Player Matchup

Chaac
Chaac
Dougie TM
Chaac
Level 60
God Stats
1W - 0L
1,335 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Loki
Loki
JoykiII
Loki
Level 123
God Stats
17W - 11L
1,636 SR
Queue Stats
236W - 218L
1,551 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PrincessNikki x
Ah Muzen Cab
Level 119
God Stats
5W - 1L
1,576 SR
Queue Stats
33W - 47L
1,433 Elo+
Party 1
Zeus
Zeus
Yurnero123
Zeus
Level 147
God Stats
12W - 16L
1,513 SR
Queue Stats
160W - 163L
1,504 Elo+
Party 1
Ymir
Ymir
holdmyrasengan
Ymir
Level 121
God Stats
4W - 4L
1,614 SR
Queue Stats
21W - 31L
1,313 Elo+
Party 1
Team Averages
Level 114
1,535 SR
1,460 Elo+

VS

Team Averages
Level 96
1,440 SR
1,348 Elo+
Achilles
Achilles
BeastMagus
Achilles
Level 61
God Stats
6W - 14L
1,344 SR
Queue Stats
30W - 56L
1,279 Elo+
Party 2
Neith
Neith
Chachita514
Neith
Level 98
God Stats
104W - 154L
1,410 SR
Queue Stats
264W - 343L
1,298 Elo+
Party 2
Bacchus
Bacchus
Cosmotrice
Bacchus
Level 107
God Stats
11W - 12L
1,446 SR
Queue Stats
272W - 314L
1,358 Elo+
Party 2
Zeus
Zeus
Grann_Korlus
Zeus
Level 109
God Stats
6W - 6L
1,579 SR
Queue Stats
465W - 513L
1,379 Elo+
Solo
Merlin
Merlin
Taygeta3276
Merlin
Level 103
God Stats
7W - 10L
1,422 SR
Queue Stats
341W - 403L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dougie TM
Chaac
15
0 / 5 / 2
10,021
501
6,219
19,556
16,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
JoykiII
Loki
20
15 / 0 / 7
13,156
658
17,695
15,815
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
PrincessNikki x
Ah Muzen Cab
15
1 / 2 / 8
10,025
501
9,388
9,374
3,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
10 / 0 / 3
12,255
613
13,844
7,849
3,448
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 10
10,993
550
8,249
16,912
17,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BeastMagus
Achilles
15
3 / 4 / 1
9,644
482
13,154
18,428
19,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 4 / 0
8,520
426
3,245
10,624
4,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Cosmotrice
Bacchus
13
1 / 4 / 1
8,505
425
7,898
17,177
20,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 10 / 1
9,650
483
9,972
17,638
6,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
15
0 / 8 / 0
8,717
436
3,693
14,986
6,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
30
Kills
7
8
Deaths
30
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
BeastMagus
Achilles
3
4
1
0.88
L
1
4
0
0.25
L
Bacchus
Cosmotrice
Bacchus
1
4
1
0.38
W
Chaac
Dougie TM
Chaac
0
5
2
0.2
L
2
10
1
0.25
W
Loki
JoykiII
Loki
15
0
7
18.5
W
Ah Muzen Cab
PrincessNikki x
Ah Muzen Cab
1
2
8
2.5
L
Merlin
0
8
0
0
W
10
0
3
11.5
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,395
Damage
37,962
69,506
Taken
78,853
47,574
Mitigated
57,732
24,711
Healing
16,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BeastMagus
Achilles
13,154
6,962
0
2,148
18,428
19,806
140
3,786
14,642
0
58,152
L
3,245
893
0
2,549
10,624
4,243
0
4,628
5,996
0
57,918
L
Bacchus
Cosmotrice
Bacchus
7,898
830
239
4,824
17,177
20,726
0
5,110
12,067
27,842
0
W
Chaac
Dougie TM
Chaac
6,219
3,477
0
7,432
19,556
16,128
715
2,486
17,070
0
40,313
L
9,972
3,669
0
3,789
17,638
6,362
1,487
3,147
14,491
73,391
0
W
Loki
JoykiII
Loki
17,695
8,930
0
4,686
15,815
6,530
3,284
5,217
10,598
0
102,108
W
Ah Muzen Cab
PrincessNikki x
Ah Muzen Cab
9,388
4,207
0
2,874
9,374
3,542
2,846
4,790
4,584
0
69,012
L
Merlin
3,693
73
0
3,225
14,986
6,595
0
5,422
9,564
57,316
0
W
13,844
789
0
3,570
7,849
3,448
1,668
3,671
4,178
85,312
0
W
8,249
1,608
2,658
3,491
16,912
17,926
2,032
5,570
11,342
40,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,450
Gold Earned
45,036
579
Minions Killed
518
0
Camps Cleared
0
1,828,861
Distance Traveled
1,602,946
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,644
482
109
5
0
330,130
6
L
Neith
8,520
426
162
8
0
322,243
7
L
Bacchus
8,505
425
28
1
0
382,876
6
W
Chaac
10,021
501
99
5
0
306,578
0
L
Zeus
9,650
483
121
6
0
309,384
1
W
Loki
13,156
658
147
7
0
437,103
0
W
Ah Muzen Cab
10,025
501
128
6
0
350,202
3
L
Merlin
8,717
436
98
5
0
258,313
0
W
Zeus
12,255
613
146
7
0
377,622
5
W
Ymir
10,993
550
59
3
0
357,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role