Player Matchup

Arachne
Arachne
KayDeeArgh
Arachne
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 21L
1,421 Elo+
Solo
Nu Wa
Nu Wa
Ploce
Nu Wa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,651 Elo+
Party 2
Ganesha
Ganesha
YmirsIceCoq
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,651 Elo+
Party 2
Team Averages
Level 11
1,500 SR
1,574 Elo+

VS

Team Averages
Level 38
1,500 SR
1,543 Elo+
Baron Samedi
Baron Samedi
RECHIMA
Baron Samedi
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 85L
1,431 Elo+
Party 1
Nemesis
Nemesis
Sh1h4ru
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 44L
1,381 Elo+
Party 1
Olorun
Olorun
VolKauFera
Olorun
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 38L
1,818 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KayDeeArgh
Arachne
13
5 / 7 / 2
9,579
798
10,192
12,173
4,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Ploce
Nu Wa
14
5 / 5 / 3
9,020
752
7,022
9,119
3,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
YmirsIceCoq
Ganesha
13
0 / 3 / 9
8,504
709
5,857
10,982
11,069
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RECHIMA
Baron Samedi
13
3 / 4 / 10
9,141
762
9,451
11,463
4,697
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Sh1h4ru
Nemesis
12
4 / 5 / 10
9,104
759
6,674
9,681
2,962
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
VolKauFera
Olorun
14
8 / 2 / 7
9,918
827
10,543
8,440
2,988
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
10
Kills
15
15
Deaths
11
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
KayDeeArgh
Arachne
5
7
2
0.86
L
Nu Wa
Ploce
Nu Wa
5
5
3
1.3
W
Baron Samedi
RECHIMA
Baron Samedi
3
4
10
2
W
Nemesis
Sh1h4ru
Nemesis
4
5
10
1.8
W
Olorun
VolKauFera
Olorun
8
2
7
5.75
L
Ganesha
YmirsIceCoq
Ganesha
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,071
Damage
26,668
32,274
Taken
29,584
19,391
Mitigated
10,647
4,243
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
KayDeeArgh
Arachne
10,192
5,718
0
2,391
12,173
4,996
0
8,513
3,660
0
29,381
L
Nu Wa
Ploce
Nu Wa
7,022
1,824
194
772
9,119
3,326
1,134
5,462
3,657
37,929
0
W
Baron Samedi
RECHIMA
Baron Samedi
9,451
1,076
1,180
4,200
11,463
4,697
594
4,763
6,700
34,304
0
W
Nemesis
Sh1h4ru
Nemesis
6,674
2,546
0
685
9,681
2,962
554
5,943
3,738
0
15,540
W
Olorun
VolKauFera
Olorun
10,543
6,362
425
2,091
8,440
2,988
1,721
2,837
5,603
42,489
0
L
Ganesha
YmirsIceCoq
Ganesha
5,857
365
122
764
10,982
11,069
313
6,451
4,531
21,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,103
Gold Earned
28,163
116
Minions Killed
152
7
Camps Cleared
5
638,183
Distance Traveled
632,279
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,579
798
41
3
7
216,815
4
L
Nu Wa
9,020
752
75
6
0
193,192
0
W
Baron Samedi
9,141
762
66
6
2
219,377
3
W
Nemesis
9,104
759
18
2
1
224,028
1
W
Olorun
9,918
827
68
6
2
188,874
0
L
Ganesha
8,504
709
0
0
0
228,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role