
0
L
Tyr
9,768
751
16
1
0
259,462
0
W
Hou Yi
9,792
753
29
2
0
223,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role